Player Matchup

Cabrakan
Cabrakan
BrinkMatt
Cabrakan
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,500 Elo+
Solo
Fenrir
Fenrir
CopherZz
Fenrir
Level 19
God Stats
63W - 56L
1,605 SR
Queue Stats
168W - 149L
1,647 Elo+
Solo
Kukulkan
Kukulkan
Gilgam3shGaming
Kukulkan
Level 14
God Stats
1W - 1L
1,314 SR
Queue Stats
26W - 20L
1,682 Elo+
Solo
Hou Yi
Hou Yi
NeverBuyMed
Hou Yi
Level 16
God Stats
12W - 15L
1,447 SR
Queue Stats
101W - 99L
1,548 Elo+
Solo
Camazotz
Camazotz
iikigai
Camazotz
Level 29
God Stats
1W - 0L
1,518 SR
Queue Stats
37W - 21L
1,687 Elo+
Solo
Team Averages
Level 20
1,477 SR
1,613 Elo+

VS

Team Averages
Level 20
1,641 SR
1,665 Elo+
Sun Wukong
Sun Wukong
BCKast
Sun Wukong
Level 18
God Stats
20W - 14L
1,714 SR
Queue Stats
211W - 204L
1,607 Elo+
Party 2
Fenrir
Fenrir
Shliixx
Fenrir
Level 22
God Stats
19W - 16L
1,570 SR
Queue Stats
233W - 197L
1,596 Elo+
Party 2
Horus
Horus
Smitesucks1
Horus
Level 21
God Stats
0W - 1L
1,747 SR
Queue Stats
36W - 15L
1,766 Elo+
Party 1
Zhong Kui
Zhong Kui
TerriandGames
Zhong Kui
Level 29
God Stats
17W - 12L
1,676 SR
Queue Stats
120W - 129L
1,522 Elo+
Solo
Rama
Rama
Weak3nSucks2025
Rama
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 21L
1,832 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BrinkMatt
Cabrakan
10
1 / 5 / 1
6,584
470
3,027
9,639
8,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
CopherZz
Fenrir
14
8 / 0 / 3
8,248
589
8,781
7,539
3,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
14
2 / 2 / 3
8,361
597
8,359
6,002
2,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hou Yi
13
1 / 0 / 3
7,797
557
4,264
6,676
1,975
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Camazotz
iikigai
Camazotz
15
5 / 0 / 2
8,949
639
11,273
16,661
7,045
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BCKast
Sun Wukong
12
1 / 4 / 1
6,847
489
9,204
12,629
5,807
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
Shliixx
Fenrir
11
2 / 3 / 2
6,718
480
4,140
8,397
3,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 1 / 5
7,132
509
4,253
11,637
7,986
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zhong Kui
TerriandGames
Zhong Kui
11
0 / 5 / 3
6,311
451
3,901
10,195
6,973
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
3 / 4 / 0
7,415
530
5,188
7,736
2,238
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
18
17
Kills
7
7
Deaths
17
12
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BCKast
Sun Wukong
1
4
1
0.38
W
Cabrakan
BrinkMatt
Cabrakan
1
5
1
0.3
W
Fenrir
CopherZz
Fenrir
8
0
3
9.5
W
Kukulkan
2
2
3
1.75
W
Hou Yi
1
0
3
2.5
L
Fenrir
Shliixx
Fenrir
2
3
2
1
L
1
1
5
3.5
L
Zhong Kui
TerriandGames
Zhong Kui
0
5
3
0.3
L
3
4
0
0.75
W
Camazotz
iikigai
Camazotz
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,704
Damage
26,686
46,517
Taken
50,594
22,663
Mitigated
26,004
19,911
Healing
16,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BCKast
Sun Wukong
9,204
2,089
0
3,622
12,629
5,807
0
839
11,790
0
38,200
W
Cabrakan
BrinkMatt
Cabrakan
3,027
951
178
2,377
9,639
8,073
160
736
8,903
15,424
0
W
Fenrir
CopherZz
Fenrir
8,781
1,678
0
1,581
7,539
3,176
0
648
6,891
0
45,476
W
Kukulkan
8,359
769
0
541
6,002
2,394
198
1,412
4,590
62,551
0
W
Hou Yi
4,264
2,385
0
3,329
6,676
1,975
0
421
6,255
0
52,394
L
Fenrir
Shliixx
Fenrir
4,140
528
0
3,266
8,397
3,000
0
778
7,619
0
33,602
L
4,253
1,631
261
3,514
11,637
7,986
0
4,046
7,591
0
23,716
L
Zhong Kui
TerriandGames
Zhong Kui
3,901
884
0
3,093
10,195
6,973
0
5,433
4,762
34,110
0
L
5,188
3,871
0
2,397
7,736
2,238
0
290
7,446
0
40,203
W
Camazotz
iikigai
Camazotz
11,273
3,241
0
11,905
16,661
7,045
0
684
15,977
0
69,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,939
Gold Earned
34,423
431
Minions Killed
350
0
Camps Cleared
0
1,348,162
Distance Traveled
1,239,551
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,847
489
85
6
0
275,673
0
W
Cabrakan
6,584
470
26
2
0
253,103
3
W
Fenrir
8,248
589
68
5
0
303,525
1
W
Kukulkan
8,361
597
112
8
0
255,274
1
W
Hou Yi
7,797
557
96
7
0
238,608
3
L
Fenrir
6,718
480
69
5
0
249,408
1
L
Horus
7,132
509
37
3
0
276,500
3
L
Zhong Kui
6,311
451
75
5
0
224,848
4
L
Rama
7,415
530
84
6
0
213,122
3
W
Camazotz
8,949
639
129
9
0
297,652
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role