Player Matchup

King Arthur
King Arthur
Ricarnivol360
King Arthur
Level 79
God Stats
14W - 14L
1,432 SR
Queue Stats
135W - 169L
1,390 Elo+
Party 2
Baba Yaga
Baba Yaga
V4R3L4
Baba Yaga
Level 96
God Stats
7W - 10L
1,572 SR
Queue Stats
169W - 179L
1,355 Elo+
Solo
Izanami
Izanami
doublej1126
Izanami
Level 87
God Stats
7W - 13L
1,583 SR
Queue Stats
68W - 102L
1,381 Elo+
Solo
Fafnir
Fafnir
jaiisava
Fafnir
Level 85
God Stats
1W - 3L
1,646 SR
Queue Stats
98W - 128L
1,332 Elo+
Solo
Susano
Susano
karlavmado121
Susano
Level 59
God Stats
3W - 3L
1,500 SR
Queue Stats
46W - 60L
1,330 Elo+
Party 2
Team Averages
Level 81
1,546 SR
1,358 Elo+

VS

Team Averages
Level 80
1,572 SR
1,354 Elo+
Gilgamesh
Gilgamesh
OscarAnderson
Gilgamesh
Level 87
God Stats
1W - 0L
1,819 SR
Queue Stats
8W - 13L
1,365 Elo+
Solo
Arachne
Arachne
SailorHole
Arachne
Level 87
God Stats
42W - 40L
1,527 SR
Queue Stats
231W - 250L
1,405 Elo+
Solo
Hades
Hades
SphericCellar90
Hades
Level 87
God Stats
8W - 1L
1,589 SR
Queue Stats
342W - 346L
1,419 Elo+
Solo
Medusa
Medusa
TSF Pats
Medusa
Level 59
God Stats
2W - 5L
1,391 SR
Queue Stats
10W - 28L
1,211 Elo+
Party 1
Cthulhu
Cthulhu
TSF Vahlen
Cthulhu
Level 79
God Stats
13W - 8L
1,535 SR
Queue Stats
90W - 100L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ricarnivol360
King Arthur
15
3 / 3 / 1
8,739
514
6,412
12,086
7,712
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Baba Yaga
V4R3L4
Baba Yaga
13
0 / 9 / 0
7,541
444
5,861
11,732
4,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
doublej1126
Izanami
12
2 / 5 / 1
7,827
460
7,648
10,313
3,205
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
jaiisava
Fafnir
13
1 / 5 / 3
7,908
465
5,215
14,212
9,363
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
3 / 4 / 1
7,426
437
4,738
10,128
3,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
OscarAnderson
Gilgamesh
13
0 / 4 / 4
7,766
457
4,945
8,936
3,292
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
SailorHole
Arachne
17
13 / 0 / 1
10,102
594
9,050
12,720
6,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
6 / 0 / 5
10,211
601
12,602
13,381
8,572
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Medusa
TSF Pats
Medusa
14
3 / 2 / 7
8,797
517
6,416
9,608
3,298
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
TSF Vahlen
Cthulhu
13
4 / 3 / 9
9,241
544
7,986
10,806
6,526
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
52
9
Kills
26
26
Deaths
9
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
OscarAnderson
Gilgamesh
0
4
4
0.5
L
King Arthur
Ricarnivol360
King Arthur
3
3
1
1.17
W
Arachne
SailorHole
Arachne
13
0
1
13.5
W
6
0
5
8.5
W
Medusa
TSF Pats
Medusa
3
2
7
3.25
W
Cthulhu
TSF Vahlen
Cthulhu
4
3
9
2.83
L
Baba Yaga
V4R3L4
Baba Yaga
0
9
0
0
L
Izanami
doublej1126
Izanami
2
5
1
0.5
L
Fafnir
jaiisava
Fafnir
1
5
3
0.5
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,874
Damage
40,999
58,471
Taken
55,451
28,140
Mitigated
27,753
12,911
Healing
22,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
OscarAnderson
Gilgamesh
4,945
1,473
0
1,250
8,936
3,292
668
172
8,724
0
37,376
L
King Arthur
Ricarnivol360
King Arthur
6,412
1,005
99
2,136
12,086
7,712
258
3,071
9,015
0
51,974
W
Arachne
SailorHole
Arachne
9,050
5,816
0
5,959
12,720
6,065
0
1,970
10,676
0
63,704
W
12,602
1,492
389
9,641
13,381
8,572
576
3,856
9,072
74,748
0
W
Medusa
TSF Pats
Medusa
6,416
3,419
0
2,908
9,608
3,298
1,460
2,648
6,960
0
40,774
W
Cthulhu
TSF Vahlen
Cthulhu
7,986
533
711
2,029
10,806
6,526
0
1,817
8,943
30,398
0
L
Baba Yaga
V4R3L4
Baba Yaga
5,861
225
0
1,814
11,732
4,434
90
6,635
5,097
45,691
0
L
Izanami
doublej1126
Izanami
7,648
5,327
0
1,992
10,313
3,205
45
4,043
6,270
0
56,169
L
Fafnir
jaiisava
Fafnir
5,215
1,459
0
4,192
14,212
9,363
0
4,011
10,201
26,835
0
L
4,738
1,232
504
2,174
10,128
3,426
0
2,828
7,300
0
31,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,441
Gold Earned
46,117
400
Minions Killed
453
0
Camps Cleared
0
1,483,166
Distance Traveled
1,692,417
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,766
457
89
5
0
350,719
11
L
King Arthur
8,739
514
104
6
0
313,836
0
W
Arachne
10,102
594
103
6
0
391,737
0
W
Hades
10,211
601
145
9
0
319,068
1
W
Medusa
8,797
517
73
4
0
291,593
1
W
Cthulhu
9,241
544
43
3
0
339,300
0
L
Baba Yaga
7,541
444
83
5
0
288,230
3
L
Izanami
7,827
460
100
6
0
273,505
3
L
Fafnir
7,908
465
46
3
0
283,744
4
L
Susano
7,426
437
67
4
0
323,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role