Player Matchup

Erlang Shen
Erlang Shen
F w G Flow
Erlang Shen
Level 83
God Stats
1W - 3L
1,483 SR
Queue Stats
120W - 87L
1,475 Elo+
Party 1
Jormungandr
Jormungandr
F w G JARJAR
Jormungandr
Level 39
God Stats
19W - 22L
1,129 SR
Queue Stats
268W - 325L
1,394 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
F w G R3i
Ah Muzen Cab
Level 20
God Stats
10W - 4L
1,524 SR
Queue Stats
12W - 13L
1,332 Elo+
Party 1
Team Averages
Level 47
1,379 SR
1,400 Elo+

VS

Team Averages
Level 42
1,466 SR
1,195 Elo+
Ymir
Ymir
Eu sou N
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,121 Elo+
Solo
Nemesis
Nemesis
Jake_Rada04
Nemesis
Level 13
God Stats
6W - 18L
1,451 SR
Queue Stats
51W - 110L
1,168 Elo+
Solo
Ra
Ra
xTITANxPimponx
Ra
Level 107
God Stats
16W - 21L
1,446 SR
Queue Stats
49W - 55L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
F w G Flow
Erlang Shen
12
5 / 2 / 8
8,374
837
7,565
9,609
4,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
F w G JARJAR
Jormungandr
11
6 / 2 / 7
8,796
880
6,129
8,259
6,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Muzen Cab
F w G R3i
Ah Muzen Cab
11
4 / 1 / 8
8,138
814
6,057
4,138
1,307
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
2 / 8 / 1
7,312
731
4,075
12,450
9,883
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
Jake_Rada04
Nemesis
10
2 / 5 / 1
7,390
739
2,178
9,103
3,033
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
0 / 2 / 2
6,213
621
1,790
2,533
762
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
15
Kills
4
5
Deaths
15
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ymir
2
8
1
0.31
W
Erlang Shen
F w G Flow
Erlang Shen
5
2
8
4.5
W
Jormungandr
F w G JARJAR
Jormungandr
6
2
7
4.75
W
Ah Muzen Cab
F w G R3i
Ah Muzen Cab
4
1
8
8
L
Nemesis
Jake_Rada04
Nemesis
2
5
1
0.5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,751
Damage
8,043
22,006
Taken
24,086
12,890
Mitigated
13,678
5,497
Healing
1,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
4,075
835
0
87
12,450
9,883
0
3,575
8,875
12,323
0
W
Erlang Shen
F w G Flow
Erlang Shen
7,565
5,021
0
2,354
9,609
4,761
1,831
2,232
7,377
0
32,341
W
Jormungandr
F w G JARJAR
Jormungandr
6,129
1,324
784
1,359
8,259
6,822
387
2,485
5,774
22,504
0
W
Ah Muzen Cab
F w G R3i
Ah Muzen Cab
6,057
3,908
0
1,000
4,138
1,307
882
1,186
2,952
0
25,692
L
Nemesis
Jake_Rada04
Nemesis
2,178
618
0
251
9,103
3,033
0
1,601
7,502
0
9,987
L
1,790
113
197
537
2,533
762
0
969
1,564
14,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,308
Gold Earned
20,915
114
Minions Killed
66
0
Camps Cleared
0
472,340
Distance Traveled
443,563
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,312
731
22
2
0
117,011
0
W
Erlang Shen
8,374
837
51
5
0
164,094
0
W
Jormungandr
8,796
880
31
3
0
148,461
0
W
Ah Muzen Cab
8,138
814
32
3
0
159,785
0
L
Nemesis
7,390
739
12
1
0
225,872
0
L
Ra
6,213
621
32
3
0
100,680
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role