Player Matchup

Osiris
Osiris
Darkmaster83
Osiris
Level 84
God Stats
4W - 5L
1,548 SR
Queue Stats
67W - 65L
1,500 Elo+
Party 3
Merlin
Merlin
Samurai__Rasta
Merlin
Level 52
God Stats
19W - 22L
1,536 SR
Queue Stats
106W - 138L
1,481 Elo+
Party 2
Fenrir
Fenrir
Spreckenzdek
Fenrir
Level 28
God Stats
1W - 1L
1,210 SR
Queue Stats
17W - 9L
1,659 Elo+
Party 2
Neith
Neith
StuffedDonut
Neith
Level 42
God Stats
5W - 5L
1,860 SR
Queue Stats
8W - 7L
1,354 Elo+
Party 3
Bacchus
Bacchus
Tums3428
Bacchus
Level 84
God Stats
4W - 3L
1,605 SR
Queue Stats
114W - 106L
1,512 Elo+
Party 3
Team Averages
Level 58
1,552 SR
1,501 Elo+

VS

Team Averages
Level 59
1,466 SR
1,419 Elo+
Anhur
Anhur
SirAsiann
Anhur
Level 69
God Stats
5W - 4L
1,544 SR
Queue Stats
95W - 100L
1,395 Elo+
Party 1
Achilles
Achilles
UltraNeonNinja
Achilles
Level 61
God Stats
2W - 10L
1,293 SR
Queue Stats
72W - 84L
1,387 Elo+
Party 1
Tsukuyomi
Tsukuyomi
arya45
Tsukuyomi
Level 44
God Stats
42W - 60L
1,398 SR
Queue Stats
122W - 163L
1,375 Elo+
Party 1
Sobek
Sobek
huyvo14
Sobek
Level 75
God Stats
2W - 6L
1,438 SR
Queue Stats
128W - 152L
1,389 Elo+
Party 1
The Morrigan
The Morrigan
nenopadillajr
The Morrigan
Level 45
God Stats
5W - 6L
1,656 SR
Queue Stats
212W - 214L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
20
9 / 3 / 9
14,283
529
13,292
23,371
32,016
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
6 / 7 / 6
12,309
456
18,054
15,875
5,428
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
19
8 / 8 / 8
13,253
491
18,224
25,903
11,610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
5 / 0 / 13
12,830
475
13,240
9,798
3,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Tums3428
Bacchus
18
3 / 7 / 15
12,078
447
16,709
23,381
30,252
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
SirAsiann
Anhur
20
13 / 7 / 6
13,841
513
24,673
25,509
10,621
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
18
3 / 6 / 4
11,432
423
14,321
25,580
29,513
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tsukuyomi
arya45
Tsukuyomi
17
2 / 10 / 10
10,714
397
13,148
22,700
9,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
huyvo14
Sobek
19
4 / 6 / 15
13,245
491
16,532
29,039
25,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

The Morrigan
nenopadillajr
The Morrigan
11
2 / 2 / 0
9,169
340
3,271
3,779
1,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
59
31
Kills
24
25
Deaths
31
51
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Osiris
9
3
9
4.5
W
6
7
6
1.29
L
Anhur
SirAsiann
Anhur
13
7
6
2.29
W
Fenrir
8
8
8
1.5
W
5
0
13
11.5
W
Bacchus
Tums3428
Bacchus
3
7
15
1.5
L
Achilles
3
6
4
0.83
L
Tsukuyomi
arya45
Tsukuyomi
2
10
10
0.7
L
Sobek
huyvo14
Sobek
4
6
15
1.92
L
The Morrigan
nenopadillajr
The Morrigan
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,519
Damage
71,945
98,328
Taken
106,607
82,378
Mitigated
76,853
22,774
Healing
31,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
13,292
4,744
0
2,070
23,371
32,016
2,201
3,576
19,795
0
83,040
W
18,054
594
0
4,941
15,875
5,428
1,407
5,891
9,750
59,509
0
L
Anhur
SirAsiann
Anhur
24,673
12,621
0
10,690
25,509
10,621
353
8,082
17,427
0
89,257
W
Fenrir
18,224
5,267
0
5,875
25,903
11,610
894
3,815
22,032
0
93,504
W
13,240
7,052
0
4,376
9,798
3,072
1,978
1,144
8,654
0
76,243
W
Bacchus
Tums3428
Bacchus
16,709
1,472
1,316
4,196
23,381
30,252
755
4,500
18,881
50,168
0
L
Achilles
14,321
4,008
0
5,213
25,580
29,513
1,082
5,843
19,737
0
56,826
L
Tsukuyomi
arya45
Tsukuyomi
13,148
2,628
0
5,126
22,700
9,746
37
8,898
13,802
0
66,247
L
Sobek
huyvo14
Sobek
16,532
1,415
0
9,803
29,039
25,768
0
11,312
17,727
56,239
0
L
The Morrigan
nenopadillajr
The Morrigan
3,271
692
0
650
3,779
1,205
0
598
3,151
34,398
1,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,753
Gold Earned
58,401
478
Minions Killed
454
0
Camps Cleared
0
2,365,356
Distance Traveled
2,091,567
22
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
14,283
529
145
5
0
490,190
10
W
Merlin
12,309
456
82
3
0
376,051
0
L
Anhur
13,841
513
127
5
0
411,072
2
W
Fenrir
13,253
491
97
4
0
478,776
1
W
Neith
12,830
475
112
4
0
500,976
7
W
Bacchus
12,078
447
42
2
0
519,363
4
L
Achilles
11,432
423
109
4
0
499,489
9
L
Tsukuyomi
10,714
397
92
3
0
495,679
3
L
Sobek
13,245
491
52
2
0
496,818
3
L
The Morrigan
9,169
340
74
3
0
188,509
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role