Player Matchup

Geb
Geb
Dispel
Geb
Level 156
God Stats
2W - 2L
1,373 SR
Queue Stats
257W - 196L
1,675 Elo+
Party 1
Loki
Loki
Dyl8O8
Loki
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
PapaSmurfffff
Susano
Level 115
God Stats
2W - 3L
1,624 SR
Queue Stats
371W - 268L
1,662 Elo+
Party 1
Fenrir
Fenrir
dreath3434
Fenrir
Level 60
God Stats
4W - 6L
1,287 SR
Queue Stats
148W - 115L
1,615 Elo+
Party 2
Tiamat
Tiamat
toixon101
Tiamat
Level 105
God Stats
25W - 19L
1,683 SR
Queue Stats
229W - 192L
1,621 Elo+
Party 2
Team Averages
Level 110
1,493 SR
1,615 Elo+

VS

Team Averages
Level 132
1,565 SR
1,605 Elo+
Olorun
Olorun
 
Olorun
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
DJ Krustin
Danzaburou
Level 128
God Stats
2W - 4L
1,661 SR
Queue Stats
420W - 391L
1,550 Elo+
Party 3
Tiamat
Tiamat
Tyferious
Tiamat
Level 126
God Stats
10W - 15L
1,487 SR
Queue Stats
142W - 151L
1,610 Elo+
Party 3
Athena
Athena
mr meow75
Athena
Level 117
God Stats
4W - 6L
1,584 SR
Queue Stats
134W - 136L
1,679 Elo+
Party 3
Nemesis
Nemesis
trafalaw1
Nemesis
Level 142
God Stats
1W - 2L
1,593 SR
Queue Stats
85W - 73L
1,685 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Dispel
Geb
15
0 / 2 / 12
9,924
496
9,075
17,585
11,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Loki
Dyl8O8
Loki
18
6 / 2 / 8
11,142
557
11,294
12,929
4,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
6 / 0 / 3
12,009
600
14,954
15,930
7,944
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
dreath3434
Fenrir
19
8 / 0 / 5
11,983
599
12,614
11,193
7,485
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
toixon101
Tiamat
16
2 / 3 / 8
10,017
501
12,075
9,090
5,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
16
0 / 4 / 0
9,769
488
6,993
20,752
9,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
DJ Krustin
Danzaburou
16
1 / 7 / 0
9,813
491
4,511
14,507
5,620
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Tyferious
Tiamat
15
3 / 3 / 0
9,577
479
13,211
15,094
9,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
mr meow75
Athena
14
1 / 5 / 2
8,932
447
7,146
17,638
15,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
trafalaw1
Nemesis
17
2 / 3 / 3
10,139
507
7,608
13,871
7,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
12
22
Kills
7
7
Deaths
22
36
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
4
0
0
L
Danzaburou
DJ Krustin
Danzaburou
1
7
0
0.14
W
Geb
Dispel
Geb
0
2
12
3
W
Loki
Dyl8O8
Loki
6
2
8
5
W
6
0
3
7.5
L
Tiamat
Tyferious
Tiamat
3
3
0
1
W
Fenrir
dreath3434
Fenrir
8
0
5
10.5
L
Athena
mr meow75
Athena
1
5
2
0.4
W
Tiamat
toixon101
Tiamat
2
3
8
2
L
Nemesis
trafalaw1
Nemesis
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,012
Damage
39,469
66,727
Taken
81,862
37,269
Mitigated
47,214
18,220
Healing
27,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
6,993
3,634
851
12,091
20,752
9,284
403
1,508
19,176
75,150
0
L
Danzaburou
DJ Krustin
Danzaburou
4,511
1,377
0
5,162
14,507
5,620
621
1,082
13,397
0
72,040
W
Geb
Dispel
Geb
9,075
803
0
6,128
17,585
11,314
76
8,954
8,631
35,607
0
W
Loki
Dyl8O8
Loki
11,294
3,304
0
10
12,929
4,814
649
3,895
9,034
0
84,748
W
14,954
3,670
0
5,801
15,930
7,944
450
8,243
7,687
0
79,774
L
Tiamat
Tyferious
Tiamat
13,211
1,278
0
3,512
15,094
9,160
0
6,210
8,664
82,335
0
W
Fenrir
dreath3434
Fenrir
12,614
3,435
0
2,800
11,193
7,485
2,235
2,418
8,775
0
80,853
L
Athena
mr meow75
Athena
7,146
1,629
0
3,613
17,638
15,563
0
8,464
8,788
24,402
0
W
Tiamat
toixon101
Tiamat
12,075
1,192
0
3,481
9,090
5,712
232
3,840
5,250
61,499
0
L
Nemesis
trafalaw1
Nemesis
7,608
3,607
0
2,728
13,871
7,587
0
3,234
10,515
0
77,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,075
Gold Earned
48,230
630
Minions Killed
590
0
Camps Cleared
0
2,114,144
Distance Traveled
1,839,710
23
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,769
488
140
7
0
337,116
5
L
Danzaburou
9,813
491
128
6
0
317,077
4
W
Geb
9,924
496
40
2
0
406,181
9
W
Loki
11,142
557
145
7
0
467,209
3
W
Susano
12,009
600
158
8
0
441,814
4
L
Tiamat
9,577
479
151
8
0
366,744
7
W
Fenrir
11,983
599
141
7
0
411,601
4
L
Athena
8,932
447
39
2
0
389,201
4
W
Tiamat
10,017
501
146
7
0
387,339
3
L
Nemesis
10,139
507
132
7
0
429,572
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role