Player Matchup

Anhur
Anhur
DeceptiveMagic
Anhur
Level 115
God Stats
2W - 4L
1,665 SR
Queue Stats
37W - 37L
1,704 Elo+
Party 1
Nemesis
Nemesis
TheOfficialUno
Nemesis
Level 15
God Stats
3W - 2L
1,500 SR
Queue Stats
3W - 6L
1,269 Elo+
Party 1
Aphrodite
Aphrodite
VitalliWiseWolf
Aphrodite
Level 5
God Stats
12W - 9L
1,500 SR
Queue Stats
38W - 44L
1,258 Elo+
Party 1
Team Averages
Level 45
1,555 SR
1,411 Elo+

VS

Team Averages
Level 40
1,572 SR
1,451 Elo+
Merlin
Merlin
Mysticalbean0
Merlin
Level 16
God Stats
6W - 12L
1,486 SR
Queue Stats
12W - 33L
1,391 Elo+
Party 2
Horus
Horus
PapaJon420
Horus
Level 80
God Stats
10W - 14L
1,581 SR
Queue Stats
17W - 33L
1,419 Elo+
Party 2
Artemis
Artemis
SkidMark1
Artemis
Level 25
God Stats
36W - 22L
1,648 SR
Queue Stats
160W - 139L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 1
12,803
753
20,840
15,504
5,107
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 6 / 6
9,980
587
7,020
14,162
5,739
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
VitalliWiseWolf
Aphrodite
13
1 / 10 / 4
10,425
613
786
12,260
3,048
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 9
10,834
637
8,122
8,647
1,795
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
16
10 / 3 / 6
12,250
721
17,424
27,389
14,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
SkidMark1
Artemis
7
1 / 0 / 4
8,648
509
2,588
1,427
321
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
35
7
Kills
16
16
Deaths
7
11
Assists
19
Player
Kills
Deaths
Assists
KDA
W
6
0
1
6.5
L
5
4
9
2.38
L
Horus
10
3
6
4.33
L
Artemis
SkidMark1
Artemis
1
0
4
3
W
0
6
6
0.5
W
Aphrodite
VitalliWiseWolf
Aphrodite
1
10
4
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,646
Damage
28,134
41,926
Taken
37,463
13,894
Mitigated
17,039
13,450
Healing
13,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,840
13,195
0
3,973
15,504
5,107
2,510
1,696
13,808
0
106,419
L
8,122
930
0
528
8,647
1,795
809
60
8,587
49,422
0
L
Horus
17,424
6,254
328
12,214
27,389
14,923
418
975
26,414
0
39,344
L
Artemis
SkidMark1
Artemis
2,588
614
0
197
1,427
321
435
0
1,427
0
10,620
W
7,020
2,860
0
1,421
14,162
5,739
591
4,298
9,864
0
25,866
W
Aphrodite
VitalliWiseWolf
Aphrodite
786
160
4,630
3,426
12,260
3,048
277
2,506
9,754
15,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,208
Gold Earned
31,732
193
Minions Killed
138
0
Camps Cleared
0
831,540
Distance Traveled
639,886
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,803
753
141
8
0
280,452
5
L
Merlin
10,834
637
86
5
0
223,394
0
L
Horus
12,250
721
37
2
0
309,489
2
L
Artemis
8,648
509
15
1
0
107,003
1
W
Nemesis
9,980
587
24
1
0
290,929
1
W
Aphrodite
10,425
613
28
2
0
260,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role