Player Matchup

Pele
Pele
BaneQ2
Pele
Level 47
God Stats
20W - 18L
1,524 SR
Queue Stats
140W - 120L
1,479 Elo+
Party 1
Geb
Geb
GrumblyPuddle02
Geb
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 24L
1,479 Elo+
Party 1
Skadi
Skadi
PlainMiIk
Skadi
Level 59
God Stats
1W - 4L
1,719 SR
Queue Stats
134W - 129L
1,442 Elo+
Party 1
Kukulkan
Kukulkan
Thunder281204
Kukulkan
Level 27
God Stats
20W - 19L
1,498 SR
Queue Stats
46W - 49L
1,522 Elo+
Party 1
Chaac
Chaac
o Smurfyy o
Chaac
Level 26
God Stats
4W - 8L
1,598 SR
Queue Stats
146W - 125L
1,406 Elo+
Party 1
Team Averages
Level 40
1,568 SR
1,466 Elo+

VS

Team Averages
Level 70
1,508 SR
1,429 Elo+
Artio
Artio
Funkydog
Artio
Level 84
God Stats
7W - 1L
1,677 SR
Queue Stats
86W - 70L
1,396 Elo+
Party 2
Gilgamesh
Gilgamesh
MerkeyWaters24
Gilgamesh
Level 49
God Stats
4W - 8L
1,465 SR
Queue Stats
259W - 299L
1,402 Elo+
Solo
Arachne
Arachne
RedneckJesvs
Arachne
Level 101
God Stats
6W - 2L
1,500 SR
Queue Stats
51W - 46L
1,439 Elo+
Party 2
Tiamat
Tiamat
ValiantGoat
Tiamat
Level 107
God Stats
4W - 2L
1,692 SR
Queue Stats
74W - 70L
1,437 Elo+
Party 2
Anhur
Anhur
YvngKohhby
Anhur
Level 11
God Stats
2W - 3L
1,207 SR
Queue Stats
21W - 14L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
BaneQ2
Pele
9
0 / 3 / 1
5,650
471
3,486
6,727
1,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
1 / 4 / 0
5,295
441
3,861
8,039
4,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Skadi
PlainMiIk
Skadi
7
0 / 5 / 1
4,664
389
4,558
7,319
1,446
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
Thunder281204
Kukulkan
10
0 / 2 / 0
5,944
495
768
3,102
1,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 3 / 0
6,817
568
7,567
11,276
6,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Funkydog
Artio
10
4 / 0 / 6
6,082
507
5,319
8,461
5,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
MerkeyWaters24
Gilgamesh
12
2 / 2 / 1
6,601
550
3,044
8,218
3,261
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Arachne
RedneckJesvs
Arachne
12
4 / 1 / 5
7,169
597
7,872
8,913
3,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
12
2 / 0 / 2
7,088
591
2,872
3,392
1,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
11
5 / 0 / 3
6,666
556
6,987
6,714
1,732
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
3
Kills
17
17
Deaths
3
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Pele
BaneQ2
Pele
0
3
1
0.17
W
Artio
Funkydog
Artio
4
0
6
7
L
1
4
0
0.25
W
Gilgamesh
MerkeyWaters24
Gilgamesh
2
2
1
1.25
L
Skadi
PlainMiIk
Skadi
0
5
1
0.1
W
Arachne
RedneckJesvs
Arachne
4
1
5
6.5
L
Kukulkan
Thunder281204
Kukulkan
0
2
0
0
W
Tiamat
2
0
2
3
W
Anhur
5
0
3
6.5
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,240
Damage
26,094
36,463
Taken
35,698
15,446
Mitigated
15,951
9,896
Healing
13,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
BaneQ2
Pele
3,486
800
0
2,511
6,727
1,770
0
1,296
5,355
0
31,096
W
Artio
Funkydog
Artio
5,319
592
735
3,948
8,461
5,267
208
2,033
6,428
13,579
0
L
3,861
1,103
528
1,625
8,039
4,224
0
2,016
5,873
17,218
0
W
Gilgamesh
MerkeyWaters24
Gilgamesh
3,044
773
0
1,290
8,218
3,261
0
0
7,768
0
28,699
L
Skadi
PlainMiIk
Skadi
4,558
1,840
0
1,129
7,319
1,446
93
2,567
4,482
0
18,837
W
Arachne
RedneckJesvs
Arachne
7,872
4,550
0
3,813
8,913
3,713
0
826
7,997
0
41,087
L
Kukulkan
Thunder281204
Kukulkan
768
45
0
500
3,102
1,104
756
584
2,432
27,826
0
W
Tiamat
2,872
681
0
1,538
3,392
1,978
490
211
3,181
35,132
0
W
Anhur
6,987
3,131
0
2,017
6,714
1,732
721
1,559
5,155
0
38,430
L
7,567
1,216
0
3,603
11,276
6,902
208
1,069
10,130
0
38,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,370
Gold Earned
33,606
255
Minions Killed
318
0
Camps Cleared
0
1,099,028
Distance Traveled
1,209,493
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,650
471
56
5
0
236,350
5
W
Artio
6,082
507
20
2
0
242,015
1
L
Geb
5,295
441
16
1
0
215,211
3
W
Gilgamesh
6,601
550
57
5
0
245,908
3
L
Skadi
4,664
389
35
3
0
230,393
4
W
Arachne
7,169
597
77
6
0
258,295
1
L
Kukulkan
5,944
495
73
6
0
200,168
3
W
Tiamat
7,088
591
93
8
0
249,178
9
W
Anhur
6,666
556
71
6
0
214,097
3
L
Chaac
6,817
568
75
6
0
216,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role