Player Matchup

Anubis
Anubis
DGBDeadly
Anubis
Level 44
God Stats
21W - 19L
1,500 SR
Queue Stats
154W - 144L
1,422 Elo+
Party 2
Jormungandr
Jormungandr
HessenFinessin
Jormungandr
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
503W - 584L
1,424 Elo+
Solo
Chiron
Chiron
HighKingDova
Chiron
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,332 Elo+
Solo
Bellona
Bellona
QuenchtheKnife
Bellona
Level 105
God Stats
2W - 8L
1,252 SR
Queue Stats
159W - 213L
1,380 Elo+
Solo
Da Ji
Da Ji
logip
Da Ji
Level 29
God Stats
19W - 20L
1,578 SR
Queue Stats
182W - 188L
1,482 Elo+
Party 2
Team Averages
Level 67
1,466 SR
1,408 Elo+

VS

Team Averages
Level 50
1,510 SR
1,435 Elo+
Hercules
Hercules
AcidNovakills
Hercules
Level 15
God Stats
2W - 4L
1,342 SR
Queue Stats
29W - 34L
1,320 Elo+
Party 1
Sol
Sol
THICCersn1ckers
Sol
Level 88
God Stats
17W - 20L
1,583 SR
Queue Stats
247W - 306L
1,399 Elo+
Solo
Pele
Pele
Twilight_Purity
Pele
Level 17
God Stats
8W - 2L
1,563 SR
Queue Stats
28W - 16L
1,537 Elo+
Party 1
Zhong Kui
Zhong Kui
YouMadPleb
Zhong Kui
Level 63
God Stats
105W - 97L
1,567 SR
Queue Stats
463W - 500L
1,438 Elo+
Party 1
Chang'e
Chang'e
iiiEmpathy_TTv
Chang'e
Level 68
God Stats
5W - 3L
1,497 SR
Queue Stats
505W - 531L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DGBDeadly
Anubis
13
4 / 4 / 2
7,888
607
7,023
7,329
3,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
HessenFinessin
Jormungandr
9
0 / 7 / 2
5,525
425
4,991
12,275
5,574
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chiron
9
0 / 3 / 0
5,764
443
3,131
5,257
1,471
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
0 / 3 / 0
6,924
533
5,684
10,583
6,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Da Ji
logip
Da Ji
10
3 / 2 / 1
6,663
513
7,439
8,766
3,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AcidNovakills
Hercules
12
1 / 0 / 1
6,553
504
3,775
7,343
3,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

11
0 / 2 / 5
6,297
484
4,245
5,277
1,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

14
6 / 2 / 1
8,085
622
4,913
10,900
3,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
YouMadPleb
Zhong Kui
11
4 / 1 / 9
6,844
526
8,657
10,179
6,740
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
8 / 2 / 4
7,140
549
9,703
12,866
4,545
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
7
Kills
19
19
Deaths
7
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hercules
AcidNovakills
Hercules
1
0
1
1.5
L
Anubis
DGBDeadly
Anubis
4
4
2
1.25
L
Jormungandr
HessenFinessin
Jormungandr
0
7
2
0.14
L
Chiron
0
3
0
0
L
0
3
0
0
W
0
2
5
1.25
W
6
2
1
3.25
W
Zhong Kui
YouMadPleb
Zhong Kui
4
1
9
8.5
W
8
2
4
5
L
Da Ji
logip
Da Ji
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,268
Damage
31,293
44,210
Taken
46,565
20,776
Mitigated
19,655
12,749
Healing
23,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
AcidNovakills
Hercules
3,775
1,354
0
3,334
7,343
3,890
37
0
7,343
0
25,145
L
Anubis
DGBDeadly
Anubis
7,023
190
0
1,394
7,329
3,203
552
4,141
2,908
44,982
0
L
Jormungandr
HessenFinessin
Jormungandr
4,991
1,635
249
2,026
12,275
5,574
0
7,537
4,738
27,777
0
L
Chiron
3,131
1,424
600
2,072
5,257
1,471
871
3,855
1,402
0
24,733
L
5,684
2,758
0
3,884
10,583
6,897
67
1,382
8,631
0
36,623
W
4,245
464
0
1,317
5,277
1,456
0
785
4,356
22,751
0
W
4,913
1,397
0
5,376
10,900
3,024
870
2,939
7,821
0
48,399
W
Zhong Kui
YouMadPleb
Zhong Kui
8,657
759
323
4,092
10,179
6,740
300
4,239
5,854
28,055
0
W
9,703
790
1,416
7,719
12,866
4,545
379
3,613
9,177
31,133
0
L
Da Ji
logip
Da Ji
7,439
1,141
0
2,524
8,766
3,631
44
5,141
3,356
0
20,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,764
Gold Earned
34,919
309
Minions Killed
307
0
Camps Cleared
0
1,101,489
Distance Traveled
1,211,578
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,553
504
58
4
0
256,606
0
L
Anubis
7,888
607
105
8
0
216,981
0
L
Jormungandr
5,525
425
40
3
0
206,284
0
L
Chiron
5,764
443
48
4
0
196,061
2
L
Bellona
6,924
533
82
6
0
212,180
1
W
Sol
6,297
484
55
4
0
234,826
6
W
Pele
8,085
622
93
7
0
250,896
4
W
Zhong Kui
6,844
526
43
3
0
227,282
0
W
Chang'e
7,140
549
58
4
0
241,968
1
L
Da Ji
6,663
513
34
3
0
269,983
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role