Player Matchup

Cthulhu
Cthulhu
NamBearPig
Cthulhu
Level 50
God Stats
10W - 1L
1,811 SR
Queue Stats
58W - 27L
1,617 Elo+
Party 1
Zeus
Zeus
Ogre9
Zeus
Level 155
God Stats
4W - 3L
1,551 SR
Queue Stats
102W - 67L
1,642 Elo+
Party 1
Thor
Thor
WyldRiot
Thor
Level 108
God Stats
3W - 3L
1,660 SR
Queue Stats
18W - 14L
1,570 Elo+
Party 1
Team Averages
Level 104
1,674 SR
1,610 Elo+

VS

Team Averages
Level 70
1,449 SR
1,425 Elo+
Chronos
Chronos
Pacific Grim613
Chronos
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
242W - 207L
1,537 Elo+
Party 2
Baron Samedi
Baron Samedi
Tubs5366
Baron Samedi
Level 64
God Stats
106W - 78L
1,597 SR
Queue Stats
181W - 164L
1,541 Elo+
Party 2
Tiamat
Tiamat
lopkens
Tiamat
Level 5
God Stats
0W - 1L
1,248 SR
Queue Stats
2W - 4L
1,197 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
NamBearPig
Cthulhu
18
9 / 1 / 12
13,012
765
20,489
15,978
17,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Zeus
Ogre9
Zeus
15
5 / 2 / 9
11,946
703
13,037
11,830
5,427
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Thor
15
8 / 4 / 10
12,658
745
10,119
11,001
6,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 4
11,072
651
13,330
18,253
6,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
Tubs5366
Baron Samedi
13
1 / 8 / 4
10,041
591
6,453
20,593
8,241
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tiamat
lopkens
Tiamat
11
2 / 10 / 1
9,747
573
3,423
12,352
5,011
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
15
22
Kills
6
7
Deaths
22
31
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
NamBearPig
Cthulhu
9
1
12
15
W
Zeus
Ogre9
Zeus
5
2
9
4.75
L
3
4
4
1.25
L
Baron Samedi
Tubs5366
Baron Samedi
1
8
4
0.38
W
Thor
8
4
10
3.25
L
Tiamat
lopkens
Tiamat
2
10
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,645
Damage
23,206
38,809
Taken
51,198
29,197
Mitigated
19,289
9,225
Healing
17,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
NamBearPig
Cthulhu
20,489
1,320
530
1,657
15,978
17,513
744
7,623
8,355
57,358
0
W
Zeus
Ogre9
Zeus
13,037
1,550
0
5,714
11,830
5,427
746
8,363
3,467
78,045
0
L
13,330
2,334
273
8,734
18,253
6,037
257
11,810
6,263
54,539
0
L
Baron Samedi
Tubs5366
Baron Samedi
6,453
430
563
6,249
20,593
8,241
82
12,382
8,031
39,711
0
W
Thor
10,119
1,321
0
1,324
11,001
6,257
1,230
7,895
3,106
0
39,510
L
Tiamat
lopkens
Tiamat
3,423
558
0
1,312
12,352
5,011
0
9,442
2,760
16,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,616
Gold Earned
30,860
229
Minions Killed
173
0
Camps Cleared
0
953,936
Distance Traveled
814,138
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,012
765
75
4
0
344,865
2
W
Zeus
11,946
703
115
7
0
304,593
2
L
Chronos
11,072
651
93
5
0
309,415
4
L
Baron Samedi
10,041
591
56
3
0
270,578
4
W
Thor
12,658
745
39
2
0
304,478
3
L
Tiamat
9,747
573
24
1
0
234,145
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role