Player Matchup

Baron Samedi
Baron Samedi
DevilsBourbon
Baron Samedi
Level 119
God Stats
1W - 3L
1,185 SR
Queue Stats
246W - 203L
1,740 Elo+
Party 2
Arachne
Arachne
LtFrootloops
Arachne
Level 43
God Stats
15W - 11L
1,534 SR
Queue Stats
346W - 292L
1,561 Elo+
Solo
Eset
Eset
MrMonkey1233
Eset
Level 76
God Stats
22W - 7L
1,753 SR
Queue Stats
249W - 191L
1,709 Elo+
Party 2
Danzaburou
Danzaburou
SmallB00ty123
Danzaburou
Level 44
God Stats
37W - 17L
1,724 SR
Queue Stats
208W - 146L
1,692 Elo+
Party 2
Guan Yu
Guan Yu
ghferp
Guan Yu
Level 88
God Stats
9W - 1L
1,900 SR
Queue Stats
353W - 284L
1,663 Elo+
Party 2
Team Averages
Level 74
1,619 SR
1,673 Elo+

VS

Team Averages
Level 65
1,494 SR
1,472 Elo+
Athena
Athena
DDoSdByDoor
Athena
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,642 Elo+
Party 1
Janus
Janus
GodOfWine9
Janus
Level 48
God Stats
1W - 2L
1,313 SR
Queue Stats
3W - 6L
1,369 Elo+
Party 1
Anhur
Anhur
ItzStallonee
Anhur
Level 149
God Stats
0W - 4L
1,629 SR
Queue Stats
27W - 30L
1,609 Elo+
Party 1
Baron Samedi
Baron Samedi
Nexus411
Baron Samedi
Level 44
God Stats
0W - 1L
1,303 SR
Queue Stats
3W - 6L
1,369 Elo+
Party 1
Hun Batz
Hun Batz
marconapps
Hun Batz
Level 67
God Stats
0W - 1L
1,723 SR
Queue Stats
3W - 6L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DevilsBourbon
Baron Samedi
17
10 / 3 / 10
11,630
612
16,793
12,175
5,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
LtFrootloops
Arachne
18
4 / 2 / 6
11,047
581
6,862
17,067
7,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
7 / 5 / 15
11,956
629
13,870
15,120
14,354
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Danzaburou
SmallB00ty123
Danzaburou
18
5 / 4 / 6
12,118
638
7,036
12,017
3,517
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
ghferp
Guan Yu
19
5 / 1 / 7
11,731
617
9,827
15,896
20,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
11
2 / 7 / 7
8,298
437
4,812
16,821
12,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
13
0 / 8 / 4
7,825
412
6,706
11,894
3,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
9 / 6 / 1
12,019
633
16,111
16,351
5,890
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Nexus411
Baron Samedi
13
0 / 4 / 0
7,769
409
5,979
10,851
8,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
marconapps
Hun Batz
15
3 / 6 / 2
9,135
481
8,394
14,084
4,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
28
31
Kills
14
15
Deaths
31
44
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Athena
2
7
7
0.79
W
Baron Samedi
DevilsBourbon
Baron Samedi
10
3
10
5
L
Janus
0
8
4
0.25
L
9
6
1
1.58
W
Arachne
LtFrootloops
Arachne
4
2
6
3.5
W
7
5
15
2.9
L
Baron Samedi
Nexus411
Baron Samedi
0
4
0
0
W
Danzaburou
SmallB00ty123
Danzaburou
5
4
6
2
W
Guan Yu
ghferp
Guan Yu
5
1
7
8.5
L
Hun Batz
marconapps
Hun Batz
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,388
Damage
42,002
72,275
Taken
70,001
51,353
Mitigated
35,280
32,278
Healing
10,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
4,812
1,396
0
744
16,821
12,361
0
8,757
7,780
15,983
0
W
Baron Samedi
DevilsBourbon
Baron Samedi
16,793
2,388
1,790
3,515
12,175
5,318
925
2,811
9,164
75,976
0
L
Janus
6,706
452
0
102
11,894
3,628
0
7,931
3,577
41,432
0
L
16,111
8,995
0
4,432
16,351
5,890
0
5,008
11,209
0
76,951
W
Arachne
LtFrootloops
Arachne
6,862
4,165
0
9,490
17,067
7,457
1,313
2,036
14,879
0
89,430
W
13,870
2,425
749
2,481
15,120
14,354
420
4,127
10,861
35,518
0
L
Baron Samedi
Nexus411
Baron Samedi
5,979
600
1,116
2,824
10,851
8,685
0
1,679
8,858
39,905
0
W
Danzaburou
SmallB00ty123
Danzaburou
7,036
2,714
0
3,331
12,017
3,517
2,721
1,725
10,292
0
69,777
W
Guan Yu
ghferp
Guan Yu
9,827
851
2,656
8,266
15,896
20,707
381
5,617
9,582
172
77,259
L
Hun Batz
marconapps
Hun Batz
8,394
1,356
0
1,089
14,084
4,716
0
6,706
7,200
0
64,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,482
Gold Earned
45,046
548
Minions Killed
427
0
Camps Cleared
0
1,835,331
Distance Traveled
1,671,903
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,298
437
17
1
0
374,720
4
W
Baron Samedi
11,630
612
136
7
0
333,973
2
L
Janus
7,825
412
80
4
0
327,430
0
L
Anhur
12,019
633
128
7
0
299,697
6
W
Arachne
11,047
581
133
7
0
407,606
7
W
Eset
11,956
629
40
2
0
345,322
5
L
Baron Samedi
7,769
409
82
4
0
299,563
2
W
Danzaburou
12,118
638
102
5
0
362,575
2
W
Guan Yu
11,731
617
137
7
0
385,855
0
L
Hun Batz
9,135
481
120
6
0
370,493
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role