Player Matchup

Khepri
Khepri
Buck3tKing
Khepri
Level 25
God Stats
3W - 3L
1,616 SR
Queue Stats
10W - 5L
1,660 Elo+
Party 1
Osiris
Osiris
LanaRhoadesJ
Osiris
Level 12
God Stats
3W - 3L
1,696 SR
Queue Stats
23W - 26L
1,572 Elo+
Solo
Heimdallr
Heimdallr
Lucid243
Heimdallr
Level 14
God Stats
3W - 0L
1,795 SR
Queue Stats
8W - 1L
1,674 Elo+
Party 1
He Bo
He Bo
emision-benevola
He Bo
Level 29
God Stats
5W - 4L
1,511 SR
Queue Stats
64W - 64L
1,510 Elo+
Solo
Sun Wukong
Sun Wukong
shonenbakayaro
Sun Wukong
Level 22
God Stats
20W - 9L
1,771 SR
Queue Stats
57W - 52L
1,528 Elo+
Solo
Team Averages
Level 20
1,678 SR
1,589 Elo+

VS

Team Averages
Level 13
1,497 SR
1,403 Elo+
Apollo
Apollo
AHeartSoTrue
Apollo
Level 18
God Stats
3W - 3L
1,714 SR
Queue Stats
33W - 35L
1,529 Elo+
Solo
Hercules
Hercules
GRANITE DAMIT
Hercules
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,257 Elo+
Solo
Ra
Ra
Kevin4192
Ra
Level 17
God Stats
2W - 3L
1,134 SR
Queue Stats
3W - 5L
1,263 Elo+
Solo
Cthulhu
Cthulhu
Slimeington
Cthulhu
Level 7
God Stats
38W - 39L
1,494 SR
Queue Stats
73W - 73L
1,499 Elo+
Solo
Bacchus
Bacchus
susybaka69
Bacchus
Level 18
God Stats
3W - 2L
1,644 SR
Queue Stats
9W - 14L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Buck3tKing
Khepri
14
3 / 1 / 13
9,992
526
8,431
13,530
12,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
20
5 / 0 / 5
12,181
641
5,945
9,464
12,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Heimdallr
Lucid243
Heimdallr
14
10 / 3 / 5
9,882
520
16,302
13,453
8,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

17
4 / 4 / 5
11,110
585
6,994
10,233
3,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
shonenbakayaro
Sun Wukong
16
10 / 5 / 4
10,765
567
11,506
17,002
16,005
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
18
12 / 3 / 1
11,169
588
16,642
17,927
6,985
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
GRANITE DAMIT
Hercules
7
0 / 16 / 0
6,260
329
2,331
19,879
14,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 3 / 3
7,348
387
1,618
6,494
1,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
Slimeington
Cthulhu
13
1 / 10 / 1
7,708
406
10,248
21,271
16,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bacchus
susybaka69
Bacchus
7
0 / 3 / 4
6,390
336
959
4,102
1,456
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
22
32
Kills
13
13
Deaths
35
32
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Apollo
12
3
1
4.17
W
Khepri
Buck3tKing
Khepri
3
1
13
9.5
L
Hercules
GRANITE DAMIT
Hercules
0
16
0
0
L
0
3
3
0.5
W
Osiris
5
0
5
7.5
W
Heimdallr
Lucid243
Heimdallr
10
3
5
4.17
L
Cthulhu
Slimeington
Cthulhu
1
10
1
0.15
W
4
4
5
1.63
W
Sun Wukong
shonenbakayaro
Sun Wukong
10
5
4
2.4
L
Bacchus
susybaka69
Bacchus
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,178
Damage
31,798
63,682
Taken
69,673
52,528
Mitigated
42,149
22,248
Healing
13,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
16,642
11,595
0
7,223
17,927
6,985
1,606
3,484
14,039
0
67,919
W
Khepri
Buck3tKing
Khepri
8,431
2,293
344
4,497
13,530
12,363
1,753
3,857
9,433
32,133
0
L
Hercules
GRANITE DAMIT
Hercules
2,331
1,035
0
1,559
19,879
14,969
0
3,882
15,881
0
19,418
L
1,618
479
108
2,165
6,494
1,815
0
1,413
4,823
27,141
0
W
Osiris
5,945
2,055
0
5,282
9,464
12,516
923
294
8,965
0
79,379
W
Heimdallr
Lucid243
Heimdallr
16,302
9,466
660
4,318
13,453
8,185
3,301
4,749
8,378
0
53,280
L
Cthulhu
Slimeington
Cthulhu
10,248
1,013
144
2,447
21,271
16,924
0
5,678
14,866
31,943
0
W
6,994
529
115
4,269
10,233
3,459
1,545
841
9,302
66,993
0
W
Sun Wukong
shonenbakayaro
Sun Wukong
11,506
4,273
0
2,763
17,002
16,005
1,894
2,308
13,673
0
63,394
L
Bacchus
susybaka69
Bacchus
959
135
0
0
4,102
1,456
0
1,308
2,720
6,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,930
Gold Earned
38,875
538
Minions Killed
259
0
Camps Cleared
0
1,778,788
Distance Traveled
1,365,796
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
11,169
588
104
5
0
353,685
0
W
Khepri
9,992
526
43
2
0
362,042
1
L
Hercules
6,260
329
31
2
0
304,660
0
L
Ra
7,348
387
63
3
0
177,991
0
W
Osiris
12,181
641
168
9
0
379,000
2
W
Heimdallr
9,882
520
80
4
0
296,253
0
L
Cthulhu
7,708
406
47
2
0
359,471
0
W
He Bo
11,110
585
140
7
0
372,897
3
W
Sun Wukong
10,765
567
107
6
0
368,596
3
L
Bacchus
6,390
336
14
1
0
169,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role