Player Matchup

Ra
Ra
JEROMEJAMES
Ra
Level 128
God Stats
29W - 27L
1,445 SR
Queue Stats
548W - 535L
1,477 Elo+
Solo
Khepri
Khepri
Jamaclub5
Khepri
Level 68
God Stats
1W - 4L
1,311 SR
Queue Stats
102W - 83L
1,575 Elo+
Solo
Baron Samedi
Baron Samedi
Lemillion_43
Baron Samedi
Level 68
God Stats
6W - 9L
1,518 SR
Queue Stats
160W - 164L
1,482 Elo+
Party 2
Danzaburou
Danzaburou
ManekiMeowth
Danzaburou
Level 84
God Stats
9W - 10L
1,554 SR
Queue Stats
200W - 168L
1,521 Elo+
Party 2
Thanatos
Thanatos
true_bubblezz
Thanatos
Level 100
God Stats
7W - 7L
1,372 SR
Queue Stats
221W - 231L
1,440 Elo+
Solo
Team Averages
Level 90
1,440 SR
1,499 Elo+

VS

Team Averages
Level 99
1,566 SR
1,481 Elo+
Gilgamesh
Gilgamesh
Junior_jean
Gilgamesh
Level 123
God Stats
25W - 18L
1,468 SR
Queue Stats
448W - 515L
1,313 Elo+
Solo
Hades
Hades
KyloStabsFirst1
Hades
Level 121
God Stats
10W - 3L
1,827 SR
Queue Stats
519W - 510L
1,530 Elo+
Solo
Ares
Ares
lahkee98
Ares
Level 81
God Stats
19W - 13L
1,529 SR
Queue Stats
128W - 98L
1,537 Elo+
Party 1
Freya
Freya
ll_Lysander_ll
Freya
Level 106
God Stats
16W - 20L
1,472 SR
Queue Stats
55W - 51L
1,517 Elo+
Solo
Kali
Kali
penguinsR2kool
Kali
Level 64
God Stats
3W - 3L
1,534 SR
Queue Stats
114W - 109L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 6 / 7
11,266
536
13,565
16,795
10,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Khepri
Jamaclub5
Khepri
15
3 / 2 / 7
10,504
500
7,219
16,420
20,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
Lemillion_43
Baron Samedi
11
2 / 8 / 2
8,492
404
10,499
11,592
4,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
ManekiMeowth
Danzaburou
13
2 / 4 / 3
9,297
443
6,421
9,726
3,784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
true_bubblezz
Thanatos
19
12 / 5 / 4
12,241
583
19,324
19,119
10,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Junior_jean
Gilgamesh
17
3 / 9 / 8
10,923
520
9,660
21,398
7,937
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

18
11 / 5 / 9
12,629
601
19,250
21,618
11,732
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
17
4 / 2 / 9
11,143
531
7,501
12,763
9,957
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

19
2 / 2 / 8
11,712
558
8,684
15,647
6,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

19
5 / 6 / 10
12,195
581
10,189
19,699
8,993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
69
24
Kills
25
25
Deaths
24
23
Assists
44
Player
Kills
Deaths
Assists
KDA
L
5
6
7
1.42
L
Khepri
Jamaclub5
Khepri
3
2
7
3.25
W
Gilgamesh
Junior_jean
Gilgamesh
3
9
8
0.78
W
11
5
9
3.1
L
Baron Samedi
Lemillion_43
Baron Samedi
2
8
2
0.38
L
Danzaburou
ManekiMeowth
Danzaburou
2
4
3
0.88
W
Ares
4
2
9
4.25
W
2
2
8
3
W
5
6
10
1.67
L
Thanatos
true_bubblezz
Thanatos
12
5
4
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,028
Damage
55,284
73,652
Taken
91,125
49,332
Mitigated
45,201
30,260
Healing
27,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,565
1,619
1,120
6,803
16,795
10,433
1,272
4,145
12,650
70,967
0
L
Khepri
Jamaclub5
Khepri
7,219
1,266
0
3,002
16,420
20,245
184
8,778
7,642
32,336
0
W
Gilgamesh
Junior_jean
Gilgamesh
9,660
1,986
0
4,154
21,398
7,937
1,258
6,596
14,148
0
60,833
W
19,250
957
1,334
6,254
21,618
11,732
1,101
11,675
9,393
57,681
0
L
Baron Samedi
Lemillion_43
Baron Samedi
10,499
1,739
852
1,911
11,592
4,468
49
7,217
4,375
39,243
0
L
Danzaburou
ManekiMeowth
Danzaburou
6,421
1,859
0
2,252
9,726
3,784
278
6,144
3,582
0
49,788
W
Ares
7,501
410
0
1,622
12,763
9,957
894
3,681
8,953
37,302
0
W
8,684
2,681
0
8,477
15,647
6,582
2,664
1,214
14,403
86,513
6,943
W
10,189
6,134
0
5,163
19,699
8,993
1,129
6,496
12,945
0
79,805
L
Thanatos
true_bubblezz
Thanatos
19,324
5,703
0
14,320
19,119
10,402
83
8,590
10,529
0
84,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,800
Gold Earned
58,602
471
Minions Killed
552
0
Camps Cleared
0
1,675,303
Distance Traveled
1,866,869
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,266
536
136
6
0
336,013
0
L
Khepri
10,504
500
48
2
0
423,409
5
W
Gilgamesh
10,923
520
100
5
0
335,642
1
W
Hades
12,629
601
109
5
0
354,324
5
L
Baron Samedi
8,492
404
74
4
0
222,406
1
L
Danzaburou
9,297
443
85
4
0
262,009
6
W
Ares
11,143
531
52
2
0
386,220
2
W
Freya
11,712
558
161
8
0
376,938
3
W
Kali
12,195
581
130
6
0
413,745
2
L
Thanatos
12,241
583
128
6
0
431,466
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role