Player Matchup

Medusa
Medusa
Gold III
Luxcet
Medusa
Gold III
Level 89
God Stats
3W - 1L
1,326 SR
Queue Stats
69W - 55L
1,673 MMR
Party 2
Cthulhu
Cthulhu
Gold V
PandaMan69000
Cthulhu
Gold V
Level 69
God Stats
34W - 22L
1,641 SR
Queue Stats
76W - 68L
1,417 MMR
Party 2
Aphrodite
Aphrodite
Gold IV
cgh8844
Aphrodite
Gold IV
Level 129
God Stats
6W - 4L
1,634 SR
Queue Stats
185W - 197L
1,503 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 96
1,534 SR
1,531 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 144
1,549 SR
1,515 MMR
Sobek
Sobek
Gold I
 
Sobek
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Guan Yu
Guan Yu
Gold I
Avenger Mitch
Guan Yu
Gold I
Level 154
God Stats
1W - 2L
1,646 SR
Queue Stats
45W - 53L
1,544 MMR
Party 1
Discordia
Discordia
Bronze III
spookymoney
Discordia
Bronze III
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Luxcet
Medusa
11
5 / 4 / 3
8,102
737
7,910
8,092
2,636
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
11
3 / 1 / 3
8,395
763
5,701
9,295
5,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Aphrodite
cgh8844
Aphrodite
11
2 / 3 / 6
7,678
698
5,686
6,558
2,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bans
AthenaTiamatArtemisGilgameshChaac

VS

Bans
ArtioNoxCu ChulainnEsetKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
2 / 3 / 6
7,668
697
6,267
13,097
9,621
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Guan Yu
11
5 / 2 / 2
8,292
754
5,366
8,409
6,287
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Discordia
spookymoney
Discordia
9
1 / 5 / 5
7,126
648
8,942
6,834
2,216
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
21
10
Kills
8
8
Deaths
10
12
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
2
3
6
1.67
L
Guan Yu
5
2
2
3
W
Medusa
Luxcet
Medusa
5
4
3
1.63
W
Cthulhu
3
1
3
4.5
W
Aphrodite
cgh8844
Aphrodite
2
3
6
1.67
L
Discordia
spookymoney
Discordia
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,297
Damage
20,575
23,945
Taken
28,340
11,045
Mitigated
18,124
10,024
Healing
8,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
6,267
360
429
3,922
13,097
9,621
0
4,708
8,389
20,542
0
L
Guan Yu
5,366
979
1,287
2,546
8,409
6,287
0
3,867
4,542
0
20,125
W
Medusa
Luxcet
Medusa
7,910
4,140
0
1,286
8,092
2,636
774
5,637
2,455
0
17,673
W
Cthulhu
5,701
450
243
2,423
9,295
5,841
0
5,814
3,481
24,810
0
W
Aphrodite
cgh8844
Aphrodite
5,686
719
3,060
3,012
6,558
2,568
368
3,798
2,760
24,961
0
L
Discordia
spookymoney
Discordia
8,942
1,244
222
496
6,834
2,216
0
2,824
4,010
21,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,175
Gold Earned
23,086
111
Minions Killed
92
0
Camps Cleared
0
622,078
Distance Traveled
602,746
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,668
697
26
2
0
218,612
1
L
Guan Yu
8,292
754
39
4
0
211,897
4
W
Medusa
8,102
737
29
3
0
204,361
4
W
Cthulhu
8,395
763
41
4
0
217,348
1
W
Aphrodite
7,678
698
41
4
0
200,369
1
L
Discordia
7,126
648
27
2
0
172,237
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role