Player Matchup

Skadi
Skadi
BearsCubsfan757
Skadi
Level 21
God Stats
30W - 24L
1,596 SR
Queue Stats
40W - 39L
1,543 Elo+
Solo
Ymir
Ymir
Sebxsss
Ymir
Level 27
God Stats
3W - 3L
1,173 SR
Queue Stats
87W - 93L
1,389 Elo+
Party 2
Hercules
Hercules
WJoelandW
Hercules
Level 27
God Stats
1W - 1L
1,280 SR
Queue Stats
90W - 97L
1,381 Elo+
Party 2
Thanatos
Thanatos
Yukiboshi_Panda
Thanatos
Level 7
God Stats
4W - 8L
1,497 SR
Queue Stats
26W - 31L
1,339 Elo+
Party 1
Bastet
Bastet
mysticalneko1524
Bastet
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 89L
1,385 Elo+
Party 1
Team Averages
Level 40
1,409 SR
1,408 Elo+

VS

Team Averages
Level 20
1,530 SR
1,448 Elo+
Gilgamesh
Gilgamesh
ArmedJonesy
Gilgamesh
Level 28
God Stats
19W - 16L
1,571 SR
Queue Stats
109W - 97L
1,509 Elo+
Solo
King Arthur
King Arthur
BigHoshMOG
King Arthur
Level 5
God Stats
9W - 10L
1,699 SR
Queue Stats
15W - 21L
1,472 Elo+
Solo
Raijin
Raijin
Cthulhu_is_daddy
Raijin
Level 17
God Stats
0W - 2L
1,311 SR
Queue Stats
15W - 16L
1,481 Elo+
Solo
Neith
Neith
DUKE1986boom
Neith
Level 28
God Stats
4W - 5L
1,570 SR
Queue Stats
146W - 223L
1,275 Elo+
Solo
Chaac
Chaac
GODRK Xforce
Chaac
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 15L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 2 / 9
12,468
594
12,064
14,392
6,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
Sebxsss
Ymir
15
6 / 4 / 6
10,821
515
11,069
19,181
21,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hercules
WJoelandW
Hercules
18
2 / 1 / 2
11,591
552
10,939
12,355
12,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thanatos
15
5 / 2 / 6
10,054
479
8,456
11,219
4,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
8 / 5 / 2
11,185
533
16,148
13,077
5,465
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ArmedJonesy
Gilgamesh
14
3 / 4 / 5
9,588
457
7,060
15,264
13,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
BigHoshMOG
King Arthur
14
1 / 5 / 1
9,112
434
9,554
23,712
13,199
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

17
7 / 5 / 0
11,105
529
12,014
16,020
6,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
0 / 10 / 1
6,410
305
3,426
10,103
3,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 7 / 2
8,955
426
7,005
16,528
13,394
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
23
31
Kills
14
14
Deaths
31
25
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
ArmedJonesy
Gilgamesh
3
4
5
1.38
W
10
2
9
7.25
L
King Arthur
BigHoshMOG
King Arthur
1
5
1
0.3
L
7
5
0
1.4
L
0
10
1
0.05
L
3
7
2
0.57
W
Ymir
Sebxsss
Ymir
6
4
6
2.25
W
Hercules
WJoelandW
Hercules
2
1
2
3
W
Thanatos
5
2
6
4
W
8
5
2
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,676
Damage
39,059
70,224
Taken
81,627
50,492
Mitigated
50,011
22,916
Healing
12,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
ArmedJonesy
Gilgamesh
7,060
1,775
0
1,358
15,264
13,528
0
753
14,391
331
51,627
W
12,064
6,450
0
5,028
14,392
6,826
5,922
2,479
11,708
0
90,559
L
King Arthur
BigHoshMOG
King Arthur
9,554
1,412
0
7,111
23,712
13,199
32
1,183
21,854
330
49,929
L
12,014
520
0
1,170
16,020
6,397
0
342
15,648
68,204
0
L
3,426
1,113
0
286
10,103
3,493
0
1,992
8,111
0
17,310
L
7,005
1,427
0
2,262
16,528
13,394
990
6,799
9,729
0
44,930
W
Ymir
Sebxsss
Ymir
11,069
3,420
540
3,184
19,181
21,508
144
2,295
16,326
49,236
0
W
Hercules
WJoelandW
Hercules
10,939
3,697
267
3,590
12,355
12,469
1,253
634
11,721
0
75,872
W
Thanatos
8,456
2,487
0
9,607
11,219
4,224
0
2,075
9,144
0
44,242
W
16,148
4,622
0
700
13,077
5,465
2,725
5,106
7,946
0
66,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,119
Gold Earned
45,170
538
Minions Killed
396
0
Camps Cleared
0
1,925,348
Distance Traveled
1,675,336
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,588
457
90
4
0
403,047
1
W
Skadi
12,468
594
150
7
0
366,375
1
L
King Arthur
9,112
434
98
5
0
367,532
1
L
Raijin
11,105
529
119
6
0
307,061
7
L
Neith
6,410
305
21
1
0
266,031
0
L
Chaac
8,955
426
68
3
0
331,665
0
W
Ymir
10,821
515
71
3
0
363,820
4
W
Hercules
11,591
552
138
7
0
351,569
1
W
Thanatos
10,054
479
72
3
0
435,149
0
W
Bastet
11,185
533
107
5
0
408,435
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role