Player Matchup

Da Ji
Da Ji
Aspectv
Da Ji
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,659 Elo+
Solo
Izanami
Izanami
MagicJoneson
Izanami
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,588 Elo+
Party 2
Ullr
Ullr
MixedRaceCouple
Ullr
Level 25
God Stats
9W - 5L
1,493 SR
Queue Stats
152W - 108L
1,722 Elo+
Solo
Thor
Thor
conner4realz
Thor
Level 21
God Stats
2W - 0L
1,750 SR
Queue Stats
35W - 27L
1,627 Elo+
Party 2
Kukulkan
Kukulkan
eqLiBm
Kukulkan
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 60L
1,712 Elo+
Solo
Team Averages
Level 17
1,548 SR
1,662 Elo+

VS

Team Averages
Level 26
1,524 SR
1,545 Elo+
Baron Samedi
Baron Samedi
Aimedraindrop17
Baron Samedi
Level 49
God Stats
0W - 3L
1,500 SR
Queue Stats
205W - 231L
1,492 Elo+
Party 1
Bastet
Bastet
HERTZHURTZ
Bastet
Level 28
God Stats
1W - 6L
1,450 SR
Queue Stats
148W - 172L
1,585 Elo+
Solo
Anhur
Anhur
SFUBS
Anhur
Level 17
God Stats
10W - 11L
1,597 SR
Queue Stats
37W - 38L
1,532 Elo+
Party 1
Sun Wukong
Sun Wukong
Spratt12
Sun Wukong
Level 13
God Stats
7W - 7L
1,461 SR
Queue Stats
10W - 8L
1,552 Elo+
Party 1
Janus
Janus
lumitunes
Janus
Level 22
God Stats
2W - 3L
1,613 SR
Queue Stats
49W - 40L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Aspectv
Da Ji
15
11 / 1 / 5
9,017
644
12,842
10,608
4,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
MagicJoneson
Izanami
14
2 / 3 / 3
8,197
586
4,298
7,942
2,830
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 2 / 2
8,220
587
7,241
9,041
3,749
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 5 / 12
6,590
471
2,729
9,253
4,393
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
eqLiBm
Kukulkan
16
11 / 3 / 1
9,710
694
12,961
6,907
2,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Aimedraindrop17
Baron Samedi
12
3 / 6 / 5
7,980
570
4,072
11,380
9,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bastet
HERTZHURTZ
Bastet
12
4 / 6 / 1
7,604
543
6,838
12,696
3,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
SFUBS
Anhur
13
3 / 5 / 2
7,907
565
5,600
10,744
3,142
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
Spratt12
Sun Wukong
11
2 / 2 / 0
6,739
481
4,907
8,586
4,164
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Janus
lumitunes
Janus
11
1 / 9 / 3
7,147
511
4,388
9,849
3,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
24
28
Kills
13
14
Deaths
28
23
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Aimedraindrop17
Baron Samedi
3
6
5
0.92
W
Da Ji
Aspectv
Da Ji
11
1
5
13.5
L
Bastet
HERTZHURTZ
Bastet
4
6
1
0.75
W
Izanami
MagicJoneson
Izanami
2
3
3
1.17
W
4
2
2
2.5
L
Anhur
SFUBS
Anhur
3
5
2
0.8
L
Sun Wukong
Spratt12
Sun Wukong
2
2
0
1
W
0
5
12
1.2
W
Kukulkan
eqLiBm
Kukulkan
11
3
1
3.83
L
Janus
lumitunes
Janus
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,071
Damage
25,805
43,751
Taken
53,255
18,390
Mitigated
23,961
9,814
Healing
10,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Aimedraindrop17
Baron Samedi
4,072
374
436
2,416
11,380
9,678
0
4,002
7,155
18,104
0
W
Da Ji
Aspectv
Da Ji
12,842
4,610
0
2,344
10,608
4,625
47
884
9,688
0
50,124
L
Bastet
HERTZHURTZ
Bastet
6,838
2,692
0
3,112
12,696
3,916
90
1,790
10,846
0
32,412
W
Izanami
MagicJoneson
Izanami
4,298
2,189
147
2,054
7,942
2,830
1,432
866
7,076
0
56,697
W
7,241
2,456
0
2,886
9,041
3,749
0
666
8,375
0
52,334
L
Anhur
SFUBS
Anhur
5,600
2,756
0
2,874
10,744
3,142
0
2,054
8,614
0
48,480
L
Sun Wukong
Spratt12
Sun Wukong
4,907
1,017
0
731
8,586
4,164
870
0
8,586
0
33,987
W
2,729
1,087
0
1,409
9,253
4,393
44
2,063
7,052
0
11,613
W
Kukulkan
eqLiBm
Kukulkan
12,961
1,438
0
974
6,907
2,793
1,129
3,597
3,100
64,361
0
L
Janus
lumitunes
Janus
4,388
651
0
742
9,849
3,061
330
4,594
5,093
36,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,734
Gold Earned
37,377
449
Minions Killed
331
0
Camps Cleared
0
1,209,907
Distance Traveled
1,186,727
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,980
570
23
2
0
236,206
1
W
Da Ji
9,017
644
90
6
0
292,348
2
L
Bastet
7,604
543
67
5
0
252,984
1
W
Izanami
8,197
586
113
8
0
227,220
3
W
Ullr
8,220
587
99
7
0
234,438
0
L
Anhur
7,907
565
78
6
0
208,347
2
L
Sun Wukong
6,739
481
77
6
0
270,834
0
W
Thor
6,590
471
12
1
0
211,941
5
W
Kukulkan
9,710
694
135
10
0
243,960
4
L
Janus
7,147
511
86
6
0
218,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role