Player Matchup

Nemesis
Nemesis
Asuka Eva U02
Nemesis
Level 136
God Stats
2W - 0L
1,749 SR
Queue Stats
311W - 271L
1,571 Elo+
Party 1
Ra
Ra
GengetsuMizukage
Ra
Level 46
God Stats
5W - 3L
1,733 SR
Queue Stats
371W - 301L
1,561 Elo+
Party 1
Athena
Athena
VirtualAnjuna
Athena
Level 106
God Stats
40W - 34L
1,613 SR
Queue Stats
261W - 231L
1,587 Elo+
Party 1
Team Averages
Level 96
1,698 SR
1,573 Elo+

VS

Team Averages
Level 114
1,603 SR
1,474 Elo+
Xing Tian
Xing Tian
FugitiveIowa
Xing Tian
Level 69
God Stats
184W - 126L
1,548 SR
Queue Stats
315W - 245L
1,497 Elo+
Party 2
Bakasura
Bakasura
NOLA Zerker
Bakasura
Level 127
God Stats
8W - 9L
1,557 SR
Queue Stats
177W - 186L
1,517 Elo+
Party 2
Persephone
Persephone
Nafen27
Persephone
Level 146
God Stats
1W - 4L
1,702 SR
Queue Stats
226W - 288L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
19
9 / 2 / 3
15,686
682
15,444
16,605
7,291
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

19
5 / 3 / 9
15,182
660
18,804
17,725
6,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
1 / 5 / 8
14,998
652
8,046
24,816
32,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
FugitiveIowa
Xing Tian
15
0 / 6 / 6
13,526
588
11,767
24,313
26,122
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
NOLA Zerker
Bakasura
18
5 / 6 / 3
14,692
639
12,893
19,225
6,793
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
Nafen27
Persephone
20
5 / 2 / 3
15,725
684
23,439
9,689
3,314
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
22
15
Kills
10
10
Deaths
14
20
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nemesis
9
2
3
5.25
L
Xing Tian
FugitiveIowa
Xing Tian
0
6
6
0.5
W
5
3
9
3.17
L
Bakasura
NOLA Zerker
Bakasura
5
6
3
1.08
L
Persephone
Nafen27
Persephone
5
2
3
3.25
W
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,294
Damage
48,099
59,146
Taken
53,227
46,390
Mitigated
36,229
21,335
Healing
9,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
15,444
6,370
0
5,462
16,605
7,291
1,763
9,839
6,407
0
72,333
L
Xing Tian
FugitiveIowa
Xing Tian
11,767
572
884
3,011
24,313
26,122
0
11,973
12,340
38,990
0
W
18,804
1,451
3,430
8,866
17,725
6,837
334
12,094
5,076
98,913
0
L
Bakasura
NOLA Zerker
Bakasura
12,893
8,633
255
4,367
19,225
6,793
1,110
9,834
9,391
0
78,441
L
Persephone
Nafen27
Persephone
23,439
880
0
1,097
9,689
3,314
375
5,222
4,465
96,969
0
W
8,046
2,096
891
2,686
24,816
32,262
497
13,460
10,046
39,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,866
Gold Earned
43,943
285
Minions Killed
271
0
Camps Cleared
0
1,219,211
Distance Traveled
1,287,877
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
15,686
682
94
4
0
416,317
0
L
Xing Tian
13,526
588
30
1
0
457,334
4
W
Ra
15,182
660
119
5
0
394,200
1
L
Bakasura
14,692
639
114
5
0
427,106
1
L
Persephone
15,725
684
127
6
0
403,437
10
W
Athena
14,998
652
72
3
0
408,694
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role