Player Matchup

Horus
Horus
MrDudeBroMen
Horus
Level 47
God Stats
1W - 1L
1,298 SR
Queue Stats
110W - 31L
1,777 Elo+
Party 2
Set
Set
Sikked-
Set
Level 117
God Stats
37W - 34L
1,755 SR
Queue Stats
292W - 291L
1,686 Elo+
Party 2
Sylvanus
Sylvanus
SoloLaner
Sylvanus
Level 152
God Stats
4W - 2L
1,336 SR
Queue Stats
136W - 88L
1,682 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Time_Thyme
Ah Muzen Cab
Level 49
God Stats
5W - 2L
1,637 SR
Queue Stats
129W - 136L
1,510 Elo+
Solo
Baron Samedi
Baron Samedi
xDarkSundayx
Baron Samedi
Level 7
God Stats
3W - 0L
1,887 SR
Queue Stats
11W - 1L
1,873 Elo+
Party 2
Team Averages
Level 74
1,583 SR
1,706 Elo+

VS

Team Averages
Level 105
1,809 SR
1,630 Elo+
Anubis
Anubis
BooneShadow
Anubis
Level 116
God Stats
1W - 1L
1,952 SR
Queue Stats
53W - 48L
1,640 Elo+
Party 1
Serqet
Serqet
CiscohokieXbox
Serqet
Level 141
God Stats
1W - 1L
1,792 SR
Queue Stats
228W - 217L
1,620 Elo+
Party 1
Heimdallr
Heimdallr
CozyKhan
Heimdallr
Level 128
God Stats
19W - 8L
1,693 SR
Queue Stats
135W - 123L
1,528 Elo+
Solo
Athena
Athena
GreenDragonT1D
Athena
Level 126
God Stats
7W - 5L
1,813 SR
Queue Stats
135W - 126L
1,662 Elo+
Party 1
Chaac
Chaac
Wills497
Chaac
Level 16
God Stats
2W - 1L
1,795 SR
Queue Stats
20W - 7L
1,699 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 6
12,553
546
13,999
20,134
10,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Set
20
11 / 1 / 3
14,383
625
16,042
18,647
23,572
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sylvanus
SoloLaner
Sylvanus
18
4 / 1 / 15
11,696
509
19,368
20,615
21,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ah Muzen Cab
Time_Thyme
Ah Muzen Cab
16
2 / 3 / 3
10,591
460
12,007
18,262
12,942
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
xDarkSundayx
Baron Samedi
17
2 / 5 / 8
10,902
474
10,879
17,347
9,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
8 / 8 / 3
12,032
523
15,518
17,120
9,784
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

18
1 / 4 / 7
11,146
485
8,869
16,138
6,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
CozyKhan
Heimdallr
19
2 / 3 / 5
11,608
505
10,863
14,319
6,396
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 7 / 9
11,203
487
10,148
25,650
25,058
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
Wills497
Chaac
17
2 / 3 / 2
10,671
464
7,537
18,537
18,972
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
41
25
Kills
15
15
Deaths
25
35
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Anubis
8
8
3
1.19
L
1
4
7
1.13
L
Heimdallr
CozyKhan
Heimdallr
2
3
5
1.5
L
2
7
9
0.93
W
6
5
6
1.8
W
Set
11
1
3
12.5
W
Sylvanus
SoloLaner
Sylvanus
4
1
15
11.5
W
Ah Muzen Cab
Time_Thyme
Ah Muzen Cab
2
3
3
1.17
L
Chaac
Wills497
Chaac
2
3
2
1
W
Baron Samedi
xDarkSundayx
Baron Samedi
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,295
Damage
52,935
95,005
Taken
91,764
78,043
Mitigated
66,901
43,137
Healing
19,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
15,518
1,068
0
4,280
17,120
9,784
0
7,176
9,569
67,333
0
L
8,869
1,519
0
500
16,138
6,691
0
3,785
12,217
0
82,070
L
Heimdallr
CozyKhan
Heimdallr
10,863
3,500
0
7,738
14,319
6,396
3,370
2,111
12,186
0
83,604
L
10,148
3,185
0
2,524
25,650
25,058
0
10,501
14,840
21,212
0
W
13,999
6,845
1,877
6,782
20,134
10,890
185
6,321
13,651
0
98,507
W
Set
16,042
9,037
0
5,716
18,647
23,572
44
4,131
14,300
71
110,877
W
Sylvanus
SoloLaner
Sylvanus
19,368
5,830
5,406
10,335
20,615
21,216
1,668
7,248
12,544
56,367
14,696
W
Ah Muzen Cab
Time_Thyme
Ah Muzen Cab
12,007
5,962
0
8,199
18,262
12,942
1,427
3,456
14,446
0
77,979
L
Chaac
Wills497
Chaac
7,537
496
0
4,669
18,537
18,972
230
4,805
13,703
538
58,712
W
Baron Samedi
xDarkSundayx
Baron Samedi
10,879
1,358
1,616
3,206
17,347
9,423
270
4,998
12,294
72,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,125
Gold Earned
56,660
697
Minions Killed
583
0
Camps Cleared
0
2,293,505
Distance Traveled
2,115,261
16
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
12,032
523
130
6
0
362,357
5
L
Serqet
11,146
485
126
5
0
492,006
3
L
Heimdallr
11,608
505
166
7
0
420,336
4
L
Athena
11,203
487
34
1
0
418,563
11
W
Horus
12,553
546
143
6
0
491,457
2
W
Set
14,383
625
215
9
0
489,165
1
W
Sylvanus
11,696
509
99
4
0
424,158
2
W
Ah Muzen Cab
10,591
460
114
5
0
478,863
1
L
Chaac
10,671
464
127
6
0
421,999
6
W
Baron Samedi
10,902
474
126
5
0
409,862
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role