Player Matchup

Sol
Sol
ChromeHeartTags
Sol
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 19L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Littlenain
Danzaburou
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
MrSkyClouds
Osiris
Level 28
God Stats
2W - 1L
1,726 SR
Queue Stats
10W - 10L
1,489 Elo+
Party 1
Bacchus
Bacchus
Quintoile
Bacchus
Level 27
God Stats
7W - 9L
1,566 SR
Queue Stats
37W - 45L
1,443 Elo+
Party 1
Hades
Hades
keto0021
Hades
Level 24
God Stats
21W - 11L
1,687 SR
Queue Stats
34W - 30L
1,475 Elo+
Solo
Team Averages
Level 24
1,596 SR
1,481 Elo+

VS

Team Averages
Level 22
1,544 SR
1,395 Elo+
Anhur
Anhur
Javgoblin
Anhur
Level 25
God Stats
15W - 13L
1,530 SR
Queue Stats
143W - 130L
1,417 Elo+
Party 2
Osiris
Osiris
JonkLester
Osiris
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 21L
1,335 Elo+
Solo
Agni
Agni
ZJonathanK
Agni
Level 28
God Stats
8W - 9L
1,478 SR
Queue Stats
82W - 106L
1,399 Elo+
Solo
Pele
Pele
blaizer99
Pele
Level 25
God Stats
5W - 2L
1,612 SR
Queue Stats
169W - 146L
1,410 Elo+
Party 2
Cerberus
Cerberus
ceesy2
Cerberus
Level 17
God Stats
26W - 17L
1,603 SR
Queue Stats
98W - 84L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 0
6,065
607
3,339
5,058
1,402
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
Littlenain
Danzaburou
10
2 / 0 / 3
5,701
570
2,741
3,276
786
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Osiris
12
8 / 0 / 2
7,181
718
6,341
4,602
2,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
Quintoile
Bacchus
10
2 / 0 / 4
5,931
593
3,236
4,146
2,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hades
keto0021
Hades
11
3 / 1 / 5
6,945
695
2,965
4,944
2,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Javgoblin
Anhur
8
0 / 3 / 0
4,876
488
2,109
5,165
1,442
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
JonkLester
Osiris
8
1 / 4 / 0
4,971
497
2,998
5,273
2,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

8
0 / 6 / 1
4,653
465
917
5,883
1,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pele
10
2 / 3 / 0
5,724
572
3,587
6,611
1,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
ceesy2
Cerberus
8
0 / 2 / 0
4,872
487
2,004
5,540
2,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
18
Kills
3
3
Deaths
18
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
3
2
0
1.5
L
Anhur
Javgoblin
Anhur
0
3
0
0
L
Osiris
JonkLester
Osiris
1
4
0
0.25
W
Danzaburou
Littlenain
Danzaburou
2
0
3
3.5
W
Osiris
8
0
2
9
W
Bacchus
Quintoile
Bacchus
2
0
4
4
L
0
6
1
0.08
L
Pele
2
3
0
0.67
L
Cerberus
ceesy2
Cerberus
0
2
0
0
W
Hades
keto0021
Hades
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,622
Damage
11,615
22,026
Taken
28,472
9,678
Mitigated
10,061
6,704
Healing
2,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,339
1,006
0
2,429
5,058
1,402
1,773
0
5,058
21,345
0
L
Anhur
Javgoblin
Anhur
2,109
935
0
1,022
5,165
1,442
78
1,584
3,581
0
22,732
L
Osiris
JonkLester
Osiris
2,998
1,344
0
0
5,273
2,822
340
2,466
2,807
0
17,036
W
Danzaburou
Littlenain
Danzaburou
2,741
826
0
206
3,276
786
390
613
2,663
0
25,690
W
Osiris
6,341
2,287
0
1,115
4,602
2,966
0
519
4,083
0
46,649
W
Bacchus
Quintoile
Bacchus
3,236
309
0
784
4,146
2,180
237
1,391
2,755
15,698
0
L
917
142
0
0
5,883
1,524
250
2,092
3,791
18,977
0
L
Pele
3,587
1,187
0
349
6,611
1,713
0
1,481
5,130
0
30,121
L
Cerberus
ceesy2
Cerberus
2,004
0
0
709
5,540
2,560
0
1,917
3,623
15,559
0
W
Hades
keto0021
Hades
2,965
204
198
1,972
4,944
2,344
1,240
398
4,546
36,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,823
Gold Earned
25,096
286
Minions Killed
216
0
Camps Cleared
0
1,010,969
Distance Traveled
908,722
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,065
607
42
4
0
159,682
4
L
Anhur
4,876
488
66
7
0
138,813
3
L
Osiris
4,971
497
33
3
0
189,961
0
W
Danzaburou
5,701
570
54
5
0
186,024
2
W
Osiris
7,181
718
83
8
0
236,841
2
W
Bacchus
5,931
593
29
3
0
232,155
2
L
Agni
4,653
465
35
4
0
176,477
1
L
Pele
5,724
572
63
6
0
211,396
3
L
Cerberus
4,872
487
19
2
0
192,075
2
W
Hades
6,945
695
78
8
0
196,267
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role