Player Matchup

Geb
Geb
ADSV7171
Geb
Level 128
God Stats
1W - 2L
1,483 SR
Queue Stats
124W - 135L
1,463 Elo+
Solo
Baron Samedi
Baron Samedi
Børeal
Baron Samedi
Level 42
God Stats
0W - 3L
1,602 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Chernobog
Chernobog
EricKILLER6_
Chernobog
Level 100
God Stats
4W - 4L
1,300 SR
Queue Stats
529W - 576L
1,481 Elo+
Solo
Persephone
Persephone
inkcente
Persephone
Level 50
God Stats
20W - 34L
1,309 SR
Queue Stats
470W - 622L
1,370 Elo+
Solo
Ao Kuang
Ao Kuang
slim_xynoo
Ao Kuang
Level 110
God Stats
2W - 5L
1,372 SR
Queue Stats
250W - 267L
1,476 Elo+
Solo
Team Averages
Level 86
1,413 SR
1,458 Elo+

VS

Team Averages
Level 84
1,402 SR
1,452 Elo+
Da Ji
Da Ji
BambiLaniñaPolla
Da Ji
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
Beraldii
Persephone
Level 66
God Stats
59W - 54L
1,234 SR
Queue Stats
879W - 924L
1,382 Elo+
Solo
Gilgamesh
Gilgamesh
TheLamoraBoy
Gilgamesh
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
119W - 109L
1,590 Elo+
Party 1
Ares
Ares
ger3011
Ares
Level 134
God Stats
16W - 16L
1,603 SR
Queue Stats
537W - 542L
1,412 Elo+
Solo
Medusa
Medusa
zKakaxez
Medusa
Level 35
God Stats
1W - 4L
1,174 SR
Queue Stats
130W - 173L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 5
6,356
424
2,386
11,023
4,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
Børeal
Baron Samedi
9
1 / 9 / 0
6,139
409
3,700
10,075
3,896
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chernobog
EricKILLER6_
Chernobog
13
4 / 5 / 1
8,435
562
8,280
10,964
3,853
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Persephone
inkcente
Persephone
13
2 / 2 / 3
8,096
540
8,104
6,091
1,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
slim_xynoo
Ao Kuang
14
4 / 4 / 0
8,106
540
4,729
11,393
4,163
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
13 / 2 / 4
9,701
647
11,428
10,940
4,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
Beraldii
Persephone
15
5 / 4 / 3
9,590
639
10,245
8,547
3,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
TheLamoraBoy
Gilgamesh
16
3 / 0 / 4
9,846
656
6,775
10,291
6,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ares
ger3011
Ares
13
2 / 3 / 9
8,487
566
2,657
13,084
9,417
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
zKakaxez
Medusa
13
1 / 2 / 7
7,706
514
3,738
9,219
3,016
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
51
11
Kills
24
24
Deaths
11
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
0
4
5
0.63
W
13
2
4
7.5
W
Persephone
Beraldii
Persephone
5
4
3
1.63
L
Baron Samedi
Børeal
Baron Samedi
1
9
0
0.11
L
Chernobog
EricKILLER6_
Chernobog
4
5
1
0.9
W
Gilgamesh
TheLamoraBoy
Gilgamesh
3
0
4
5
W
Ares
ger3011
Ares
2
3
9
2.17
L
Persephone
inkcente
Persephone
2
2
3
1.75
L
Ao Kuang
slim_xynoo
Ao Kuang
4
4
0
1
W
Medusa
zKakaxez
Medusa
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,199
Damage
34,843
49,546
Taken
52,081
18,816
Mitigated
26,804
12,532
Healing
17,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,386
392
0
2,391
11,023
4,943
0
1,449
9,574
17,201
0
W
11,428
4,728
0
4,503
10,940
4,945
0
4,042
6,748
0
58,501
W
Persephone
Beraldii
Persephone
10,245
118
0
1,397
8,547
3,325
920
4,088
4,354
68,322
0
L
Baron Samedi
Børeal
Baron Samedi
3,700
306
358
1,480
10,075
3,896
246
3,117
6,958
25,993
0
L
Chernobog
EricKILLER6_
Chernobog
8,280
4,920
0
3,500
10,964
3,853
798
4,804
6,160
0
55,558
W
Gilgamesh
TheLamoraBoy
Gilgamesh
6,775
1,916
0
4,359
10,291
6,101
1,882
4,211
6,080
0
71,539
W
Ares
ger3011
Ares
2,657
134
0
2,596
13,084
9,417
138
4,960
7,948
19,811
0
L
Persephone
inkcente
Persephone
8,104
387
0
820
6,091
1,961
244
3,531
2,558
38,084
0
L
Ao Kuang
slim_xynoo
Ao Kuang
4,729
368
0
3,983
11,393
4,163
0
0
11,393
41,481
0
W
Medusa
zKakaxez
Medusa
3,738
1,698
330
4,804
9,219
3,016
582
1,148
8,031
0
37,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,132
Gold Earned
45,330
314
Minions Killed
450
0
Camps Cleared
0
1,311,926
Distance Traveled
1,443,684
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,356
424
17
1
0
263,792
3
W
Da Ji
9,701
647
90
6
0
340,049
0
W
Persephone
9,590
639
120
8
0
277,906
1
L
Baron Samedi
6,139
409
46
3
0
240,943
0
L
Chernobog
8,435
562
108
7
0
231,372
4
W
Gilgamesh
9,846
656
139
9
0
307,023
3
W
Ares
8,487
566
21
1
0
274,541
5
L
Persephone
8,096
540
64
4
0
288,963
3
L
Ao Kuang
8,106
540
79
5
0
286,856
1
W
Medusa
7,706
514
80
5
0
244,165
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role