Player Matchup

Sun Wukong
Sun Wukong
PolarElegence
Sun Wukong
Level 56
God Stats
1W - 0L
1,287 SR
Queue Stats
16W - 16L
1,369 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
RaaidM1981
Ah Muzen Cab
Level 148
God Stats
22W - 29L
1,469 SR
Queue Stats
1,330W - 1,901L
1,378 Elo+
Solo
Scylla
Scylla
haTeD PurPle
Scylla
Level 135
God Stats
2W - 1L
1,408 SR
Queue Stats
71W - 84L
1,405 Elo+
Party 1
Team Averages
Level 113
1,388 SR
1,384 Elo+

VS

Team Averages
Level 57
1,509 SR
1,386 Elo+
Sobek
Sobek
BrentRandolph
Sobek
Level 98
God Stats
8W - 11L
1,526 SR
Queue Stats
280W - 271L
1,509 Elo+
Solo
He Bo
He Bo
DuBaconator2
He Bo
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 51L
1,405 Elo+
Party 2
Neith
Neith
Fg KARMAA
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,244 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
PolarElegence
Sun Wukong
12
4 / 5 / 11
9,062
755
8,960
11,584
5,947
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ah Muzen Cab
RaaidM1981
Ah Muzen Cab
14
6 / 1 / 10
9,617
801
7,788
5,601
2,343
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Scylla
12
7 / 3 / 8
9,713
809
11,094
5,463
1,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 7
8,596
716
5,053
13,974
13,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
6 / 8 / 2
9,078
757
5,793
10,990
3,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
Fg KARMAA
Neith
11
1 / 5 / 7
8,182
682
4,093
9,379
3,191
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
24
17
Kills
8
9
Deaths
17
29
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
4
7
1.13
L
6
8
2
0.88
L
Neith
Fg KARMAA
Neith
1
5
7
0.9
W
Sun Wukong
PolarElegence
Sun Wukong
4
5
11
1.9
W
Ah Muzen Cab
RaaidM1981
Ah Muzen Cab
6
1
10
11
W
Scylla
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,842
Damage
14,939
22,648
Taken
34,343
10,285
Mitigated
19,570
3,582
Healing
7,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,053
344
0
3,969
13,974
13,075
0
4,196
9,778
18,506
0
L
5,793
207
0
1,572
10,990
3,304
0
3,201
7,789
25,331
0
L
Neith
Fg KARMAA
Neith
4,093
1,811
354
1,356
9,379
3,191
0
3,735
5,644
0
21,214
W
Sun Wukong
PolarElegence
Sun Wukong
8,960
1,599
0
1,075
11,584
5,947
116
5,443
6,141
0
21,833
W
Ah Muzen Cab
RaaidM1981
Ah Muzen Cab
7,788
2,653
0
1,538
5,601
2,343
741
1,789
3,812
0
32,248
W
Scylla
11,094
1,178
0
969
5,463
1,995
1,304
3,630
1,833
29,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,392
Gold Earned
25,856
124
Minions Killed
107
0
Camps Cleared
0
654,360
Distance Traveled
608,557
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,596
716
28
2
0
215,972
1
L
He Bo
9,078
757
30
3
0
195,154
0
L
Neith
8,182
682
49
4
0
197,431
0
W
Sun Wukong
9,062
755
23
2
0
216,210
0
W
Ah Muzen Cab
9,617
801
58
5
0
228,368
0
W
Scylla
9,713
809
43
4
0
209,782
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role