Player Matchup

Mulan
Mulan
 
Mulan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
MrGuilur
Ymir
Level 30
God Stats
42W - 23L
1,804 SR
Queue Stats
582W - 353L
1,668 Elo+
Party 2
Neith
Neith
NeiteiuExtreme
Neith
Level 108
God Stats
14W - 7L
1,735 SR
Queue Stats
458W - 332L
1,651 Elo+
Party 2
Camazotz
Camazotz
rgv95
Camazotz
Level 39
God Stats
1W - 2L
1,263 SR
Queue Stats
74W - 70L
1,553 Elo+
Party 1
Persephone
Persephone
Ðoop
Persephone
Level 133
God Stats
3W - 0L
1,500 SR
Queue Stats
343W - 196L
1,551 Elo+
Party 2
Team Averages
Level 93
1,560 SR
1,585 Elo+

VS

Team Averages
Level 57
1,602 SR
1,510 Elo+
The Morrigan
The Morrigan
BrunoBerti
The Morrigan
Level 144
God Stats
10W - 9L
1,765 SR
Queue Stats
302W - 230L
1,617 Elo+
Party 3
Mercury
Mercury
MaybeGGmaK26
Mercury
Level 48
God Stats
4W - 3L
1,686 SR
Queue Stats
217W - 161L
1,548 Elo+
Solo
Fafnir
Fafnir
MrPingKS
Fafnir
Level 49
God Stats
9W - 4L
1,500 SR
Queue Stats
136W - 79L
1,651 Elo+
Party 3
Vamana
Vamana
PedroHDS
Vamana
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,244 Elo+
Solo
Neith
Neith
TheLaeddis
Neith
Level 3
God Stats
3W - 4L
1,559 SR
Queue Stats
64W - 31L
1,492 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
1 / 1 / 2
6,971
536
4,207
7,638
5,244
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ymir
11
2 / 0 / 2
6,594
507
2,920
6,259
3,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
2 / 0 / 3
6,866
528
5,622
4,056
1,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Camazotz
rgv95
Camazotz
11
2 / 2 / 0
6,530
502
1,616
10,828
3,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Persephone
Ðoop
Persephone
12
3 / 1 / 1
7,534
580
6,604
7,141
2,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BrunoBerti
The Morrigan
11
1 / 4 / 2
6,356
489
6,812
7,506
2,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Mercury
MaybeGGmaK26
Mercury
12
1 / 0 / 3
6,739
518
2,270
6,278
2,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fafnir
MrPingKS
Fafnir
8
1 / 2 / 0
5,656
435
3,018
6,764
3,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Vamana
PedroHDS
Vamana
11
1 / 2 / 0
6,333
487
7,251
8,146
5,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
10
0 / 2 / 0
5,844
450
1,391
4,179
1,145
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
10
Kills
4
4
Deaths
10
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
1
1
2
2
L
The Morrigan
BrunoBerti
The Morrigan
1
4
2
0.5
L
Mercury
MaybeGGmaK26
Mercury
1
0
3
2.5
W
Ymir
2
0
2
3
L
Fafnir
MrPingKS
Fafnir
1
2
0
0.5
W
2
0
3
3.5
L
Vamana
PedroHDS
Vamana
1
2
0
0.5
L
Neith
0
2
0
0
W
Camazotz
rgv95
Camazotz
2
2
0
1
W
Persephone
Ðoop
Persephone
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,969
Damage
20,742
35,922
Taken
32,873
15,069
Mitigated
15,777
18,939
Healing
6,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
4,207
719
0
4,074
7,638
5,244
0
0
7,133
0
39,008
L
The Morrigan
BrunoBerti
The Morrigan
6,812
2,730
0
402
7,506
2,769
0
4,961
2,266
35,842
4,805
L
Mercury
MaybeGGmaK26
Mercury
2,270
660
0
607
6,278
2,030
494
1,192
5,000
0
40,071
W
Ymir
2,920
567
0
2,334
6,259
3,092
224
1,288
4,851
20,225
0
L
Fafnir
MrPingKS
Fafnir
3,018
759
0
1,843
6,764
3,948
0
1,328
5,378
12,405
0
W
5,622
3,237
0
3,142
4,056
1,363
1,712
896
3,160
0
37,870
L
Vamana
PedroHDS
Vamana
7,251
2,623
0
2,985
8,146
5,885
341
779
7,367
0
31,560
L
Neith
1,391
965
0
954
4,179
1,145
0
841
3,338
0
26,732
W
Camazotz
rgv95
Camazotz
1,616
425
0
5,492
10,828
3,144
108
2,051
8,747
0
33,780
W
Persephone
Ðoop
Persephone
6,604
443
0
3,897
7,141
2,226
648
2,932
4,093
44,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,495
Gold Earned
30,928
336
Minions Killed
297
0
Camps Cleared
0
1,188,963
Distance Traveled
1,161,908
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,971
536
79
6
0
218,873
1
L
The Morrigan
6,356
489
65
5
0
214,331
6
L
Mercury
6,739
518
87
7
0
305,422
5
W
Ymir
6,594
507
31
2
0
230,856
3
L
Fafnir
5,656
435
22
2
0
249,484
4
W
Neith
6,866
528
73
6
0
223,446
4
L
Vamana
6,333
487
61
5
0
228,378
2
L
Neith
5,844
450
62
5
0
164,293
0
W
Camazotz
6,530
502
76
6
0
269,536
2
W
Persephone
7,534
580
77
6
0
246,252
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role