Player Matchup

Kukulkan
Kukulkan
AWill236781
Kukulkan
Level 25
God Stats
34W - 28L
1,625 SR
Queue Stats
144W - 168L
1,450 Elo+
Party 1
Apollo
Apollo
N1ghtmarePanda
Apollo
Level 29
God Stats
0W - 1L
1,133 SR
Queue Stats
2W - 9L
1,064 Elo+
Party 2
Da Ji
Da Ji
ScarletEyeKing
Da Ji
Level 157
God Stats
3W - 6L
1,535 SR
Queue Stats
248W - 245L
1,506 Elo+
Party 2
Ymir
Ymir
bravdlphns13
Ymir
Level 68
God Stats
16W - 26L
1,449 SR
Queue Stats
440W - 508L
1,423 Elo+
Party 1
Nox
Nox
tree247
Nox
Level 88
God Stats
23W - 31L
1,448 SR
Queue Stats
379W - 398L
1,475 Elo+
Party 1
Team Averages
Level 73
1,438 SR
1,384 Elo+

VS

Team Averages
Level 47
1,627 SR
1,520 Elo+
Odin
Odin
Oblivion415584
Odin
Level 61
God Stats
16W - 10L
1,603 SR
Queue Stats
834W - 657L
1,567 Elo+
Party 3
Neith
Neith
Silver_Bandi2
Neith
Level 38
God Stats
20W - 14L
1,562 SR
Queue Stats
240W - 271L
1,379 Elo+
Solo
Zeus
Zeus
SoldierlyTripod
Zeus
Level 29
God Stats
23W - 16L
1,615 SR
Queue Stats
434W - 317L
1,567 Elo+
Party 3
Mercury
Mercury
SpiritualBoot08
Mercury
Level 67
God Stats
42W - 17L
1,855 SR
Queue Stats
880W - 688L
1,586 Elo+
Party 3
Cthulhu
Cthulhu
pridexslayer
Cthulhu
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AWill236781
Kukulkan
15
5 / 5 / 1
10,130
1,013
11,861
11,868
4,316
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
0 / 6 / 5
8,865
887
4,750
12,531
4,507
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 5 / 3
9,300
930
7,342
12,067
4,909
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
0 / 4 / 2
8,345
835
3,949
17,334
14,414
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nox
16
0 / 7 / 6
9,607
961
6,025
11,345
4,010
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

149

VS

Team 2 Tickets

250

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 21
9,939
994
7,660
9,506
8,435
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
5 / 1 / 10
10,310
1,031
7,248
4,795
1,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
11 / 2 / 15
11,751
1,175
26,610
5,975
2,045
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
10 / 0 / 13
11,819
1,182
14,377
6,578
2,355
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
pridexslayer
Cthulhu
16
0 / 2 / 14
9,243
924
6,101
12,104
5,168
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
100
7
Kills
27
27
Deaths
7
17
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AWill236781
Kukulkan
5
5
1
1.1
L
0
6
5
0.42
W
1
2
21
5.75
L
2
5
3
0.7
W
5
1
10
10
W
11
2
15
9.25
W
10
0
13
16.5
L
0
4
2
0.25
W
Cthulhu
pridexslayer
Cthulhu
0
2
14
3.5
L
Nox
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,927
Damage
61,996
65,145
Taken
38,958
32,156
Mitigated
19,738
637
Healing
3,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AWill236781
Kukulkan
11,861
512
0
0
11,868
4,316
0
6,567
5,301
36,758
0
L
4,750
3,005
0
394
12,531
4,507
0
6,901
5,630
0
24,427
W
7,660
1,441
0
0
9,506
8,435
0
5,239
3,839
0
17,833
L
7,342
1,767
0
0
12,067
4,909
0
4,755
7,312
0
22,312
W
7,248
2,735
366
1,222
4,795
1,735
0
3,903
892
0
19,101
W
26,610
2,204
0
720
5,975
2,045
0
2,912
3,063
50,799
0
W
14,377
6,387
0
50
6,578
2,355
0
2,537
4,041
0
33,258
L
3,949
0
0
243
17,334
14,414
0
7,702
9,632
10,457
0
W
Cthulhu
pridexslayer
Cthulhu
6,101
292
584
609
12,104
5,168
0
7,244
4,860
23,780
0
L
Nox
6,025
811
0
0
11,345
4,010
0
6,786
4,559
27,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,247
Gold Earned
53,062
195
Minions Killed
199
4
Camps Cleared
10
893,616
Distance Traveled
989,320
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,130
1,013
44
4
2
175,191
1
L
Apollo
8,865
887
54
5
0
156,367
1
W
Odin
9,939
994
14
1
0
211,169
3
L
Da Ji
9,300
930
30
3
1
207,537
1
W
Neith
10,310
1,031
37
4
0
167,248
0
W
Zeus
11,751
1,175
64
6
3
181,296
1
W
Mercury
11,819
1,182
45
5
7
235,536
0
L
Ymir
8,345
835
12
1
0
197,120
0
W
Cthulhu
9,243
924
39
4
0
194,071
0
L
Nox
9,607
961
55
6
1
157,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role