Player Matchup

Hercules
Hercules
BeefCakeman16
Hercules
Level 5
God Stats
1W - 4L
1,179 SR
Queue Stats
4W - 11L
1,222 Elo+
Party 1
Set
Set
C0BRAOO7
Set
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,170 Elo+
Solo
Ra
Ra
Kingofthe_North_
Ra
Level 7
God Stats
3W - 2L
1,628 SR
Queue Stats
35W - 49L
1,260 Elo+
Solo
Neith
Neith
Krebsy19
Neith
Level 2
God Stats
0W - 2L
1,229 SR
Queue Stats
1W - 9L
985 Elo+
Party 1
Fenrir
Fenrir
megood101
Fenrir
Level 18
God Stats
11W - 9L
1,470 SR
Queue Stats
139W - 116L
1,366 Elo+
Solo
Team Averages
Level 9
1,401 SR
1,200 Elo+

VS

Team Averages
Level 19
1,415 SR
1,315 Elo+
Izanami
Izanami
Candy 4 Brkfst
Izanami
Level 27
God Stats
44W - 42L
1,366 SR
Queue Stats
124W - 138L
1,300 Elo+
Solo
Odin
Odin
NordicPython
Odin
Level 16
God Stats
18W - 19L
1,401 SR
Queue Stats
128W - 119L
1,287 Elo+
Solo
Susano
Susano
XxMrDabzxX
Susano
Level 18
God Stats
1W - 1L
1,303 SR
Queue Stats
32W - 14L
1,344 Elo+
Solo
Tiamat
Tiamat
croweman3000
Tiamat
Level 18
God Stats
8W - 8L
1,628 SR
Queue Stats
108W - 87L
1,355 Elo+
Party 2
Danzaburou
Danzaburou
joshy926
Danzaburou
Level 14
God Stats
8W - 15L
1,377 SR
Queue Stats
101W - 87L
1,286 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BeefCakeman16
Hercules
14
0 / 11 / 4
8,246
916
6,596
17,290
11,788
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 11 / 2
7,351
817
1,378
11,761
4,349
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mace

Mace

+10
Physical Power

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

14
1 / 8 / 4
8,599
955
10,593
12,197
4,966
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
Krebsy19
Neith
14
3 / 7 / 1
9,084
1,009
6,132
10,237
3,323
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
megood101
Fenrir
14
3 / 6 / 2
9,550
1,061
6,522
13,421
5,241
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

354

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 19
10,020
1,113
9,147
7,558
2,854
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
12 / 2 / 21
11,247
1,250
12,607
7,874
4,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Susano
XxMrDabzxX
Susano
16
12 / 3 / 17
11,081
1,231
16,137
8,961
4,259
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
16
7 / 0 / 22
10,027
1,114
10,173
7,420
6,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
joshy926
Danzaburou
17
6 / 1 / 17
10,223
1,136
9,612
5,966
2,718
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
139
7
Kills
43
43
Deaths
7
13
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Hercules
BeefCakeman16
Hercules
0
11
4
0.18
L
0
11
2
0.09
W
6
1
19
15.5
L
1
8
4
0.38
L
Neith
Krebsy19
Neith
3
7
1
0.5
W
12
2
21
11.25
W
Susano
XxMrDabzxX
Susano
12
3
17
6.83
W
Tiamat
7
0
22
18
W
Danzaburou
joshy926
Danzaburou
6
1
17
14.5
L
Fenrir
megood101
Fenrir
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,221
Damage
57,676
64,906
Taken
37,779
29,667
Mitigated
21,204
7,666
Healing
6,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BeefCakeman16
Hercules
6,596
2,267
0
861
17,290
11,788
0
2,318
14,639
0
18,719
L
1,378
650
0
60
11,761
4,349
0
1,415
10,093
0
4,667
W
9,147
5,247
0
1,499
7,558
2,854
0
2,690
4,868
0
28,044
L
10,593
1,638
2,212
2,242
12,197
4,966
0
1,249
10,672
23,315
0
L
Neith
Krebsy19
Neith
6,132
3,428
0
906
10,237
3,323
0
1,935
8,115
0
15,900
W
12,607
2,108
0
331
7,874
4,706
0
2,527
5,287
0
13,800
W
Susano
XxMrDabzxX
Susano
16,137
4,337
255
486
8,961
4,259
0
2,473
6,458
164
23,417
W
Tiamat
10,173
1,092
0
3,196
7,420
6,667
0
1,426
5,994
22,356
0
W
Danzaburou
joshy926
Danzaburou
9,612
5,729
0
1,145
5,966
2,718
0
1,477
4,459
0
36,048
L
Fenrir
megood101
Fenrir
6,522
2,390
0
1,385
13,421
5,241
0
2,514
10,609
0
15,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,830
Gold Earned
52,598
104
Minions Killed
154
2
Camps Cleared
9
579,354
Distance Traveled
786,866
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,246
916
32
4
0
121,362
0
L
Set
7,351
817
7
1
0
85,252
1
W
Izanami
10,020
1,113
53
6
0
161,380
0
L
Ra
8,599
955
37
4
0
120,415
0
L
Neith
9,084
1,009
13
1
1
110,747
3
W
Odin
11,247
1,250
7
1
1
172,789
2
W
Susano
11,081
1,231
12
1
1
162,427
0
W
Tiamat
10,027
1,114
31
3
4
161,856
0
W
Danzaburou
10,223
1,136
51
6
3
128,414
0
L
Fenrir
9,550
1,061
15
2
1
141,578
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role