Player Matchup

Vamana
Vamana
J04KING_898
Vamana
Level 21
God Stats
7W - 7L
1,368 SR
Queue Stats
10W - 10L
1,336 Elo+
Party 2
Bellona
Bellona
MatiFZ
Bellona
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 3L
1,772 Elo+
Party 3
Cerberus
Cerberus
ZacXamã
Cerberus
Level 18
God Stats
1W - 2L
1,480 SR
Queue Stats
6W - 10L
1,294 Elo+
Solo
Anubis
Anubis
diecrack37
Anubis
Level 5
God Stats
1W - 2L
1,475 SR
Queue Stats
1W - 5L
1,163 Elo+
Party 2
Ra
Ra
manu10p30
Ra
Level 55
God Stats
0W - 2L
1,206 SR
Queue Stats
16W - 9L
1,634 Elo+
Party 3
Team Averages
Level 21
1,406 SR
1,440 Elo+

VS

Team Averages
Level 21
1,456 SR
1,344 Elo+
Nemesis
Nemesis
Andres370
Nemesis
Level 23
God Stats
22W - 26L
1,394 SR
Queue Stats
240W - 310L
1,353 Elo+
Party 1
Nu Wa
Nu Wa
CarolineSki
Nu Wa
Level 23
God Stats
79W - 99L
1,385 SR
Queue Stats
170W - 236L
1,363 Elo+
Party 1
Sun Wukong
Sun Wukong
Oriiginals
Sun Wukong
Level 17
God Stats
7W - 13L
1,095 SR
Queue Stats
76W - 104L
1,245 Elo+
Party 1
Hou Yi
Hou Yi
SmiteenCD
Hou Yi
Level 17
God Stats
8W - 10L
1,704 SR
Queue Stats
127W - 158L
1,400 Elo+
Party 1
Cthulhu
Cthulhu
Zarak0
Cthulhu
Level 25
God Stats
3W - 2L
1,704 SR
Queue Stats
283W - 357L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
8
0 / 7 / 0
5,372
384
3,352
10,128
4,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
MatiFZ
Bellona
8
0 / 4 / 0
5,328
381
1,442
6,334
3,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cerberus
ZacXamã
Cerberus
7
0 / 5 / 0
5,384
385
1,464
7,652
3,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anubis
diecrack37
Anubis
11
0 / 7 / 0
6,213
444
4,958
9,580
4,087
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 3 / 0
6,350
454
2,977
5,593
1,918
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Andres370
Nemesis
14
5 / 0 / 6
8,250
589
7,341
7,638
2,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
6 / 0 / 3
8,530
609
4,379
2,864
769
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Oriiginals
Sun Wukong
12
6 / 0 / 4
7,505
536
5,560
7,545
4,008
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hou Yi
SmiteenCD
Hou Yi
13
5 / 0 / 5
8,333
595
5,899
8,110
2,749
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
Zarak0
Cthulhu
12
4 / 0 / 9
7,628
545
6,050
8,336
6,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
53
0
Kills
26
26
Deaths
0
0
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Andres370
Nemesis
5
0
6
8
W
6
0
3
7.5
L
Vamana
0
7
0
0
L
Bellona
MatiFZ
Bellona
0
4
0
0
W
Sun Wukong
Oriiginals
Sun Wukong
6
0
4
8
W
Hou Yi
SmiteenCD
Hou Yi
5
0
5
7.5
L
Cerberus
ZacXamã
Cerberus
0
5
0
0
W
Cthulhu
Zarak0
Cthulhu
4
0
9
8.5
L
Anubis
diecrack37
Anubis
0
7
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,193
Damage
29,229
39,287
Taken
34,493
17,661
Mitigated
16,181
7,225
Healing
8,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Andres370
Nemesis
7,341
3,164
0
1,707
7,638
2,428
944
1,925
5,713
0
40,771
W
4,379
880
84
900
2,864
769
348
914
1,950
42,383
0
L
Vamana
3,352
1,485
0
1,123
10,128
4,764
129
3,344
6,460
0
23,176
L
Bellona
MatiFZ
Bellona
1,442
512
0
889
6,334
3,629
0
306
5,988
0
18,005
W
Sun Wukong
Oriiginals
Sun Wukong
5,560
790
0
255
7,545
4,008
1,398
3,951
3,594
0
29,256
W
Hou Yi
SmiteenCD
Hou Yi
5,899
3,179
0
3,059
8,110
2,749
1,709
1,053
7,057
0
48,095
L
Cerberus
ZacXamã
Cerberus
1,464
70
0
1,180
7,652
3,263
0
3,156
4,130
16,154
0
W
Cthulhu
Zarak0
Cthulhu
6,050
162
0
2,178
8,336
6,227
481
1,556
6,780
34,707
0
L
Anubis
diecrack37
Anubis
4,958
617
0
2,925
9,580
4,087
1,670
962
8,494
32,866
0
L
2,977
469
343
765
5,593
1,918
725
1,621
3,786
39,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,647
Gold Earned
40,246
235
Minions Killed
343
0
Camps Cleared
0
1,205,563
Distance Traveled
1,394,850
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,250
589
69
5
0
301,997
0
W
Nu Wa
8,530
609
99
7
0
238,806
0
L
Vamana
5,372
384
36
3
0
271,124
0
L
Bellona
5,328
381
36
3
0
270,962
1
W
Sun Wukong
7,505
536
53
4
0
296,363
0
W
Hou Yi
8,333
595
87
6
0
257,535
0
L
Cerberus
5,384
385
34
2
0
216,011
2
W
Cthulhu
7,628
545
35
3
0
300,149
0
L
Anubis
6,213
444
63
5
0
227,761
1
L
Ra
6,350
454
66
5
0
219,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role