Player Matchup

Baba Yaga
Baba Yaga
Draxaz
Baba Yaga
Level 160
God Stats
48W - 9L
2,065 SR
Queue Stats
390W - 126L
1,843 Elo+
Party 2
Ullr
Ullr
Duo Trench
Ullr
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 1L
1,963 Elo+
Party 2
Pele
Pele
HuTao Warden
Pele
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 5L
1,820 Elo+
Solo
Cu Chulainn
Cu Chulainn
Mvshu
Cu Chulainn
Level 157
God Stats
2W - 0L
1,859 SR
Queue Stats
32W - 11L
1,767 Elo+
Party 2
Horus
Horus
Solo Canyon
Horus
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 0L
1,963 Elo+
Party 2
Team Averages
Level 65
1,685 SR
1,871 Elo+

VS

Team Averages
Level 22
1,524 SR
1,607 Elo+
Medusa
Medusa
DasGermanEagle
Medusa
Level 24
God Stats
5W - 5L
1,379 SR
Queue Stats
89W - 109L
1,543 Elo+
Party 1
Nemesis
Nemesis
HazyDiaz
Nemesis
Level 28
God Stats
1W - 3L
1,741 SR
Queue Stats
111W - 72L
1,738 Elo+
Solo
Nox
Nox
JayethTheSheep
Nox
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
70W - 61L
1,549 Elo+
Party 1
Artio
Artio
coolmiser
Artio
Level 32
God Stats
0W - 3L
1,500 SR
Queue Stats
153W - 182L
1,510 Elo+
Party 1
Cthulhu
Cthulhu
idk111111
Cthulhu
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,692 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Draxaz
Baba Yaga
6
1 / 0 / 0
3,703
741
98
768
195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
3 / 0 / 0
3,850
770
3,080
2,019
509
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
2 / 2 / 1
3,845
769
581
2,632
904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cu Chulainn
Mvshu
Cu Chulainn
7
1 / 0 / 1
3,850
770
1,915
2,735
1,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 0 / 3
3,625
725
1,272
2,526
697
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 0
2,787
557
1,613
2,358
288
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
HazyDiaz
Nemesis
4
0 / 2 / 0
2,907
581
455
1,987
378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
0 / 2 / 1
3,076
615
746
2,434
675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Artio
coolmiser
Artio
4
0 / 2 / 1
3,061
612
468
3,225
824
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cthulhu
idk111111
Cthulhu
1
0 / 0 / 0
915
183
0
0
0

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
2
7
Kills
0
2
Deaths
7
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Baba Yaga
Draxaz
Baba Yaga
1
0
0
1
W
3
0
0
3
L
Nemesis
HazyDiaz
Nemesis
0
2
0
0
W
2
2
1
1.25
L
0
2
1
0.25
W
Cu Chulainn
Mvshu
Cu Chulainn
1
0
1
1.5
W
0
0
3
1.5
L
Artio
coolmiser
Artio
0
2
1
0.25
L
Cthulhu
idk111111
Cthulhu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,946
Damage
3,282
10,680
Taken
10,004
3,431
Mitigated
2,165
3,287
Healing
2,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,613
932
0
578
2,358
288
0
0
2,358
0
7,936
W
Baba Yaga
Draxaz
Baba Yaga
98
0
0
503
768
195
128
0
768
13,588
0
W
3,080
1,497
0
180
2,019
509
240
289
1,730
0
15,904
L
Nemesis
HazyDiaz
Nemesis
455
250
0
429
1,987
378
0
89
1,889
0
4,870
W
581
142
0
305
2,632
904
0
0
2,632
0
15,751
L
746
81
0
700
2,434
675
0
0
2,434
8,162
0
W
Cu Chulainn
Mvshu
Cu Chulainn
1,915
448
0
1,068
2,735
1,126
0
680
1,989
0
14,560
W
1,272
416
121
1,110
2,526
697
0
179
2,347
0
6,248
L
Artio
coolmiser
Artio
468
31
60
852
3,225
824
0
0
3,225
3,719
0
L
Cthulhu
idk111111
Cthulhu
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,873
Gold Earned
12,746
142
Minions Killed
47
0
Camps Cleared
0
470,835
Distance Traveled
337,004
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
2,787
557
13
3
0
99,263
0
W
Baba Yaga
3,703
741
35
7
0
80,793
1
W
Ullr
3,850
770
24
5
0
80,303
0
L
Nemesis
2,907
581
17
3
0
60,340
0
W
Pele
3,845
769
39
8
0
103,425
0
L
Nox
3,076
615
9
2
0
85,251
1
W
Cu Chulainn
3,850
770
31
6
0
113,128
0
W
Horus
3,625
725
13
3
0
93,186
1
L
Artio
3,061
612
8
2
0
92,150
1
L
Cthulhu
915
183
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role