Player Matchup

Olorun
Olorun
 
Olorun
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Dziki_Troll
Ah Muzen Cab
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 34L
1,573 Elo+
Solo
Ymir
Ymir
SERJ TANKlAN
Ymir
Level 31
God Stats
3W - 3L
1,333 SR
Queue Stats
66W - 97L
1,283 Elo+
Solo
Chaac
Chaac
Sth_Eliot
Chaac
Level 18
God Stats
20W - 12L
1,695 SR
Queue Stats
31W - 38L
1,409 Elo+
Solo
Tiamat
Tiamat
divya21-kajal
Tiamat
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
75W - 104L
1,333 Elo+
Solo
Team Averages
Level 19
1,506 SR
1,420 Elo+

VS

Team Averages
Level 16
1,432 SR
1,427 Elo+
Zhong Kui
Zhong Kui
PEDRELIUS1698
Zhong Kui
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 8L
1,485 Elo+
Party 1
Neith
Neith
PEDRO_F4
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,656 Elo+
Party 1
Khepri
Khepri
rafftig
Khepri
Level 27
God Stats
16W - 30L
1,154 SR
Queue Stats
48W - 128L
1,058 Elo+
Solo
Mercury
Mercury
tayfa_278
Mercury
Level 18
God Stats
5W - 4L
1,504 SR
Queue Stats
9W - 9L
1,504 Elo+
Party 1
Hercules
Hercules
toni_2121
Hercules
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
13
4 / 12 / 11
9,800
426
6,745
17,747
7,225
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
Dziki_Troll
Ah Muzen Cab
19
13 / 2 / 9
13,084
569
29,025
18,050
7,993
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
3 / 5 / 8
10,175
442
5,511
14,136
9,808
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chaac
Sth_Eliot
Chaac
20
10 / 1 / 9
12,813
557
16,859
16,230
12,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 4 / 12
9,568
416
7,133
15,948
6,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
PEDRELIUS1698
Zhong Kui
12
2 / 8 / 7
8,548
372
12,728
15,782
9,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
PEDRO_F4
Neith
14
1 / 9 / 6
9,349
406
10,685
16,535
5,381
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
rafftig
Khepri
16
1 / 3 / 8
10,162
442
3,512
11,062
6,892
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mercury
tayfa_278
Mercury
15
12 / 10 / 4
10,388
452
16,423
17,090
5,666
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
toni_2121
Hercules
16
6 / 3 / 5
10,199
443
7,834
19,889
21,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
52
31
Kills
22
24
Deaths
33
49
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
4
12
11
0.79
W
Ah Muzen Cab
Dziki_Troll
Ah Muzen Cab
13
2
9
8.75
L
Zhong Kui
PEDRELIUS1698
Zhong Kui
2
8
7
0.69
L
Neith
PEDRO_F4
Neith
1
9
6
0.44
W
3
5
8
1.4
W
Chaac
Sth_Eliot
Chaac
10
1
9
14.5
W
1
4
12
1.75
L
Khepri
rafftig
Khepri
1
3
8
1.67
L
Mercury
tayfa_278
Mercury
12
10
4
1.4
L
Hercules
toni_2121
Hercules
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,273
Damage
51,182
82,111
Taken
80,358
44,078
Mitigated
49,114
27,198
Healing
11,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
6,745
3,048
518
3,418
17,747
7,225
442
3,945
13,652
21,870
0
W
Ah Muzen Cab
Dziki_Troll
Ah Muzen Cab
29,025
15,341
0
12,174
18,050
7,993
7,476
4,444
13,561
0
107,875
L
Zhong Kui
PEDRELIUS1698
Zhong Kui
12,728
2,820
0
672
15,782
9,385
922
3,914
11,694
31,361
1,524
L
Neith
PEDRO_F4
Neith
10,685
3,143
0
887
16,535
5,381
1,544
5,050
10,955
0
43,885
W
5,511
355
0
542
14,136
9,808
920
3,178
10,823
30,215
0
W
Chaac
Sth_Eliot
Chaac
16,859
2,844
0
8,178
16,230
12,260
433
3,122
12,885
10,280
76,163
W
7,133
840
0
2,368
15,948
6,792
156
1,108
14,810
38,719
0
L
Khepri
rafftig
Khepri
3,512
79
0
492
11,062
6,892
0
1,476
9,572
38,461
0
L
Mercury
tayfa_278
Mercury
16,423
8,636
1,253
1,380
17,090
5,666
1,488
3,248
13,710
0
42,958
L
Hercules
toni_2121
Hercules
7,834
2,547
0
6,666
19,889
21,790
874
6,646
13,089
0
34,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,440
Gold Earned
48,646
455
Minions Killed
284
0
Camps Cleared
0
1,978,362
Distance Traveled
2,013,271
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,800
426
45
2
0
338,320
3
W
Ah Muzen Cab
13,084
569
156
7
0
384,294
1
L
Zhong Kui
8,548
372
56
2
0
405,009
2
L
Neith
9,349
406
77
3
0
339,652
2
W
Ymir
10,175
442
54
2
0
384,798
1
W
Chaac
12,813
557
139
6
0
490,386
3
W
Tiamat
9,568
416
61
3
0
380,564
0
L
Khepri
10,162
442
54
2
0
409,656
2
L
Mercury
10,388
452
49
2
0
400,995
0
L
Hercules
10,199
443
48
2
0
457,959
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role