Player Matchup

Nox
Nox
Drip X LND
Nox
Level 127
God Stats
2W - 3L
1,575 SR
Queue Stats
214W - 207L
1,299 Elo+
Party 1
Bacchus
Bacchus
IvoryWight
Bacchus
Level 41
God Stats
9W - 10L
1,493 SR
Queue Stats
104W - 121L
1,446 Elo+
Party 3
Tyr
Tyr
NorseBot
Tyr
Level 46
God Stats
4W - 5L
1,538 SR
Queue Stats
102W - 124L
1,450 Elo+
Party 3
Cernunnos
Cernunnos
WaldoFG
Cernunnos
Level 27
God Stats
14W - 18L
1,559 SR
Queue Stats
34W - 51L
1,342 Elo+
Party 3
Anhur
Anhur
WhizWrld
Anhur
Level 66
God Stats
0W - 1L
1,508 SR
Queue Stats
8W - 11L
1,299 Elo+
Party 1
Team Averages
Level 61
1,535 SR
1,367 Elo+

VS

Team Averages
Level 115
1,500 SR
1,441 Elo+
Ymir
Ymir
 
Ymir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
A_High_Snorlax
Cupid
Level 111
God Stats
13W - 4L
1,843 SR
Queue Stats
58W - 59L
1,466 Elo+
Party 2
Persephone
Persephone
Fatmonk74
Persephone
Level 154
God Stats
9W - 9L
1,541 SR
Queue Stats
243W - 255L
1,332 Elo+
Solo
Discordia
Discordia
YourManShadow
Discordia
Level 20
God Stats
15W - 12L
1,385 SR
Queue Stats
38W - 41L
1,422 Elo+
Party 2
Sun Wukong
Sun Wukong
eternalmartians
Sun Wukong
Level 160
God Stats
5W - 4L
1,230 SR
Queue Stats
452W - 427L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 5
8,163
628
5,926
8,923
3,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
IvoryWight
Bacchus
14
2 / 7 / 3
9,177
706
6,113
17,025
15,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
1 / 5 / 4
8,316
640
6,175
16,390
13,647
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cernunnos
WaldoFG
Cernunnos
14
2 / 3 / 1
8,253
635
6,633
15,003
6,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Anhur
WhizWrld
Anhur
15
2 / 5 / 2
8,847
681
4,956
11,242
4,511
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
2 / 4 / 15
9,222
709
7,766
11,874
9,753
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
8 / 1 / 10
11,354
873
15,252
7,722
3,106
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
Fatmonk74
Persephone
18
0 / 1 / 10
10,596
815
9,174
3,903
1,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Discordia
YourManShadow
Discordia
17
11 / 1 / 7
11,656
897
17,762
4,868
1,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
eternalmartians
Sun Wukong
15
3 / 1 / 18
10,172
782
9,741
23,019
25,349
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
84
8
Kills
24
24
Deaths
8
15
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
4
15
2.38
W
8
1
10
13
L
1
4
5
0.88
W
Persephone
Fatmonk74
Persephone
0
1
10
5
L
Bacchus
IvoryWight
Bacchus
2
7
3
0.5
L
1
5
4
0.6
L
Cernunnos
WaldoFG
Cernunnos
2
3
1
0.83
L
Anhur
WhizWrld
Anhur
2
5
2
0.6
W
Discordia
YourManShadow
Discordia
11
1
7
14.5
W
Sun Wukong
eternalmartians
Sun Wukong
3
1
18
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,803
Damage
59,695
68,583
Taken
51,386
43,786
Mitigated
41,391
9,683
Healing
18,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
7,766
1,073
803
633
11,874
9,753
68
2,365
9,509
16,533
0
W
15,252
9,544
788
3,333
7,722
3,106
3,394
2,132
5,590
0
47,701
L
5,926
355
0
250
8,923
3,906
0
4,546
4,377
28,683
0
W
Persephone
Fatmonk74
Persephone
9,174
118
0
1,385
3,903
1,447
449
858
3,044
60,347
0
L
Bacchus
IvoryWight
Bacchus
6,113
549
696
2,422
17,025
15,202
0
9,837
7,188
17,061
0
L
6,175
348
0
2,952
16,390
13,647
0
8,142
8,248
0
30,760
L
Cernunnos
WaldoFG
Cernunnos
6,633
2,189
0
3,174
15,003
6,520
0
7,758
7,079
0
22,876
L
Anhur
WhizWrld
Anhur
4,956
1,672
0
189
11,242
4,511
125
4,419
6,823
0
24,593
W
Discordia
YourManShadow
Discordia
17,762
1,035
0
920
4,868
1,736
912
1,783
3,085
34,576
0
W
Sun Wukong
eternalmartians
Sun Wukong
9,741
1,469
0
11,078
23,019
25,349
229
5,153
17,866
0
20,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,756
Gold Earned
53,000
247
Minions Killed
300
4
Camps Cleared
7
1,128,083
Distance Traveled
1,225,229
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,222
709
20
2
0
230,212
0
W
Cupid
11,354
873
72
6
1
234,932
0
L
Nox
8,163
628
51
4
2
198,327
1
W
Persephone
10,596
815
135
10
3
247,511
2
L
Bacchus
9,177
706
27
2
0
235,262
0
L
Tyr
8,316
640
67
5
0
253,701
1
L
Cernunnos
8,253
635
38
3
1
226,172
1
L
Anhur
8,847
681
64
5
1
214,621
0
W
Discordia
11,656
897
50
4
0
245,274
0
W
Sun Wukong
10,172
782
23
2
3
267,300
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role