Player Matchup

Hercules
Hercules
BabyMexico
Hercules
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,831 Elo+
Party 1
Ymir
Ymir
BosSerpent
Ymir
Level 158
God Stats
11W - 7L
1,607 SR
Queue Stats
475W - 436L
1,717 Elo+
Party 1
Da Ji
Da Ji
EDPsCupcake69
Da Ji
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,951 Elo+
Party 1
Chernobog
Chernobog
I JAlby I
Chernobog
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,831 Elo+
Party 1
Kukulkan
Kukulkan
KHUMBAxKARMA
Kukulkan
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,566 Elo+
Party 1
Team Averages
Level 44
1,521 SR
1,779 Elo+

VS

Team Averages
Level 16
1,411 SR
1,672 Elo+
Ravana
Ravana
Hal3storm
Ravana
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 27L
1,642 Elo+
Solo
Fafnir
Fafnir
KyletheReptile
Fafnir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,721 Elo+
Solo
Artemis
Artemis
MagicJoneson
Artemis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,631 Elo+
Party 2
Yemoja
Yemoja
conner4realz
Yemoja
Level 21
God Stats
0W - 2L
1,248 SR
Queue Stats
35W - 27L
1,637 Elo+
Party 2
Hercules
Hercules
eqLiBm
Hercules
Level 11
God Stats
0W - 1L
1,305 SR
Queue Stats
93W - 60L
1,731 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BabyMexico
Hercules
16
6 / 2 / 10
10,803
491
12,694
23,936
18,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
5 / 2 / 8
11,584
527
9,554
17,863
16,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

19
9 / 3 / 6
12,966
589
18,806
17,241
9,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
I JAlby I
Chernobog
14
2 / 3 / 9
9,793
445
3,483
7,384
3,102
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
KHUMBAxKARMA
Kukulkan
19
5 / 2 / 11
12,452
566
14,666
11,423
5,614
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Hal3storm
Ravana
15
0 / 8 / 6
9,761
444
7,807
18,745
9,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
0 / 9 / 1
9,361
426
4,880
21,870
22,723
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
MagicJoneson
Artemis
4
0 / 2 / 1
6,215
283
0
2,730
595
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
14
3 / 3 / 2
9,810
446
2,532
13,051
5,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hercules
eqLiBm
Hercules
18
8 / 5 / 1
12,196
554
21,756
24,329
19,648
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
22
27
Kills
11
12
Deaths
27
44
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hercules
BabyMexico
Hercules
6
2
10
5.5
W
5
2
8
4.5
W
9
3
6
4
L
Ravana
Hal3storm
Ravana
0
8
6
0.38
W
Chernobog
I JAlby I
Chernobog
2
3
9
2.17
W
Kukulkan
KHUMBAxKARMA
Kukulkan
5
2
11
5.25
L
0
9
1
0.06
L
Artemis
MagicJoneson
Artemis
0
2
1
0.25
L
Yemoja
3
3
2
1.33
L
Hercules
eqLiBm
Hercules
8
5
1
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,203
Damage
36,975
77,847
Taken
80,725
53,520
Mitigated
57,312
28,625
Healing
19,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BabyMexico
Hercules
12,694
4,082
0
14,369
23,936
18,793
770
4,966
18,968
99
33,362
W
9,554
3,748
0
3,794
17,863
16,198
228
2,832
14,915
48,702
0
W
18,806
6,591
0
5,587
17,241
9,813
303
1,690
15,501
0
101,648
L
Ravana
Hal3storm
Ravana
7,807
2,879
0
3,879
18,745
9,085
0
7,060
11,407
0
65,424
W
Chernobog
I JAlby I
Chernobog
3,483
1,984
0
1,286
7,384
3,102
3,635
1,110
6,234
0
28,499
W
Kukulkan
KHUMBAxKARMA
Kukulkan
14,666
1,765
0
3,589
11,423
5,614
1,468
1,902
9,447
106,032
0
L
4,880
1,768
0
2,601
21,870
22,723
372
8,589
12,633
17,422
0
L
Artemis
MagicJoneson
Artemis
0
0
0
23
2,730
595
0
800
1,900
0
1,210
L
Yemoja
2,532
946
1,436
2,774
13,051
5,261
0
2,768
10,175
40,908
0
L
Hercules
eqLiBm
Hercules
21,756
8,411
0
9,067
24,329
19,648
0
4,837
19,120
0
74,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,598
Gold Earned
47,343
449
Minions Killed
345
0
Camps Cleared
0
1,935,111
Distance Traveled
1,431,603
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,803
491
42
2
0
404,302
1
W
Ymir
11,584
527
58
3
0
333,503
9
W
Da Ji
12,966
589
122
6
0
460,241
9
L
Ravana
9,761
444
115
5
0
365,716
2
W
Chernobog
9,793
445
51
2
0
331,701
1
W
Kukulkan
12,452
566
176
8
0
405,364
3
L
Fafnir
9,361
426
22
1
0
332,919
0
L
Artemis
6,215
283
2
0
0
26,242
1
L
Yemoja
9,810
446
74
3
0
319,968
6
L
Hercules
12,196
554
132
6
0
386,758
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role