Player Matchup

Ymir
Ymir
AZKxKurupt
Ymir
Level 57
God Stats
13W - 15L
1,505 SR
Queue Stats
102W - 108L
1,495 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Chorkinator
Cu Chulainn
Level 6
God Stats
1W - 1L
1,407 SR
Queue Stats
1W - 2L
1,282 Elo+
Party 2
Xbalanque
Xbalanque
DeboMacV2
Xbalanque
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 18L
1,513 Elo+
Party 2
Nemesis
Nemesis
FelipePio1241
Nemesis
Level 28
God Stats
15W - 8L
1,573 SR
Queue Stats
329W - 349L
1,526 Elo+
Solo
Baron Samedi
Baron Samedi
Jalahl
Baron Samedi
Level 45
God Stats
5W - 8L
1,432 SR
Queue Stats
16W - 25L
1,339 Elo+
Party 2
Team Averages
Level 30
1,483 SR
1,431 Elo+

VS

Team Averages
Level 16
1,400 SR
1,397 Elo+
Apollo
Apollo
Champagne__God
Apollo
Level 4
God Stats
7W - 7L
1,272 SR
Queue Stats
22W - 18L
1,302 Elo+
Party 1
Cthulhu
Cthulhu
SOS__Kerman
Cthulhu
Level 17
God Stats
23W - 19L
1,483 SR
Queue Stats
620W - 556L
1,414 Elo+
Party 1
Nox
Nox
VanDagylon
Nox
Level 26
God Stats
9W - 10L
1,579 SR
Queue Stats
39W - 40L
1,494 Elo+
Solo
Set
Set
WeirdAzsBird
Set
Level 6
God Stats
2W - 5L
1,440 SR
Queue Stats
16W - 7L
1,344 Elo+
Party 1
Gilgamesh
Gilgamesh
thrista
Gilgamesh
Level 26
God Stats
3W - 11L
1,227 SR
Queue Stats
89W - 109L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 14
11,099
584
6,532
16,511
16,202
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cu Chulainn
Chorkinator
Cu Chulainn
13
4 / 3 / 3
9,247
487
4,010
12,207
11,408
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
DeboMacV2
Xbalanque
18
18 / 0 / 9
12,195
642
23,641
15,848
6,989
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
16
4 / 1 / 9
10,300
542
6,052
14,173
5,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baron Samedi
Jalahl
Baron Samedi
15
3 / 0 / 13
9,581
504
8,704
6,081
3,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 1
6,763
356
717
11,702
2,914
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cthulhu
SOS__Kerman
Cthulhu
9
1 / 10 / 0
6,390
336
6,090
21,655
8,062
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

12
1 / 8 / 0
7,411
390
8,198
11,293
3,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 7 / 0
7,532
396
8,944
13,749
6,368
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
thrista
Gilgamesh
3
0 / 2 / 1
5,354
282
911
1,578
331
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
7
34
Kills
5
5
Deaths
35
48
Assists
2
Player
Kills
Deaths
Assists
KDA
W
5
1
14
12
L
0
8
1
0.06
W
Cu Chulainn
Chorkinator
Cu Chulainn
4
3
3
1.83
W
Xbalanque
DeboMacV2
Xbalanque
18
0
9
22.5
W
Nemesis
4
1
9
8.5
W
Baron Samedi
Jalahl
Baron Samedi
3
0
13
9.5
L
Cthulhu
SOS__Kerman
Cthulhu
1
10
0
0.1
L
1
8
0
0.13
L
3
7
0
0.43
L
Gilgamesh
thrista
Gilgamesh
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,939
Damage
24,860
64,820
Taken
59,977
43,540
Mitigated
21,240
27,591
Healing
7,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,532
821
0
1,626
16,511
16,202
530
6,317
10,194
34,229
0
L
717
717
0
1,620
11,702
2,914
468
2,610
8,930
0
20,083
W
Cu Chulainn
Chorkinator
Cu Chulainn
4,010
1,042
0
2,294
12,207
11,408
1,489
1,520
10,687
0
28,853
W
Xbalanque
DeboMacV2
Xbalanque
23,641
18,195
0
11,379
15,848
6,989
7,662
2,951
12,897
0
92,998
W
Nemesis
6,052
2,000
0
8,559
14,173
5,913
51
1,674
12,499
0
69,752
W
Baron Samedi
Jalahl
Baron Samedi
8,704
358
1,133
2,600
6,081
3,028
2,080
1,826
4,255
48,129
0
L
Cthulhu
SOS__Kerman
Cthulhu
6,090
938
0
2,631
21,655
8,062
0
5,580
15,839
22,815
0
L
8,198
281
0
678
11,293
3,565
0
3,645
7,422
39,786
0
L
8,944
4,912
0
2,146
13,749
6,368
308
2,466
11,239
0
36,839
L
Gilgamesh
thrista
Gilgamesh
911
418
0
15
1,578
331
0
267
1,311
0
4,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,422
Gold Earned
33,450
457
Minions Killed
215
0
Camps Cleared
0
1,784,495
Distance Traveled
1,282,925
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,099
584
58
3
0
370,445
5
L
Apollo
6,763
356
45
2
0
289,686
1
W
Cu Chulainn
9,247
487
54
3
0
321,258
0
W
Xbalanque
12,195
642
138
7
0
344,906
1
W
Nemesis
10,300
542
128
7
0
401,144
0
W
Baron Samedi
9,581
504
79
4
0
346,742
0
L
Cthulhu
6,390
336
34
2
0
302,855
0
L
Nox
7,411
390
66
3
0
320,410
0
L
Set
7,532
396
61
3
0
322,972
0
L
Gilgamesh
5,354
282
9
0
0
47,002
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role