Player Matchup

Bakasura
Bakasura
AmNotCreepy
Bakasura
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
39W - 36L
1,506 Elo+
Solo
Bacchus
Bacchus
Atl8s
Bacchus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 88L
1,570 Elo+
Party 2
Anubis
Anubis
DatWhiteKid824
Anubis
Level 26
God Stats
5W - 8L
1,647 SR
Queue Stats
45W - 41L
1,543 Elo+
Party 2
King Arthur
King Arthur
EatinHerPuddin
King Arthur
Level 28
God Stats
9W - 7L
1,740 SR
Queue Stats
99W - 90L
1,575 Elo+
Party 2
Artemis
Artemis
eltennyer
Artemis
Level 21
God Stats
2W - 2L
1,521 SR
Queue Stats
153W - 143L
1,538 Elo+
Solo
Team Averages
Level 24
1,581 SR
1,546 Elo+

VS

Team Averages
Level 55
1,635 SR
1,526 Elo+
Ymir
Ymir
DoubleOhhEight
Ymir
Level 15
God Stats
24W - 11L
1,701 SR
Queue Stats
35W - 28L
1,583 Elo+
Party 3
Agni
Agni
JDMdog21
Agni
Level 24
God Stats
4W - 4L
1,500 SR
Queue Stats
133W - 163L
1,481 Elo+
Party 3
Gilgamesh
Gilgamesh
SushiForSure
Gilgamesh
Level 128
God Stats
4W - 3L
1,671 SR
Queue Stats
36W - 34L
1,583 Elo+
Party 1
Ravana
Ravana
TechDragon035
Ravana
Level 103
God Stats
2W - 2L
1,803 SR
Queue Stats
95W - 86L
1,457 Elo+
Party 3
Neith
Neith
Yekaj19
Neith
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 3L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AmNotCreepy
Bakasura
8
1 / 2 / 0
4,987
453
659
4,377
1,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bacchus
Atl8s
Bacchus
9
4 / 4 / 0
5,775
525
3,354
6,236
5,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
1 / 4 / 1
6,003
546
2,212
6,918
2,622
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
EatinHerPuddin
King Arthur
10
0 / 4 / 0
5,558
505
2,173
7,732
3,934
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Artemis
eltennyer
Artemis
9
1 / 2 / 3
5,366
488
6,231
6,485
1,718
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 6
6,120
556
3,689
9,057
4,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Agni
11
2 / 2 / 0
6,031
548
2,348
3,885
931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Gilgamesh
SushiForSure
Gilgamesh
13
4 / 0 / 2
7,202
655
6,782
6,466
2,842
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
4 / 1 / 1
6,562
597
2,785
4,136
1,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Yekaj19
Neith
10
5 / 2 / 1
6,397
582
5,903
6,263
1,673
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
7
Kills
16
16
Deaths
8
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bakasura
AmNotCreepy
Bakasura
1
2
0
0.5
L
Bacchus
Atl8s
Bacchus
4
4
0
1
L
1
4
1
0.38
W
1
3
6
1.33
L
King Arthur
EatinHerPuddin
King Arthur
0
4
0
0
W
Agni
2
2
0
1
W
Gilgamesh
SushiForSure
Gilgamesh
4
0
2
5
W
4
1
1
4.5
W
Neith
Yekaj19
Neith
5
2
1
2.75
L
Artemis
eltennyer
Artemis
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,629
Damage
21,507
31,748
Taken
29,807
15,432
Mitigated
11,350
6,215
Healing
8,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
AmNotCreepy
Bakasura
659
521
0
1,033
4,377
1,343
0
1,038
3,295
0
14,527
L
Bacchus
Atl8s
Bacchus
3,354
792
0
1,137
6,236
5,815
0
1,904
4,332
10,648
0
L
2,212
512
0
2,231
6,918
2,622
0
1,467
5,319
34,862
0
W
3,689
1,085
0
2,384
9,057
4,464
54
2,093
6,964
17,932
0
L
King Arthur
EatinHerPuddin
King Arthur
2,173
310
0
398
7,732
3,934
0
0
7,732
0
27,932
W
Agni
2,348
257
0
500
3,885
931
876
1,125
2,760
29,615
0
W
Gilgamesh
SushiForSure
Gilgamesh
6,782
1,626
0
1,491
6,466
2,842
314
585
5,881
0
39,155
W
2,785
488
0
1,574
4,136
1,440
336
502
3,634
0
36,739
W
Neith
Yekaj19
Neith
5,903
2,756
0
2,063
6,263
1,673
186
1,261
5,002
0
32,429
L
Artemis
eltennyer
Artemis
6,231
3,055
0
1,416
6,485
1,718
0
1,452
5,033
0
28,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,689
Gold Earned
32,312
244
Minions Killed
318
0
Camps Cleared
0
882,585
Distance Traveled
1,099,940
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
4,987
453
35
3
0
125,981
1
L
Bacchus
5,775
525
11
1
0
196,241
0
L
Anubis
6,003
546
78
7
0
165,761
2
W
Ymir
6,120
556
32
3
0
211,644
1
L
King Arthur
5,558
505
69
6
0
201,788
3
W
Agni
6,031
548
62
6
0
199,915
3
W
Gilgamesh
7,202
655
86
8
0
246,038
0
W
Ravana
6,562
597
84
8
0
252,300
3
W
Neith
6,397
582
54
5
0
190,043
1
L
Artemis
5,366
488
51
5
0
192,814
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role