Player Matchup

Cthulhu
Cthulhu
BIGBYWOLFjr
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,412 Elo+
Solo
Nemesis
Nemesis
ELITExDUB117
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,480 Elo+
Party 1
Pele
Pele
Geoheart3602
Pele
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
bubamv254
Sol
Level 25
God Stats
2W - 4L
1,472 SR
Queue Stats
53W - 45L
1,629 Elo+
Solo
Hera
Hera
thunderstormqqq
Hera
Level 3
God Stats
2W - 3L
1,355 SR
Queue Stats
2W - 6L
1,718 Elo+
Party 1
Team Averages
Level 13
1,465 SR
1,548 Elo+

VS

Team Averages
Level 20
1,726 SR
1,575 Elo+
Olorun
Olorun
ArtSmurf
Olorun
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 25L
1,604 Elo+
Solo
Ra
Ra
CyborgAmish
Ra
Level 17
God Stats
5W - 1L
1,966 SR
Queue Stats
24W - 20L
1,641 Elo+
Party 2
Susano
Susano
bEvEMaGgo
Susano
Level 16
God Stats
8W - 7L
1,652 SR
Queue Stats
20W - 17L
1,585 Elo+
Party 2
Kukulkan
Kukulkan
lilpiolin
Kukulkan
Level 20
God Stats
2W - 6L
1,751 SR
Queue Stats
126W - 111L
1,425 Elo+
Solo
Bacchus
Bacchus
piernasdebebe
Bacchus
Level 17
God Stats
10W - 10L
1,763 SR
Queue Stats
38W - 37L
1,622 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BIGBYWOLFjr
Cthulhu
13
2 / 8 / 3
8,182
455
4,645
15,368
9,873
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Nemesis
ELITExDUB117
Nemesis
11
0 / 6 / 0
6,802
378
832
10,611
3,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
3 / 7 / 2
9,622
535
12,651
15,882
7,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

16
6 / 2 / 1
10,078
560
18,360
13,672
6,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 4 / 0
6,232
346
2,440
6,901
1,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
ArtSmurf
Olorun
15
2 / 6 / 5
9,199
511
7,303
14,770
5,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
10 / 2 / 5
10,904
606
13,099
12,212
5,897
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Susano
bEvEMaGgo
Susano
15
6 / 1 / 5
9,626
535
7,673
12,675
4,766
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
lilpiolin
Kukulkan
16
7 / 1 / 7
10,207
567
7,891
6,061
2,294
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bacchus
13
2 / 1 / 6
8,078
449
7,399
12,704
8,466
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
55
11
Kills
27
27
Deaths
11
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Olorun
ArtSmurf
Olorun
2
6
5
0.75
L
Cthulhu
BIGBYWOLFjr
Cthulhu
2
8
3
0.44
W
10
2
5
6.25
L
Nemesis
ELITExDUB117
Nemesis
0
6
0
0
L
3
7
2
0.57
W
Susano
bEvEMaGgo
Susano
6
1
5
8.5
L
6
2
1
3.25
W
Kukulkan
lilpiolin
Kukulkan
7
1
7
10.5
W
Bacchus
2
1
6
5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,928
Damage
43,365
62,434
Taken
58,422
28,662
Mitigated
27,121
13,471
Healing
19,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
ArtSmurf
Olorun
7,303
3,315
257
5,871
14,770
5,698
288
7,714
7,026
66,179
0
L
Cthulhu
BIGBYWOLFjr
Cthulhu
4,645
643
0
349
15,368
9,873
0
10,477
4,891
25,112
0
W
13,099
1,051
1,175
6,239
12,212
5,897
896
4,283
7,749
59,401
0
L
Nemesis
ELITExDUB117
Nemesis
832
253
0
962
10,611
3,455
0
6,184
4,427
0
21,280
L
12,651
3,026
0
4,442
15,882
7,292
0
8,106
7,776
0
64,647
W
Susano
bEvEMaGgo
Susano
7,673
1,320
0
1,360
12,675
4,766
2,157
3,336
9,219
0
51,196
L
18,360
4,443
0
6,851
13,672
6,118
1,464
6,289
7,383
76,183
3,531
W
Kukulkan
lilpiolin
Kukulkan
7,891
1,190
0
582
6,061
2,294
1,907
1,534
4,433
46,238
0
W
Bacchus
7,399
328
1,227
2,643
12,704
8,466
880
7,572
4,893
34,655
0
L
2,440
858
0
867
6,901
1,924
0
4,636
2,265
24,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,916
Gold Earned
48,014
380
Minions Killed
455
0
Camps Cleared
0
1,333,426
Distance Traveled
1,720,800
2
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,199
511
103
6
0
323,027
4
L
Cthulhu
8,182
455
36
2
0
253,811
0
W
Ra
10,904
606
108
6
0
381,896
2
L
Nemesis
6,802
378
54
3
0
279,549
0
L
Pele
9,622
535
106
6
0
326,425
0
W
Susano
9,626
535
102
6
0
370,256
8
L
Sol
10,078
560
138
8
0
304,206
1
W
Kukulkan
10,207
567
88
5
0
287,129
2
W
Bacchus
8,078
449
54
3
0
358,492
7
L
Hera
6,232
346
46
3
0
169,435
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role