Player Matchup

Gilgamesh
Gilgamesh
Aquaman_is_life
Gilgamesh
Level 23
God Stats
3W - 3L
1,788 SR
Queue Stats
133W - 136L
1,478 Elo+
Solo
Olorun
Olorun
Pepe25M
Olorun
Level 16
God Stats
4W - 11L
1,211 SR
Queue Stats
44W - 35L
1,413 Elo+
Solo
Tsukuyomi
Tsukuyomi
ShinobiKazekage
Tsukuyomi
Level 17
God Stats
41W - 37L
1,223 SR
Queue Stats
78W - 87L
1,337 Elo+
Solo
Ganesha
Ganesha
SlainGh0ti
Ganesha
Level 29
God Stats
1W - 1L
1,267 SR
Queue Stats
84W - 87L
1,484 Elo+
Solo
Ah Puch
Ah Puch
daddymike_02
Ah Puch
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 18
1,398 SR
1,442 Elo+

VS

Team Averages
Level 21
1,480 SR
1,420 Elo+
Skadi
Skadi
Daddy_helm
Skadi
Level 22
God Stats
9W - 6L
1,548 SR
Queue Stats
83W - 88L
1,413 Elo+
Solo
Eset
Eset
DemonicSweety
Eset
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 28L
1,276 Elo+
Solo
Izanami
Izanami
HMD_EATN_TIME
Izanami
Level 29
God Stats
4W - 14L
1,340 SR
Queue Stats
187W - 188L
1,500 Elo+
Solo
Scylla
Scylla
IgnitedBell
Scylla
Level 27
God Stats
1W - 4L
1,510 SR
Queue Stats
18W - 32L
1,361 Elo+
Solo
Baron Samedi
Baron Samedi
Red_Smoke001
Baron Samedi
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 93L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Aquaman_is_life
Gilgamesh
19
6 / 5 / 11
13,224
1,102
15,199
19,342
13,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Olorun
Pepe25M
Olorun
18
6 / 7 / 12
13,060
1,088
15,992
16,052
8,041
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
ShinobiKazekage
Tsukuyomi
19
10 / 5 / 10
13,109
1,092
11,533
12,053
6,338
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
SlainGh0ti
Ganesha
19
0 / 9 / 19
12,511
1,043
10,344
22,245
27,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Puch
daddymike_02
Ah Puch
20
11 / 2 / 16
15,097
1,258
35,012
10,592
4,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

161

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
19
10 / 6 / 11
13,640
1,137
21,426
15,871
4,828
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
0 / 10 / 11
10,311
859
1,855
12,747
4,881
Izanami
20
11 / 8 / 13
13,931
1,161
28,090
23,045
8,662
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
17
1 / 3 / 12
10,733
894
4,052
14,782
4,968
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
Red_Smoke001
Baron Samedi
19
6 / 6 / 15
12,995
1,083
18,600
28,878
10,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
90
33
Kills
28
28
Deaths
33
68
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Aquaman_is_life
Gilgamesh
6
5
11
2.3
L
Skadi
10
6
11
2.58
L
0
10
11
0.55
L
Izanami
11
8
13
2.19
L
Scylla
1
3
12
2.33
W
Olorun
Pepe25M
Olorun
6
7
12
1.71
L
Baron Samedi
Red_Smoke001
Baron Samedi
6
6
15
2.25
W
Tsukuyomi
ShinobiKazekage
Tsukuyomi
10
5
10
3
W
Ganesha
SlainGh0ti
Ganesha
0
9
19
1.06
W
Ah Puch
daddymike_02
Ah Puch
11
2
16
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,080
Damage
74,023
80,284
Taken
95,323
60,541
Mitigated
34,274
11,491
Healing
9,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Aquaman_is_life
Gilgamesh
15,199
5,625
0
883
19,342
13,857
0
6,005
13,043
187
28,033
L
Skadi
21,426
12,869
78
1,130
15,871
4,828
0
10,784
4,908
0
47,294
L
1,855
391
695
521
12,747
4,881
0
6,721
5,853
7,372
0
L
Izanami
28,090
21,931
0
1,900
23,045
8,662
0
15,396
7,458
0
57,052
L
Scylla
4,052
94
241
1,049
14,782
4,968
0
7,258
7,263
10,701
0
W
Olorun
Pepe25M
Olorun
15,992
9,407
323
4,093
16,052
8,041
0
3,904
11,982
30,995
0
L
Baron Samedi
Red_Smoke001
Baron Samedi
18,600
2,310
1,150
2,484
28,878
10,935
0
20,150
8,306
39,169
0
W
Tsukuyomi
ShinobiKazekage
Tsukuyomi
11,533
3,268
0
104
12,053
6,338
0
2,869
9,056
0
31,485
W
Ganesha
SlainGh0ti
Ganesha
10,344
953
0
1,450
22,245
27,373
0
7,117
14,772
19,795
0
W
Ah Puch
daddymike_02
Ah Puch
35,012
1,785
0
4,638
10,592
4,932
0
3,530
6,924
84,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,001
Gold Earned
61,610
247
Minions Killed
210
7
Camps Cleared
5
1,086,870
Distance Traveled
910,129
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,224
1,102
27
2
2
212,721
1
L
Skadi
13,640
1,137
63
5
1
204,279
0
L
Eset
10,311
859
15
1
0
122,342
0
L
Izanami
13,931
1,161
82
7
2
210,386
3
L
Scylla
10,733
894
16
1
1
162,085
0
W
Olorun
13,060
1,088
35
3
2
222,940
0
L
Baron Samedi
12,995
1,083
34
3
1
211,037
0
W
Tsukuyomi
13,109
1,092
41
3
0
222,598
2
W
Ganesha
12,511
1,043
1
0
0
199,341
2
W
Ah Puch
15,097
1,258
143
12
3
229,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role