Player Matchup

Fenrir
Fenrir
CoatlTail
Fenrir
Level 142
God Stats
39W - 11L
1,742 SR
Queue Stats
282W - 255L
1,667 Elo+
Party 1
Jormungandr
Jormungandr
FennyHatesSmite
Jormungandr
Level 6
God Stats
3W - 1L
1,726 SR
Queue Stats
11W - 12L
1,484 Elo+
Party 1
Kukulkan
Kukulkan
ToG0din
Kukulkan
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 75
1,656 SR
1,550 Elo+

VS

Team Averages
Level 122
1,381 SR
1,577 Elo+
Bacchus
Bacchus
Muhd
Bacchus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
catbinch
Tiamat
Level 119
God Stats
2W - 1L
1,534 SR
Queue Stats
112W - 130L
1,407 Elo+
Solo
Awilix
Awilix
spiritstorm98
Awilix
Level 120
God Stats
2W - 2L
1,110 SR
Queue Stats
19W - 10L
1,824 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CoatlTail
Fenrir
13
5 / 7 / 4
10,262
684
5,646
14,684
9,230
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
FennyHatesSmite
Jormungandr
13
1 / 3 / 6
9,140
609
5,119
14,236
12,099
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
ToG0din
Kukulkan
11
5 / 8 / 3
10,330
689
11,903
10,907
3,712
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Muhd
Bacchus
14
7 / 3 / 10
11,782
785
10,910
15,137
17,649
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tiamat
catbinch
Tiamat
13
0 / 4 / 16
9,872
658
9,073
8,327
6,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
11 / 4 / 3
11,557
770
13,229
10,346
5,314
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
47
11
Kills
18
18
Deaths
11
13
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Fenrir
CoatlTail
Fenrir
5
7
4
1
L
Jormungandr
FennyHatesSmite
Jormungandr
1
3
6
1.33
W
Bacchus
Muhd
Bacchus
7
3
10
4
L
Kukulkan
ToG0din
Kukulkan
5
8
3
0.81
W
Tiamat
catbinch
Tiamat
0
4
16
2
W
11
4
3
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,668
Damage
33,212
39,827
Taken
33,810
25,041
Mitigated
28,972
4,312
Healing
7,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
CoatlTail
Fenrir
5,646
660
670
2,394
14,684
9,230
0
4,625
9,859
0
25,533
L
Jormungandr
FennyHatesSmite
Jormungandr
5,119
1,661
0
350
14,236
12,099
0
7,671
6,115
25,176
0
W
Bacchus
Muhd
Bacchus
10,910
2,114
0
4,269
15,137
17,649
1,209
5,877
9,260
30,824
0
L
Kukulkan
ToG0din
Kukulkan
11,903
1,378
0
898
10,907
3,712
0
6,831
3,786
26,247
0
W
Tiamat
catbinch
Tiamat
9,073
1,445
0
2,816
8,327
6,009
886
5,250
3,077
42,635
0
W
13,229
5,644
0
875
10,346
5,314
309
6,445
3,901
0
49,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,732
Gold Earned
33,211
107
Minions Killed
137
0
Camps Cleared
0
714,577
Distance Traveled
838,342
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,262
684
38
3
0
253,083
3
L
Jormungandr
9,140
609
29
2
0
265,504
0
W
Bacchus
11,782
785
22
1
0
292,365
6
L
Kukulkan
10,330
689
40
3
0
195,990
1
W
Tiamat
9,872
658
68
5
0
252,593
1
W
Awilix
11,557
770
47
3
0
293,384
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role