Player Matchup

Pele
Pele
Follow1003
Pele
Level 59
God Stats
0W - 2L
1,501 SR
Queue Stats
20W - 47L
1,217 Elo+
Party 3
Hercules
Hercules
James_Rocket13
Hercules
Level 11
God Stats
0W - 1L
1,495 SR
Queue Stats
8W - 12L
1,443 Elo+
Party 3
Skadi
Skadi
WhiteHamm3r8473
Skadi
Level 49
God Stats
4W - 5L
1,490 SR
Queue Stats
9W - 11L
1,348 Elo+
Party 3
Merlin
Merlin
loopydragon377
Merlin
Level 28
God Stats
1W - 7L
1,301 SR
Queue Stats
12W - 26L
1,254 Elo+
Party 3
Sylvanus
Sylvanus
ndaugh
Sylvanus
Level 41
God Stats
0W - 2L
1,494 SR
Queue Stats
5W - 9L
1,341 Elo+
Solo
Team Averages
Level 38
1,456 SR
1,320 Elo+

VS

Team Averages
Level 72
1,453 SR
1,412 Elo+
Achilles
Achilles
C0rvo Attano
Achilles
Level 47
God Stats
16W - 16L
1,499 SR
Queue Stats
107W - 123L
1,464 Elo+
Party 2
Ra
Ra
XxRwby RoseX
Ra
Level 109
God Stats
10W - 3L
1,485 SR
Queue Stats
266W - 259L
1,488 Elo+
Party 2
Chernobog
Chernobog
Zuckermaus18
Chernobog
Level 77
God Stats
10W - 15L
1,302 SR
Queue Stats
171W - 177L
1,367 Elo+
Party 1
King Arthur
King Arthur
derpydinosaur
King Arthur
Level 97
God Stats
18W - 19L
1,495 SR
Queue Stats
350W - 337L
1,375 Elo+
Party 1
Sylvanus
Sylvanus
ltsBedTyme
Sylvanus
Level 32
God Stats
30W - 23L
1,483 SR
Queue Stats
100W - 102L
1,368 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 5 / 3
9,883
520
13,400
20,382
7,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
12
0 / 7 / 0
7,355
387
2,290
12,264
10,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

16
6 / 3 / 2
9,629
507
9,636
10,750
3,094
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
0 / 10 / 3
7,234
381
4,690
10,952
2,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
ndaugh
Sylvanus
12
3 / 3 / 2
7,709
406
5,374
12,319
7,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
C0rvo Attano
Achilles
15
10 / 2 / 3
10,689
563
9,909
12,790
6,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
6 / 0 / 8
10,917
575
11,599
9,450
3,651
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chernobog
Zuckermaus18
Chernobog
16
3 / 6 / 4
10,579
557
9,140
16,241
6,366
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
derpydinosaur
King Arthur
15
7 / 2 / 7
10,118
533
12,912
14,875
13,005
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sylvanus
ltsBedTyme
Sylvanus
13
2 / 5 / 4
8,848
466
7,201
16,714
10,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
54
15
Kills
28
28
Deaths
15
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Achilles
C0rvo Attano
Achilles
10
2
3
5.75
L
6
5
3
1.5
L
Hercules
0
7
0
0
L
6
3
2
2.33
W
6
0
8
10
W
Chernobog
Zuckermaus18
Chernobog
3
6
4
0.83
W
King Arthur
derpydinosaur
King Arthur
7
2
7
5.25
L
0
10
3
0.15
W
Sylvanus
ltsBedTyme
Sylvanus
2
5
4
0.8
L
Sylvanus
ndaugh
Sylvanus
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,390
Damage
50,761
66,667
Taken
70,070
32,040
Mitigated
39,190
14,680
Healing
20,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
C0rvo Attano
Achilles
9,909
3,496
0
3,535
12,790
6,151
196
2,300
10,416
0
62,622
L
13,400
4,609
0
5,110
20,382
7,193
0
3,211
17,075
0
65,185
L
Hercules
2,290
58
0
1,114
12,264
10,871
429
1,858
10,350
0
27,790
L
9,636
5,048
232
3,630
10,750
3,094
1,318
4,350
6,248
0
53,904
W
11,599
1,070
1,189
3,137
9,450
3,651
741
1,586
7,528
69,721
0
W
Chernobog
Zuckermaus18
Chernobog
9,140
7,926
0
5,264
16,241
6,366
3,378
1,455
14,705
0
70,725
W
King Arthur
derpydinosaur
King Arthur
12,912
2,397
0
1,302
14,875
13,005
7
651
13,983
0
54,724
L
4,690
466
0
670
10,952
2,976
0
4,765
5,885
24,575
0
W
Sylvanus
ltsBedTyme
Sylvanus
7,201
967
1,377
4,473
16,714
10,017
821
3,221
13,253
21,793
0
L
Sylvanus
ndaugh
Sylvanus
5,374
847
671
3,253
12,319
7,906
0
3,467
8,309
24,900
6,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,810
Gold Earned
51,151
353
Minions Killed
492
0
Camps Cleared
0
1,680,354
Distance Traveled
1,841,475
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,689
563
100
5
0
411,981
1
L
Pele
9,883
520
92
5
0
374,641
1
L
Hercules
7,355
387
45
2
0
340,101
1
L
Skadi
9,629
507
111
6
0
319,523
0
W
Ra
10,917
575
140
7
0
416,391
3
W
Chernobog
10,579
557
130
7
0
290,867
2
W
King Arthur
10,118
533
93
5
0
386,780
2
L
Merlin
7,234
381
39
2
0
318,995
1
W
Sylvanus
8,848
466
29
2
0
335,456
4
L
Sylvanus
7,709
406
66
3
0
327,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role