Player Matchup

Ao Kuang
Ao Kuang
Gustavin_2000
Ao Kuang
Level 11
God Stats
3W - 2L
1,575 SR
Queue Stats
126W - 109L
1,557 Elo+
Party 2
Nemesis
Nemesis
JoaoPedroCosso
Nemesis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,494 Elo+
Solo
Ganesha
Ganesha
bielogordo
Ganesha
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,495 Elo+
Party 2
Anhur
Anhur
gollo65
Anhur
Level 29
God Stats
25W - 23L
1,554 SR
Queue Stats
164W - 160L
1,525 Elo+
Solo
Janus
Janus
nachooue
Janus
Level 29
God Stats
3W - 2L
1,521 SR
Queue Stats
523W - 519L
1,456 Elo+
Solo
Team Averages
Level 15
1,530 SR
1,505 Elo+

VS

Team Averages
Level 22
1,741 SR
1,552 Elo+
Chang'e
Chang'e
FacuRinaldi2
Chang'e
Level 25
God Stats
1W - 1L
1,755 SR
Queue Stats
122W - 121L
1,608 Elo+
Party 1
Heimdallr
Heimdallr
HoudiniX88
Heimdallr
Level 22
God Stats
13W - 18L
1,534 SR
Queue Stats
211W - 248L
1,288 Elo+
Solo
Kuzenbo
Kuzenbo
IgnacioRuiz465
Kuzenbo
Level 41
God Stats
3W - 3L
1,877 SR
Queue Stats
133W - 132L
1,565 Elo+
Party 1
Bakasura
Bakasura
LuchoFrostt
Bakasura
Level 15
God Stats
26W - 19L
1,672 SR
Queue Stats
104W - 99L
1,612 Elo+
Party 1
Gilgamesh
Gilgamesh
cuarteteand00l
Gilgamesh
Level 7
God Stats
1W - 3L
1,866 SR
Queue Stats
1W - 3L
1,686 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Gustavin_2000
Ao Kuang
12
5 / 1 / 2
7,434
676
5,291
5,367
2,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

9
1 / 0 / 1
5,753
523
2,172
5,718
1,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ganesha
bielogordo
Ganesha
9
0 / 0 / 2
5,747
522
2,470
4,862
2,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
gollo65
Anhur
10
1 / 1 / 1
6,142
558
2,739
4,144
1,099
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
nachooue
Janus
12
4 / 1 / 2
7,147
650
7,029
4,577
1,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
FacuRinaldi2
Chang'e
10
0 / 3 / 2
5,395
490
1,614
6,517
2,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
HoudiniX88
Heimdallr
8
0 / 0 / 1
5,084
462
1,598
3,367
640
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
1 / 1 / 0
5,716
520
1,958
5,607
2,364
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bakasura
LuchoFrostt
Bakasura
9
1 / 4 / 0
5,109
464
3,855
10,012
3,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Gilgamesh
cuarteteand00l
Gilgamesh
8
1 / 3 / 0
5,308
483
1,407
6,181
2,749
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
11
Kills
3
3
Deaths
11
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chang'e
FacuRinaldi2
Chang'e
0
3
2
0.33
W
Ao Kuang
Gustavin_2000
Ao Kuang
5
1
2
6
L
Heimdallr
HoudiniX88
Heimdallr
0
0
1
0.5
L
1
1
0
1
W
1
0
1
1.5
L
Bakasura
LuchoFrostt
Bakasura
1
4
0
0.25
W
Ganesha
bielogordo
Ganesha
0
0
2
1
L
Gilgamesh
cuarteteand00l
Gilgamesh
1
3
0
0.33
W
Anhur
gollo65
Anhur
1
1
1
1.5
W
Janus
nachooue
Janus
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,701
Damage
10,432
24,668
Taken
31,684
8,959
Mitigated
11,085
8,918
Healing
7,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
FacuRinaldi2
Chang'e
1,614
56
543
2,099
6,517
2,030
99
3,845
2,398
23,174
0
W
Ao Kuang
Gustavin_2000
Ao Kuang
5,291
915
0
2,804
5,367
2,886
152
556
4,316
33,652
0
L
Heimdallr
HoudiniX88
Heimdallr
1,598
651
0
1,383
3,367
640
254
178
3,189
0
19,908
L
1,958
800
0
500
5,607
2,364
112
1,072
4,535
18,458
0
W
2,172
1,101
0
1,906
5,718
1,672
235
101
5,457
0
26,296
L
Bakasura
LuchoFrostt
Bakasura
3,855
2,480
0
2,941
10,012
3,302
348
6,288
3,526
0
18,193
W
Ganesha
bielogordo
Ganesha
2,470
202
0
1,092
4,862
2,091
102
842
3,965
16,473
0
L
Gilgamesh
cuarteteand00l
Gilgamesh
1,407
118
0
18
6,181
2,749
0
2,831
3,246
0
11,856
W
Anhur
gollo65
Anhur
2,739
1,293
0
1,420
4,144
1,099
340
1,071
3,073
0
34,378
W
Janus
nachooue
Janus
7,029
295
0
1,696
4,577
1,211
0
818
3,392
40,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,223
Gold Earned
26,612
310
Minions Killed
191
0
Camps Cleared
0
1,093,492
Distance Traveled
1,044,942
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,395
490
42
4
0
213,248
1
W
Ao Kuang
7,434
676
84
8
0
207,683
0
L
Heimdallr
5,084
462
44
4
0
173,941
1
L
Kuzenbo
5,716
520
26
2
0
205,581
0
W
Nemesis
5,753
523
55
5
0
249,943
1
L
Bakasura
5,109
464
55
5
0
237,984
0
W
Ganesha
5,747
522
3
0
0
221,715
3
L
Gilgamesh
5,308
483
24
2
0
214,188
0
W
Anhur
6,142
558
92
8
0
188,362
4
W
Janus
7,147
650
76
7
0
225,789
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role