Player Matchup

Bastet
Bastet
 
Bastet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Eliot9_PR
Artemis
Level 146
God Stats
8W - 3L
1,458 SR
Queue Stats
242W - 217L
1,581 Elo+
Party 1
Da Ji
Da Ji
InFeRnAlDeaThGuN
Da Ji
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
rafaelrafiki69
Ares
Level 37
God Stats
6W - 3L
1,915 SR
Queue Stats
209W - 156L
1,613 Elo+
Party 1
Persephone
Persephone
typicalmerlin
Persephone
Level 146
God Stats
3W - 2L
1,381 SR
Queue Stats
247W - 169L
1,624 Elo+
Party 1
Team Averages
Level 110
1,551 SR
1,564 Elo+

VS

Team Averages
Level 96
1,623 SR
1,657 Elo+
Pele
Pele
CHAOS CARLO
Pele
Level 158
God Stats
6W - 6L
1,750 SR
Queue Stats
286W - 251L
1,636 Elo+
Party 2
Danzaburou
Danzaburou
ImDxth
Danzaburou
Level 108
God Stats
2W - 2L
1,555 SR
Queue Stats
336W - 359L
1,483 Elo+
Party 2
Anubis
Anubis
ThatDudeKitt
Anubis
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,781 Elo+
Party 2
Khepri
Khepri
d1v1nex6253
Khepri
Level 65
God Stats
12W - 8L
1,699 SR
Queue Stats
176W - 108L
1,639 Elo+
Party 2
Janus
Janus
tobiej1212
Janus
Level 140
God Stats
1W - 2L
1,608 SR
Queue Stats
97W - 48L
1,747 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
4 / 0 / 2
8,180
584
7,794
6,984
2,873
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
Eliot9_PR
Artemis
13
1 / 2 / 2
7,382
527
4,925
9,887
2,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
11 / 5 / 0
8,505
608
8,489
10,509
3,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 2 / 5
7,115
508
3,684
9,349
4,487
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Persephone
typicalmerlin
Persephone
15
5 / 0 / 3
9,203
657
8,518
5,588
1,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 5 / 0
7,530
538
5,584
12,570
3,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
ImDxth
Danzaburou
12
0 / 4 / 2
7,293
521
3,571
8,197
2,451
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
10
0 / 3 / 0
6,198
443
2,084
5,506
2,703
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Khepri
10
0 / 3 / 0
5,677
406
1,578
8,471
3,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Janus
12
1 / 6 / 4
6,945
496
4,530
9,066
2,482
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
21
Kills
8
9
Deaths
21
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
4
0
2
5
L
7
5
0
1.4
W
Artemis
Eliot9_PR
Artemis
1
2
2
1
L
Danzaburou
ImDxth
Danzaburou
0
4
2
0.25
W
11
5
0
2.2
L
Anubis
0
3
0
0
L
Khepri
0
3
0
0
W
0
2
5
1.25
L
Janus
1
6
4
0.5
W
Persephone
typicalmerlin
Persephone
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,410
Damage
17,347
42,317
Taken
43,810
16,114
Mitigated
14,655
15,122
Healing
8,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
7,794
2,111
0
3,783
6,984
2,873
28
2,235
4,749
0
42,487
L
5,584
1,870
0
2,015
12,570
3,863
0
2,167
10,403
0
39,845
W
Artemis
Eliot9_PR
Artemis
4,925
2,446
0
5,528
9,887
2,926
0
476
9,411
0
55,340
L
Danzaburou
ImDxth
Danzaburou
3,571
1,555
0
2,014
8,197
2,451
0
765
7,432
0
43,520
W
8,489
2,212
0
2,402
10,509
3,878
0
1,150
9,359
0
36,393
L
Anubis
2,084
249
0
1,459
5,506
2,703
0
0
5,506
30,319
0
L
Khepri
1,578
0
0
1,350
8,471
3,156
0
3,522
4,949
18,874
0
W
3,684
96
0
1,287
9,349
4,487
140
1,791
7,558
18,502
0
L
Janus
4,530
208
0
1,189
9,066
2,482
0
5,748
3,318
42,656
0
W
Persephone
typicalmerlin
Persephone
8,518
417
0
2,122
5,588
1,950
0
2,540
3,048
68,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,385
Gold Earned
33,643
406
Minions Killed
358
0
Camps Cleared
0
1,260,675
Distance Traveled
1,268,077
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,180
584
80
6
0
279,497
2
L
Pele
7,530
538
85
6
0
271,670
0
W
Artemis
7,382
527
99
7
0
183,511
1
L
Danzaburou
7,293
521
92
7
0
235,871
6
W
Da Ji
8,505
608
61
4
0
256,722
0
L
Anubis
6,198
443
78
6
0
247,211
4
L
Khepri
5,677
406
22
2
0
267,733
4
W
Ares
7,115
508
26
2
0
265,375
6
L
Janus
6,945
496
81
6
0
245,592
2
W
Persephone
9,203
657
140
10
0
275,570
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role