Player Matchup

Hercules
Hercules
Yujiro_hanma_017
Hercules
Level 18
God Stats
6W - 7L
1,830 SR
Queue Stats
170W - 154L
1,421 Elo+
Solo
Hou Yi
Hou Yi
gosthfangs
Hou Yi
Level 27
God Stats
1W - 1L
1,691 SR
Queue Stats
81W - 84L
1,367 Elo+
Solo
Bastet
Bastet
hitman083
Bastet
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,234 Elo+
Solo
Hades
Hades
specificocean26
Hades
Level 28
God Stats
64W - 49L
1,546 SR
Queue Stats
241W - 235L
1,481 Elo+
Solo
Olorun
Olorun
storkclak
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,237 Elo+
Solo
Team Averages
Level 17
1,613 SR
1,348 Elo+

VS

Team Averages
Level 22
1,574 SR
1,380 Elo+
Gilgamesh
Gilgamesh
Herpa derp60
Gilgamesh
Level 27
God Stats
11W - 7L
1,749 SR
Queue Stats
77W - 88L
1,350 Elo+
Solo
Medusa
Medusa
Leoink2377
Medusa
Level 4
God Stats
4W - 1L
1,500 SR
Queue Stats
8W - 5L
1,355 Elo+
Solo
Fenrir
Fenrir
Venox_Max_
Fenrir
Level 28
God Stats
5W - 5L
1,531 SR
Queue Stats
67W - 65L
1,425 Elo+
Party 1
Scylla
Scylla
ZackFairFVII882
Scylla
Level 24
God Stats
9W - 7L
1,599 SR
Queue Stats
31W - 36L
1,312 Elo+
Solo
Neith
Neith
liam_supr3me232
Neith
Level 27
God Stats
26W - 27L
1,489 SR
Queue Stats
53W - 48L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 2 / 6
15,532
485
24,516
48,225
54,291
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hou Yi
gosthfangs
Hou Yi
20
7 / 4 / 6
17,136
536
19,118
29,663
11,599
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bastet
hitman083
Bastet
20
8 / 10 / 6
15,893
497
15,793
27,209
10,768
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
3 / 3 / 0
11,904
372
7,856
12,231
6,643
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
storkclak
Olorun
18
0 / 14 / 1
11,776
368
5,789
22,016
10,490
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Herpa derp60
Gilgamesh
20
4 / 6 / 3
15,449
483
22,972
31,773
31,781
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
Leoink2377
Medusa
15
4 / 3 / 2
12,562
393
10,046
11,445
4,206
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
Venox_Max_
Fenrir
20
13 / 4 / 4
15,603
488
23,555
30,455
20,191
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
5 / 5 / 9
18,247
570
21,603
19,078
8,806
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
6 / 4 / 5
15,815
494
15,448
20,261
8,245
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
55
22
Kills
32
33
Deaths
22
19
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Herpa derp60
Gilgamesh
4
6
3
0.92
W
Medusa
Leoink2377
Medusa
4
3
2
1.67
W
Fenrir
Venox_Max_
Fenrir
13
4
4
3.75
L
4
2
6
3.5
W
5
5
9
1.9
L
Hou Yi
gosthfangs
Hou Yi
7
4
6
2.5
L
Bastet
hitman083
Bastet
8
10
6
1.1
W
6
4
5
2.13
L
3
3
0
1
L
Olorun
storkclak
Olorun
0
14
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,072
Damage
93,624
139,344
Taken
113,012
93,791
Mitigated
73,229
54,401
Healing
21,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Herpa derp60
Gilgamesh
22,972
8,420
0
5,285
31,773
31,781
2,760
951
30,822
0
112,436
W
Medusa
Leoink2377
Medusa
10,046
4,888
0
1,419
11,445
4,206
1,554
2,238
9,207
0
40,651
W
Fenrir
Venox_Max_
Fenrir
23,555
5,017
0
6,194
30,455
20,191
0
4,476
25,979
0
100,070
L
24,516
6,692
0
24,233
48,225
54,291
142
7,233
40,900
0
117,879
W
21,603
2,772
0
3,189
19,078
8,806
4,272
2,172
16,826
140,804
0
L
Hou Yi
gosthfangs
Hou Yi
19,118
12,347
0
12,529
29,663
11,599
1,066
4,192
25,439
0
117,173
L
Bastet
hitman083
Bastet
15,793
4,761
0
7,575
27,209
10,768
0
2,489
24,598
0
119,972
W
15,448
7,954
0
5,198
20,261
8,245
7,119
3,808
16,453
0
99,924
L
7,856
395
299
6,558
12,231
6,643
0
4,384
7,643
55,530
0
L
Olorun
storkclak
Olorun
5,789
4,072
134
3,073
22,016
10,490
536
3,072
18,862
59,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,241
Gold Earned
77,676
742
Minions Killed
723
0
Camps Cleared
0
2,407,452
Distance Traveled
2,696,691
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
15,449
483
145
5
0
613,411
2
W
Medusa
12,562
393
69
2
0
371,164
3
W
Fenrir
15,603
488
102
3
0
608,545
1
L
Hercules
15,532
485
211
7
0
573,471
1
W
Scylla
18,247
570
255
8
0
537,872
4
L
Hou Yi
17,136
536
172
5
0
528,012
3
L
Bastet
15,893
497
150
5
0
610,184
1
W
Neith
15,815
494
152
5
0
565,699
0
L
Hades
11,904
372
118
4
0
263,165
0
L
Olorun
11,776
368
91
3
0
432,620
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role