Player Matchup

Anhur
Anhur
Bronze III
 
Anhur
Bronze III
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cabrakan
Cabrakan
Bronze III
BodgeyBomb96
Cabrakan
Bronze III
Level 128
God Stats
0W - 1L
1,519 SR
Queue Stats
17W - 31L
1,445 MMR
Party 1
King Arthur
King Arthur
Gold IV
DangStranger
King Arthur
Gold IV
Level 110
God Stats
13W - 14L
1,632 SR
Queue Stats
333W - 331L
1,455 MMR
Solo
Hera
Hera
Bronze III
Nino Machito
Hera
Bronze III
Level 47
God Stats
6W - 2L
1,760 SR
Queue Stats
11W - 5L
1,541 MMR
Party 2
Pele
Pele
Bronze III
thelegend_245
Pele
Bronze III
Level 54
God Stats
1W - 4L
1,433 SR
Queue Stats
30W - 60L
1,469 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 85
1,569 SR
1,482 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 144
1,487 SR
1,454 MMR
Olorun
Olorun
Gold I
Mugetsu90
Olorun
Gold I
Level 159
God Stats
18W - 15L
1,463 SR
Queue Stats
416W - 410L
1,459 MMR
Solo
Janus
Janus
Gold I
Siyler
Janus
Gold I
Level 144
God Stats
10W - 13L
1,575 SR
Queue Stats
248W - 238L
1,503 MMR
Party 3
Camazotz
Camazotz
Gold IV
ZeroDarkEspo
Camazotz
Gold IV
Level 134
God Stats
8W - 3L
1,354 SR
Queue Stats
270W - 259L
1,387 MMR
Party 3
Mulan
Mulan
Gold III
demonbaki
Mulan
Gold III
Level 160
God Stats
2W - 4L
1,217 SR
Queue Stats
88W - 91L
1,459 MMR
Solo
Geb
Geb
Gold IV
espinosa2229
Geb
Gold IV
Level 124
God Stats
19W - 10L
1,827 SR
Queue Stats
182W - 182L
1,463 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
1 / 2 / 3
6,756
520
4,608
9,706
2,832
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cabrakan
BodgeyBomb96
Cabrakan
8
0 / 4 / 4
5,603
431
2,110
9,588
7,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
DangStranger
King Arthur
13
1 / 3 / 0
7,216
555
5,271
10,077
5,078
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
2 / 4 / 0
7,003
539
6,067
7,260
2,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 4 / 1
6,062
466
2,320
8,414
2,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Bans
SetGilgameshAthenaTiamatTsukuyomi

VS

Bans
DanzaburouHeimdallrNemesisSkadiCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Mugetsu90
Olorun
12
3 / 2 / 2
7,422
571
5,254
8,084
2,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
Siyler
Janus
14
4 / 0 / 5
8,137
626
5,407
6,439
2,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Camazotz
ZeroDarkEspo
Camazotz
13
8 / 0 / 4
8,061
620
8,070
7,076
2,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
demonbaki
Mulan
15
1 / 1 / 2
8,346
642
6,692
9,256
6,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 2 / 8
6,997
538
5,911
9,235
4,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
5
Kills
17
17
Deaths
5
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
2
3
1.25
L
Cabrakan
BodgeyBomb96
Cabrakan
0
4
4
0.5
L
King Arthur
DangStranger
King Arthur
1
3
0
0.33
W
Olorun
Mugetsu90
Olorun
3
2
2
2
L
2
4
0
0.5
W
Janus
Siyler
Janus
4
0
5
6.5
W
Camazotz
ZeroDarkEspo
Camazotz
8
0
4
10
W
Mulan
demonbaki
Mulan
1
1
2
2
W
1
2
8
2.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,376
Damage
31,334
45,045
Taken
40,090
20,242
Mitigated
18,113
10,072
Healing
19,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
4,608
2,306
0
2,534
9,706
2,832
0
5,185
4,521
0
32,594
L
Cabrakan
BodgeyBomb96
Cabrakan
2,110
294
516
1,518
9,588
7,298
0
5,141
4,447
14,729
0
L
King Arthur
DangStranger
King Arthur
5,271
866
0
2,384
10,077
5,078
0
0
9,429
0
44,926
W
Olorun
Mugetsu90
Olorun
5,254
2,858
351
4,792
8,084
2,753
2,004
862
7,222
39,935
5,397
L
6,067
1,225
0
695
7,260
2,303
0
2,309
4,951
47,542
0
W
Janus
Siyler
Janus
5,407
402
0
1,531
6,439
2,213
0
1,682
4,613
58,766
0
W
Camazotz
ZeroDarkEspo
Camazotz
8,070
2,440
0
4,471
7,076
2,452
0
1,738
5,280
0
47,610
W
Mulan
demonbaki
Mulan
6,692
784
0
5,681
9,256
6,668
367
0
9,256
0
52,387
W
5,911
744
0
2,700
9,235
4,027
0
3,565
5,542
20,992
0
L
2,320
456
0
2,425
8,414
2,731
0
3,412
5,002
0
30,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,640
Gold Earned
38,963
370
Minions Killed
435
0
Camps Cleared
0
1,244,963
Distance Traveled
1,321,814
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,756
520
71
5
0
207,185
0
L
Cabrakan
5,603
431
25
2
0
245,461
6
L
King Arthur
7,216
555
105
8
0
258,880
2
W
Olorun
7,422
571
92
7
0
207,422
1
L
Hera
7,003
539
105
8
0
239,913
5
W
Janus
8,137
626
117
9
0
284,887
3
W
Camazotz
8,061
620
81
6
0
309,602
4
W
Mulan
8,346
642
130
10
0
248,412
3
W
Geb
6,997
538
15
1
0
271,491
4
L
Pele
6,062
466
64
5
0
293,524
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role