Player Matchup

Heimdallr
Heimdallr
Berel K2
Heimdallr
Level 81
God Stats
10W - 10L
1,523 SR
Queue Stats
391W - 500L
1,355 Elo+
Party 2
Baron Samedi
Baron Samedi
Brenao81
Baron Samedi
Level 106
God Stats
17W - 10L
1,690 SR
Queue Stats
287W - 332L
1,395 Elo+
Party 1
Persephone
Persephone
Ryujin6412
Persephone
Level 101
God Stats
7W - 6L
1,755 SR
Queue Stats
403W - 481L
1,415 Elo+
Party 1
Odin
Odin
Teus K2
Odin
Level 87
God Stats
25W - 19L
1,256 SR
Queue Stats
578W - 683L
1,424 Elo+
Party 2
Chaac
Chaac
zKaiuhh
Chaac
Level 86
God Stats
6W - 5L
1,491 SR
Queue Stats
635W - 710L
1,437 Elo+
Party 2
Team Averages
Level 92
1,543 SR
1,405 Elo+

VS

Team Averages
Level 67
1,538 SR
1,423 Elo+
Baron Samedi
Baron Samedi
Børeal
Baron Samedi
Level 42
God Stats
0W - 3L
1,428 SR
Queue Stats
0W - 3L
1,248 Elo+
Solo
Ymir
Ymir
DoutorRey
Ymir
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Mulan
Mulan
EricKILLER6_
Mulan
Level 100
God Stats
22W - 20L
1,860 SR
Queue Stats
529W - 576L
1,470 Elo+
Solo
Danzaburou
Danzaburou
Ordnael-_-
Danzaburou
Level 85
God Stats
4W - 6L
1,433 SR
Queue Stats
397W - 443L
1,423 Elo+
Solo
Da Ji
Da Ji
a1a1a1999_frano
Da Ji
Level 69
God Stats
6W - 6L
1,470 SR
Queue Stats
212W - 220L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Berel K2
Heimdallr
16
3 / 6 / 4
10,864
494
10,220
13,879
5,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
Brenao81
Baron Samedi
17
3 / 0 / 8
11,666
530
9,374
16,327
14,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
Ryujin6412
Persephone
20
17 / 0 / 5
13,881
631
19,380
10,097
4,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
Teus K2
Odin
18
5 / 2 / 11
12,415
564
9,650
16,862
11,310
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chaac
zKaiuhh
Chaac
17
4 / 5 / 11
11,326
515
15,634
17,806
11,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Børeal
Baron Samedi
13
2 / 11 / 3
9,026
410
12,991
20,654
8,080
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ymir
15
4 / 4 / 5
10,410
473
6,861
21,427
20,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

6
0 / 1 / 2
6,561
298
918
3,234
835
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Danzaburou
Ordnael-_-
Danzaburou
15
4 / 7 / 5
10,505
478
10,874
16,876
5,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 10 / 4
9,825
447
7,858
19,701
8,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
31
32
Kills
12
13
Deaths
33
39
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Berel K2
Heimdallr
3
6
4
0.83
W
Baron Samedi
Brenao81
Baron Samedi
3
0
8
7
L
Baron Samedi
Børeal
Baron Samedi
2
11
3
0.32
L
Ymir
4
4
5
1.63
L
0
1
2
1
L
Danzaburou
Ordnael-_-
Danzaburou
4
7
5
0.93
W
Persephone
Ryujin6412
Persephone
17
0
5
19.5
W
Odin
Teus K2
Odin
5
2
11
5.25
L
2
10
4
0.4
W
Chaac
zKaiuhh
Chaac
4
5
11
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,258
Damage
39,502
74,971
Taken
81,892
47,109
Mitigated
43,261
20,156
Healing
13,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Berel K2
Heimdallr
10,220
5,493
0
2,549
13,879
5,423
2,703
3,396
10,483
0
62,111
W
Baron Samedi
Brenao81
Baron Samedi
9,374
1,584
1,051
3,992
16,327
14,354
943
3,118
13,209
64,761
0
L
Baron Samedi
Børeal
Baron Samedi
12,991
856
1,271
4,389
20,654
8,080
840
7,064
13,590
46,075
0
L
Ymir
6,861
1,316
0
1,001
21,427
20,065
0
9,566
11,861
34,907
0
L
918
144
0
680
3,234
835
0
0
3,234
0
7,463
L
Danzaburou
Ordnael-_-
Danzaburou
10,874
3,447
0
4,415
16,876
5,993
1,278
4,862
12,011
0
59,862
W
Persephone
Ryujin6412
Persephone
19,380
1,522
0
2,803
10,097
4,116
1,933
2,704
7,393
92,614
0
W
Odin
Teus K2
Odin
9,650
2,633
0
3,767
16,862
11,310
2,777
4,793
12,069
0
63,013
L
7,858
2,643
0
1,804
19,701
8,288
0
7,262
12,439
0
53,606
W
Chaac
zKaiuhh
Chaac
15,634
2,512
0
5,994
17,806
11,906
1,098
5,841
11,829
0
67,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,152
Gold Earned
46,327
583
Minions Killed
333
0
Camps Cleared
0
2,063,734
Distance Traveled
1,601,778
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,864
494
111
5
0
359,008
3
W
Baron Samedi
11,666
530
80
4
0
390,953
1
L
Baron Samedi
9,026
410
75
3
0
367,805
0
L
Ymir
10,410
473
52
2
0
414,262
1
L
Mulan
6,561
298
9
0
0
124,306
2
L
Danzaburou
10,505
478
108
5
0
347,841
0
W
Persephone
13,881
631
141
6
0
467,245
3
W
Odin
12,415
564
133
6
0
414,673
3
L
Da Ji
9,825
447
89
4
0
347,564
1
W
Chaac
11,326
515
118
5
0
431,855
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role