Player Matchup

King Arthur
King Arthur
AgusRam05
King Arthur
Level 105
God Stats
10W - 4L
1,397 SR
Queue Stats
368W - 128L
1,721 Elo+
Party 2
Apollo
Apollo
HavelDaedrico
Apollo
Level 16
God Stats
13W - 4L
1,295 SR
Queue Stats
402W - 164L
1,717 Elo+
Party 2
Sobek
Sobek
Lukemon666
Sobek
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,592 Elo+
Party 1
Discordia
Discordia
thesaimon91
Discordia
Level 22
God Stats
5W - 2L
1,500 SR
Queue Stats
403W - 178L
1,683 Elo+
Party 2
Thor
Thor
xCheeq
Thor
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,761 Elo+
Party 1
Team Averages
Level 55
1,438 SR
1,695 Elo+

VS

Team Averages
Level 21
1,585 SR
1,563 Elo+
Susano
Susano
Sad yMonZter
Susano
Level 23
God Stats
1W - 1L
1,718 SR
Queue Stats
10W - 10L
1,519 Elo+
Solo
Heimdallr
Heimdallr
Santyro15
Heimdallr
Level 27
God Stats
18W - 16L
1,658 SR
Queue Stats
292W - 250L
1,534 Elo+
Solo
Merlin
Merlin
Snoopy484
Merlin
Level 27
God Stats
5W - 8L
1,358 SR
Queue Stats
81W - 80L
1,500 Elo+
Solo
Bellona
Bellona
TheKuza
Bellona
Level 11
God Stats
2W - 4L
1,234 SR
Queue Stats
108W - 68L
1,678 Elo+
Solo
Kumbhakarna
Kumbhakarna
jojodonorte
Kumbhakarna
Level 17
God Stats
7W - 3L
1,957 SR
Queue Stats
31W - 18L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AgusRam05
King Arthur
15
2 / 1 / 5
9,297
581
11,935
15,813
9,284
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
5 / 1 / 1
9,000
563
5,124
8,535
2,778
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sobek
9
1 / 2 / 5
7,241
453
5,707
12,640
9,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
thesaimon91
Discordia
15
12 / 5 / 2
9,745
609
17,050
7,481
2,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thor
xCheeq
Thor
10
0 / 4 / 4
6,708
419
1,689
9,646
2,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
11
5 / 6 / 2
7,771
486
5,101
12,069
4,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
Santyro15
Heimdallr
13
2 / 3 / 1
7,871
492
4,888
8,877
3,297
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Snoopy484
Merlin
14
2 / 3 / 2
8,253
516
5,486
10,328
3,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bellona
TheKuza
Bellona
13
2 / 5 / 2
8,361
523
6,054
15,011
8,944
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kumbhakarna
jojodonorte
Kumbhakarna
10
0 / 3 / 4
6,642
415
5,377
11,370
5,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
22
20
Kills
11
13
Deaths
20
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AgusRam05
King Arthur
2
1
5
4.5
W
5
1
1
5.5
W
Sobek
1
2
5
1.75
L
Susano
5
6
2
1
L
Heimdallr
Santyro15
Heimdallr
2
3
1
0.83
L
Merlin
Snoopy484
Merlin
2
3
2
1
L
Bellona
TheKuza
Bellona
2
5
2
0.6
L
Kumbhakarna
jojodonorte
Kumbhakarna
0
3
4
0.67
W
Discordia
thesaimon91
Discordia
12
5
2
2.6
W
Thor
xCheeq
Thor
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,505
Damage
26,906
54,115
Taken
57,655
27,383
Mitigated
26,305
12,129
Healing
8,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AgusRam05
King Arthur
11,935
1,153
0
6,025
15,813
9,284
60
3,017
12,670
0
64,626
W
5,124
2,904
0
500
8,535
2,778
3,714
1,861
6,650
0
59,034
W
Sobek
5,707
315
0
3,614
12,640
9,806
0
4,207
8,198
14,343
0
L
Susano
5,101
1,214
0
2,966
12,069
4,454
0
4,201
7,673
0
38,219
L
Heimdallr
Santyro15
Heimdallr
4,888
2,498
0
2,388
8,877
3,297
239
2,749
6,044
0
49,362
L
Merlin
Snoopy484
Merlin
5,486
764
0
1,290
10,328
3,760
0
7,171
2,708
44,192
0
L
Bellona
TheKuza
Bellona
6,054
3,001
0
1,380
15,011
8,944
0
3,131
11,728
0
45,297
L
Kumbhakarna
jojodonorte
Kumbhakarna
5,377
1,284
0
674
11,370
5,850
721
4,475
6,745
23,232
0
W
Discordia
thesaimon91
Discordia
17,050
1,518
0
260
7,481
2,585
0
553
6,816
45,735
0
W
Thor
xCheeq
Thor
1,689
611
0
1,730
9,646
2,930
0
728
8,918
0
25,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,991
Gold Earned
38,898
406
Minions Killed
404
0
Camps Cleared
0
1,560,374
Distance Traveled
1,460,200
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,297
581
148
9
0
333,541
0
W
Apollo
9,000
563
118
7
0
278,671
1
W
Sobek
7,241
453
10
1
0
317,650
1
L
Susano
7,771
486
68
4
0
262,460
2
L
Heimdallr
7,871
492
90
6
0
269,030
1
L
Merlin
8,253
516
110
7
0
288,333
4
L
Bellona
8,361
523
107
7
0
320,165
0
L
Kumbhakarna
6,642
415
29
2
0
320,212
4
W
Discordia
9,745
609
73
5
0
291,438
3
W
Thor
6,708
419
57
4
0
339,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role