Player Matchup

Tyr
Tyr
Allen
Tyr
Level 146
God Stats
2W - 4L
1,298 SR
Queue Stats
172W - 175L
1,526 Elo+
Party 1
Cerberus
Cerberus
Businesss
Cerberus
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 162L
1,545 Elo+
Party 1
Ullr
Ullr
GustaTurtles
Ullr
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
TSCrimson
Janus
Level 128
God Stats
12W - 23L
1,480 SR
Queue Stats
795W - 806L
1,584 Elo+
Party 1
Awilix
Awilix
farmerli13
Awilix
Level 104
God Stats
1W - 1L
1,729 SR
Queue Stats
287W - 277L
1,595 Elo+
Party 1
Team Averages
Level 103
1,501 SR
1,550 Elo+

VS

Team Averages
Level 92
1,444 SR
1,569 Elo+
Sobek
Sobek
CocNBollHour
Sobek
Level 46
God Stats
3W - 0L
1,500 SR
Queue Stats
113W - 119L
1,433 Elo+
Party 2
Skadi
Skadi
EnviedNexus
Skadi
Level 99
God Stats
1W - 3L
1,255 SR
Queue Stats
211W - 181L
1,575 Elo+
Party 2
Persephone
Persephone
NotAsGoodAsJamie
Persephone
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,774 Elo+
Party 3
Erlang Shen
Erlang Shen
SossBoi
Erlang Shen
Level 141
God Stats
9W - 7L
1,464 SR
Queue Stats
239W - 216L
1,560 Elo+
Party 2
Pele
Pele
jamzey05
Pele
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Allen
Tyr
17
6 / 6 / 6
10,780
599
15,027
20,631
19,091
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
Businesss
Cerberus
14
2 / 8 / 4
9,540
530
6,000
17,428
12,533
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
1 / 8 / 4
8,092
450
3,876
12,988
3,588
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
TSCrimson
Janus
17
2 / 5 / 4
10,381
577
4,889
12,954
4,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
farmerli13
Awilix
17
6 / 5 / 2
10,376
576
7,481
14,321
8,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 12
9,487
527
6,451
12,592
10,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
13 / 2 / 6
10,896
605
15,874
6,988
2,032
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Persephone
NotAsGoodAsJamie
Persephone
18
4 / 3 / 12
11,828
657
13,038
11,551
4,338
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
SossBoi
Erlang Shen
18
6 / 7 / 3
11,273
626
13,368
18,516
10,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pele
17
7 / 3 / 6
11,190
622
9,132
14,342
5,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
71
17
Kills
32
32
Deaths
17
20
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Tyr
Allen
Tyr
6
6
6
1.5
L
Cerberus
Businesss
Cerberus
2
8
4
0.5
W
2
2
12
4
W
13
2
6
8
L
1
8
4
0.38
W
Persephone
NotAsGoodAsJamie
Persephone
4
3
12
3.33
W
Erlang Shen
SossBoi
Erlang Shen
6
7
3
1.07
L
Janus
TSCrimson
Janus
2
5
4
0.8
L
Awilix
farmerli13
Awilix
6
5
2
1.4
W
Pele
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,273
Damage
57,863
78,322
Taken
63,989
47,994
Mitigated
32,779
16,596
Healing
23,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
Allen
Tyr
15,027
4,028
0
6,961
20,631
19,091
816
4,517
16,114
0
66,205
L
Cerberus
Businesss
Cerberus
6,000
325
0
939
17,428
12,533
0
3,522
13,906
19,983
0
W
6,451
579
0
4,851
12,592
10,186
120
3,684
8,864
17,301
0
W
15,874
8,498
0
1,755
6,988
2,032
387
2,419
4,513
0
73,469
L
3,876
1,549
0
2,190
12,988
3,588
956
4,830
8,158
0
42,541
W
Persephone
NotAsGoodAsJamie
Persephone
13,038
958
0
3,370
11,551
4,338
0
2,408
9,048
87,099
0
W
Erlang Shen
SossBoi
Erlang Shen
13,368
8,157
0
7,210
18,516
10,657
974
1,972
16,530
0
67,992
L
Janus
TSCrimson
Janus
4,889
586
154
2,994
12,954
4,448
0
3,868
9,086
84,697
0
L
Awilix
farmerli13
Awilix
7,481
2,524
0
3,358
14,321
8,334
0
2,752
11,569
0
62,717
W
Pele
9,132
2,175
0
6,203
14,342
5,566
0
3,947
10,321
0
74,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,169
Gold Earned
54,674
526
Minions Killed
532
0
Camps Cleared
0
1,724,111
Distance Traveled
1,789,046
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,780
599
124
7
0
326,234
0
L
Cerberus
9,540
530
48
3
0
339,582
3
W
Sobek
9,487
527
17
1
0
380,410
1
W
Skadi
10,896
605
107
6
0
361,419
1
L
Ullr
8,092
450
55
3
0
304,102
2
W
Persephone
11,828
657
155
9
0
339,023
1
W
Erlang Shen
11,273
626
121
7
0
329,946
3
L
Janus
10,381
577
181
10
0
348,297
1
L
Awilix
10,376
576
118
7
0
405,896
0
W
Pele
11,190
622
132
7
0
378,248
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role