Player Matchup

Hercules
Hercules
Fisu1512
Hercules
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
LordVintage
Janus
Level 81
God Stats
1W - 1L
1,541 SR
Queue Stats
15W - 13L
1,526 Elo+
Solo
Hachiman
Hachiman
NicoLegnani
Hachiman
Level 156
God Stats
7W - 1L
1,770 SR
Queue Stats
390W - 208L
1,751 Elo+
Party 1
Team Averages
Level 111
1,604 SR
1,592 Elo+

VS

Team Averages
Level 102
1,703 SR
1,544 Elo+
Baron Samedi
Baron Samedi
HomeroSincero
Baron Samedi
Level 28
God Stats
8W - 7L
1,647 SR
Queue Stats
135W - 94L
1,559 Elo+
Party 2
Cernunnos
Cernunnos
MoonB0Y
Cernunnos
Level 120
God Stats
4W - 2L
1,961 SR
Queue Stats
221W - 159L
1,573 Elo+
Party 2
Sun Wukong
Sun Wukong
ايزيكيل
Sun Wukong
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Fisu1512
Hercules
12
2 / 2 / 8
9,369
669
8,466
13,962
10,680
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
4 / 2 / 4
10,094
721
10,069
7,192
2,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
NicoLegnani
Hachiman
13
5 / 2 / 4
10,061
719
13,486
13,532
4,404
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HomeroSincero
Baron Samedi
13
2 / 3 / 4
8,801
629
9,187
11,390
5,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
MoonB0Y
Cernunnos
12
3 / 1 / 3
9,202
657
9,276
10,362
3,713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sun Wukong
ايزيكيل
Sun Wukong
11
1 / 7 / 4
8,258
590
8,530
14,680
10,706
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
17
11
Kills
6
6
Deaths
11
16
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hercules
Fisu1512
Hercules
2
2
8
3
L
Baron Samedi
HomeroSincero
Baron Samedi
2
3
4
1.33
W
4
2
4
3
L
Cernunnos
MoonB0Y
Cernunnos
3
1
3
4.5
W
Hachiman
NicoLegnani
Hachiman
5
2
4
3.5
L
Sun Wukong
ايزيكيل
Sun Wukong
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,021
Damage
26,993
34,686
Taken
36,432
17,338
Mitigated
19,651
13,226
Healing
7,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Fisu1512
Hercules
8,466
2,077
0
5,643
13,962
10,680
134
3,742
9,793
0
18,982
L
Baron Samedi
HomeroSincero
Baron Samedi
9,187
409
702
2,103
11,390
5,232
0
3,554
7,609
28,293
0
W
10,069
464
0
1,225
7,192
2,254
0
1,171
5,877
60,523
0
L
Cernunnos
MoonB0Y
Cernunnos
9,276
3,714
0
1,616
10,362
3,713
108
2,928
7,206
0
31,190
W
Hachiman
NicoLegnani
Hachiman
13,486
8,390
0
6,358
13,532
4,404
2,222
3,746
9,440
0
55,862
L
Sun Wukong
ايزيكيل
Sun Wukong
8,530
756
0
2,690
14,680
10,706
0
2,921
11,536
0
24,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,524
Gold Earned
26,261
181
Minions Killed
117
0
Camps Cleared
0
771,395
Distance Traveled
728,470
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,369
669
18
1
0
278,875
2
L
Baron Samedi
8,801
629
31
2
0
254,394
2
W
Janus
10,094
721
108
8
0
272,243
6
L
Cernunnos
9,202
657
62
4
0
240,765
3
W
Hachiman
10,061
719
55
4
0
220,277
1
L
Sun Wukong
8,258
590
24
2
0
233,311
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role