Player Matchup

Sun Wukong
Sun Wukong
AngelHulkEnd
Sun Wukong
Level 29
God Stats
5W - 6L
1,602 SR
Queue Stats
70W - 88L
1,333 Elo+
Party 1
Set
Set
BrockoliRob
Set
Level 18
God Stats
1W - 1L
1,303 SR
Queue Stats
29W - 40L
1,322 Elo+
Solo
Danzaburou
Danzaburou
Duskshadow46
Danzaburou
Level 28
God Stats
10W - 5L
1,503 SR
Queue Stats
65W - 90L
1,327 Elo+
Party 1
Sobek
Sobek
goominy
Sobek
Level 6
God Stats
1W - 1L
1,251 SR
Queue Stats
27W - 27L
1,240 Elo+
Solo
Ah Puch
Ah Puch
mediconmon
Ah Puch
Level 26
God Stats
5W - 5L
1,464 SR
Queue Stats
239W - 227L
1,395 Elo+
Solo
Team Averages
Level 21
1,425 SR
1,323 Elo+

VS

Team Averages
Level 24
1,564 SR
1,357 Elo+
Neith
Neith
Diller_Whale
Neith
Level 29
God Stats
16W - 15L
1,783 SR
Queue Stats
213W - 294L
1,332 Elo+
Solo
Yemoja
Yemoja
Humble_Beast14
Yemoja
Level 23
God Stats
3W - 5L
1,468 SR
Queue Stats
39W - 48L
1,309 Elo+
Solo
Pele
Pele
Simp has iq
Pele
Level 19
God Stats
2W - 4L
1,330 SR
Queue Stats
9W - 11L
1,400 Elo+
Party 2
Janus
Janus
m0nkey m1ke2
Janus
Level 24
God Stats
1W - 1L
1,711 SR
Queue Stats
9W - 10L
1,450 Elo+
Party 2
Gilgamesh
Gilgamesh
xXxDrGooNxXx
Gilgamesh
Level 25
God Stats
13W - 12L
1,529 SR
Queue Stats
47W - 63L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AngelHulkEnd
Sun Wukong
15
7 / 5 / 5
9,317
548
9,477
11,733
9,358
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
2 / 2 / 3
7,460
439
2,069
10,195
3,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
Duskshadow46
Danzaburou
16
10 / 1 / 5
9,833
578
11,254
11,243
3,755
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sobek
goominy
Sobek
13
1 / 1 / 0
7,499
441
1,005
5,561
2,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Puch
mediconmon
Ah Puch
15
10 / 1 / 7
9,405
553
16,388
5,268
1,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 2
7,801
459
3,579
10,458
3,557
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
1 / 4 / 3
6,732
396
1,911
5,918
2,694
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
2 / 9 / 3
7,495
441
6,935
13,997
4,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 9 / 2
6,055
356
3,214
9,899
2,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
xXxDrGooNxXx
Gilgamesh
14
4 / 4 / 1
8,379
493
7,106
11,889
7,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
20
30
Kills
9
10
Deaths
30
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AngelHulkEnd
Sun Wukong
7
5
5
1.9
W
2
2
3
1.75
L
2
4
2
0.75
W
Danzaburou
Duskshadow46
Danzaburou
10
1
5
12.5
L
1
4
3
0.63
L
2
9
3
0.39
W
Sobek
goominy
Sobek
1
1
0
1
L
0
9
2
0.11
W
Ah Puch
mediconmon
Ah Puch
10
1
7
13.5
L
Gilgamesh
xXxDrGooNxXx
Gilgamesh
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,193
Damage
22,745
44,000
Taken
52,161
21,144
Mitigated
21,488
10,670
Healing
4,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AngelHulkEnd
Sun Wukong
9,477
3,779
0
557
11,733
9,358
275
812
10,781
0
48,731
W
2,069
1,007
0
3,497
10,195
3,413
40
966
9,179
0
32,502
L
3,579
1,920
0
1,569
10,458
3,557
911
3,651
6,807
0
45,610
W
Danzaburou
Duskshadow46
Danzaburou
11,254
3,880
0
2,591
11,243
3,755
1,370
561
10,680
0
65,112
L
1,911
520
490
590
5,918
2,694
790
2,584
3,334
13,231
0
L
6,935
1,551
0
472
13,997
4,844
468
4,974
9,023
0
30,355
W
Sobek
goominy
Sobek
1,005
85
0
1,936
5,561
2,932
0
693
4,868
27,922
0
L
3,214
176
0
980
9,899
2,991
346
5,339
4,560
17,836
0
W
Ah Puch
mediconmon
Ah Puch
16,388
638
621
1,468
5,268
1,686
591
1,667
3,367
52,234
0
L
Gilgamesh
xXxDrGooNxXx
Gilgamesh
7,106
2,598
0
354
11,889
7,402
1,176
845
11,044
0
38,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,514
Gold Earned
36,462
379
Minions Killed
255
0
Camps Cleared
0
1,624,272
Distance Traveled
1,301,905
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,317
548
79
5
0
315,491
3
W
Set
7,460
439
60
4
0
333,988
0
L
Neith
7,801
459
84
5
0
288,703
0
W
Danzaburou
9,833
578
110
6
0
327,871
0
L
Yemoja
6,732
396
30
2
0
181,807
0
L
Pele
7,495
441
48
3
0
247,918
0
W
Sobek
7,499
441
45
3
0
330,990
4
L
Janus
6,055
356
26
2
0
256,698
1
W
Ah Puch
9,405
553
85
5
0
315,932
2
L
Gilgamesh
8,379
493
67
4
0
326,779
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role