Player Matchup

Geb
Geb
Diamond III
BigNutn
Geb
Diamond III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Platinum I
DrivingIsland97
Sun Wukong
Platinum I
Level 119
God Stats
18W - 13L
1,726 SR
Queue Stats
923W - 894L
1,930 MMR
Solo
Hachiman
Hachiman
Grandmaster
Osuvux
Hachiman
Grandmaster
Level 119
God Stats
1W - 1L
1,763 SR
Queue Stats
165W - 139L
2,521 MMR
Solo
Bakasura
Bakasura
Diamond I
Xilenced
Bakasura
Diamond I
Level 160
God Stats
78W - 61L
1,762 SR
Queue Stats
406W - 385L
2,404 MMR
Solo
Tiamat
Tiamat
Diamond I
blu01
Tiamat
Diamond I
Level 160
God Stats
3W - 4L
1,704 SR
Queue Stats
165W - 184L
2,536 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 141
1,691 SR
2,178 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 126
1,709 SR
2,337 MMR
Tyr
Tyr
Platinum I
Banshee911
Tyr
Platinum I
Level 141
God Stats
14W - 8L
1,694 SR
Queue Stats
202W - 192L
1,953 MMR
Solo
Sobek
Sobek
Platinum IV
ChávezTheGod
Sobek
Platinum IV
Level 127
God Stats
22W - 23L
1,612 SR
Queue Stats
1,052W - 1,071L
1,855 MMR
Solo
Nu Wa
Nu Wa
Diamond IV
Orchidia
Nu Wa
Diamond IV
Level 143
God Stats
52W - 50L
1,603 SR
Queue Stats
591W - 611L
2,201 MMR
Solo
Anhur
Anhur
Grandmaster
PandaCatsSοn
Anhur
Grandmaster
Level 61
God Stats
23W - 8L
1,860 SR
Queue Stats
93W - 26L
3,486 MMR
Solo
Ne Zha
Ne Zha
Diamond IV
gmrxiii
Ne Zha
Diamond IV
Level 160
God Stats
29W - 17L
1,776 SR
Queue Stats
433W - 418L
2,189 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
11
0 / 3 / 2
6,552
437
2,736
13,037
5,687
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Sun Wukong
DrivingIsland97
Sun Wukong
13
0 / 2 / 0
7,523
502
5,732
11,850
5,361
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hachiman
Osuvux
Hachiman
13
0 / 4 / 0
7,794
520
5,627
9,014
1,941
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
Xilenced
Bakasura
13
1 / 4 / 1
7,521
501
4,814
11,204
3,783
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tiamat
blu01
Tiamat
14
1 / 2 / 1
7,612
507
4,241
7,210
3,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
SetAthenaTsukuyomiGuan YuGilgamesh

VS

Bans
ScyllaHeimdallrCu ChulainnFenrirKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 2
9,601
640
6,648
9,056
6,044
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 2 / 5
8,206
547
3,296
12,157
5,985
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
Orchidia
Nu Wa
15
1 / 0 / 6
9,004
600
5,225
2,324
756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
7 / 0 / 6
10,477
698
13,796
10,572
3,578
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
gmrxiii
Ne Zha
15
3 / 0 / 4
8,743
583
7,361
8,966
3,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
2
Kills
15
15
Deaths
2
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
2
0
2
3
L
Geb
0
3
2
0.33
W
2
2
5
2.25
L
Sun Wukong
DrivingIsland97
Sun Wukong
0
2
0
0
W
Nu Wa
Orchidia
Nu Wa
1
0
6
4
L
Hachiman
Osuvux
Hachiman
0
4
0
0
W
7
0
6
10
L
Bakasura
Xilenced
Bakasura
1
4
1
0.38
L
Tiamat
blu01
Tiamat
1
2
1
0.75
W
Ne Zha
gmrxiii
Ne Zha
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,150
Damage
36,326
52,315
Taken
43,075
20,128
Mitigated
19,504
16,271
Healing
18,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,648
1,177
0
5,496
9,056
6,044
0
32
8,464
0
70,636
L
Geb
2,736
425
0
2,607
13,037
5,687
0
3,031
9,884
18,605
0
W
3,296
583
0
3,153
12,157
5,985
0
3,062
8,889
18,024
0
L
Sun Wukong
DrivingIsland97
Sun Wukong
5,732
1,024
0
4,562
11,850
5,361
0
777
11,005
0
57,283
W
Nu Wa
Orchidia
Nu Wa
5,225
1,193
0
892
2,324
756
494
1,110
1,124
64,402
0
L
Hachiman
Osuvux
Hachiman
5,627
2,682
0
2,941
9,014
1,941
0
680
8,294
0
57,952
W
13,796
8,446
0
6,611
10,572
3,578
987
1,747
8,398
0
82,002
L
Bakasura
Xilenced
Bakasura
4,814
3,197
0
3,577
11,204
3,783
0
1,560
9,510
0
45,687
L
Tiamat
blu01
Tiamat
4,241
340
0
2,584
7,210
3,356
0
1,962
5,101
59,731
0
W
Ne Zha
gmrxiii
Ne Zha
7,361
2,113
0
2,477
8,966
3,141
0
700
8,113
0
62,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,002
Gold Earned
46,031
512
Minions Killed
611
0
Camps Cleared
0
1,465,681
Distance Traveled
1,542,539
14
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,601
640
161
11
0
313,455
5
L
Geb
6,552
437
13
1
0
309,362
5
W
Sobek
8,206
547
21
1
0
283,220
7
L
Sun Wukong
7,523
502
110
7
0
296,282
1
W
Nu Wa
9,004
600
155
10
0
303,722
2
L
Hachiman
7,794
520
123
8
0
245,043
3
W
Anhur
10,477
698
160
11
0
294,321
3
L
Bakasura
7,521
501
121
8
0
332,416
1
L
Tiamat
7,612
507
145
10
0
282,578
4
W
Ne Zha
8,743
583
114
8
0
347,821
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role