Player Matchup

Arachne
Arachne
Cruiser0829
Arachne
Level 36
God Stats
25W - 14L
1,599 SR
Queue Stats
228W - 150L
1,687 Elo+
Solo
Nu Wa
Nu Wa
Reserved Gami
Nu Wa
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
285W - 279L
1,498 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
halfwhack
Ah Muzen Cab
Level 108
God Stats
21W - 10L
1,865 SR
Queue Stats
229W - 201L
1,575 Elo+
Party 1
Mercury
Mercury
iR Fantasy
Mercury
Level 102
God Stats
27W - 14L
1,581 SR
Queue Stats
228W - 232L
1,498 Elo+
Party 1
Gilgamesh
Gilgamesh
ketaminefeind
Gilgamesh
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 20L
1,501 Elo+
Party 1
Team Averages
Level 70
1,609 SR
1,552 Elo+

VS

Team Averages
Level 63
1,509 SR
1,531 Elo+
Anhur
Anhur
DPickle321
Anhur
Level 38
God Stats
6W - 8L
1,656 SR
Queue Stats
340W - 372L
1,458 Elo+
Solo
Sun Wukong
Sun Wukong
Doinkl3rg
Sun Wukong
Level 58
God Stats
9W - 14L
1,559 SR
Queue Stats
76W - 79L
1,572 Elo+
Party 2
Bakasura
Bakasura
Relax521
Bakasura
Level 39
God Stats
0W - 1L
1,230 SR
Queue Stats
63W - 61L
1,506 Elo+
Party 2
Nemesis
Nemesis
Snva
Nemesis
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tiamat
Tiamat
xlTonyStarklx
Tiamat
Level 160
God Stats
12W - 7L
1,599 SR
Queue Stats
186W - 152L
1,619 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Cruiser0829
Arachne
20
13 / 7 / 9
22,925
655
29,742
42,432
35,999
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
5 / 7 / 10
18,539
530
25,822
21,163
8,966
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
halfwhack
Ah Muzen Cab
20
14 / 5 / 10
23,527
672
37,907
33,125
15,942
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
iR Fantasy
Mercury
20
11 / 9 / 13
22,249
636
20,297
27,465
17,305
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
ketaminefeind
Gilgamesh
20
2 / 7 / 17
18,373
525
11,871
35,295
39,901
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
20
2 / 8 / 3
16,742
478
6,801
24,251
9,570
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
Doinkl3rg
Sun Wukong
20
7 / 12 / 11
18,595
531
33,437
47,483
60,472
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bakasura
Relax521
Bakasura
20
6 / 9 / 9
16,666
476
19,436
27,487
13,526
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
Snva
Nemesis
20
1 / 11 / 11
13,720
392
5,882
24,587
12,465
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
19 / 5 / 7
23,595
674
42,305
34,059
27,206
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
76
45
Kills
35
35
Deaths
45
59
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Arachne
Cruiser0829
Arachne
13
7
9
2.5
L
Anhur
2
8
3
0.44
L
Sun Wukong
Doinkl3rg
Sun Wukong
7
12
11
1.04
L
Bakasura
Relax521
Bakasura
6
9
9
1.17
W
5
7
10
1.43
L
Nemesis
Snva
Nemesis
1
11
11
0.59
W
Ah Muzen Cab
halfwhack
Ah Muzen Cab
14
5
10
3.8
W
Mercury
iR Fantasy
Mercury
11
9
13
1.94
W
Gilgamesh
ketaminefeind
Gilgamesh
2
7
17
1.5
L
19
5
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,639
Damage
107,861
159,480
Taken
157,867
118,113
Mitigated
123,239
51,732
Healing
35,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Cruiser0829
Arachne
29,742
18,893
0
22,396
42,432
35,999
3,740
10,110
31,611
0
163,010
L
Anhur
6,801
2,287
0
5,443
24,251
9,570
352
3,154
20,997
0
125,017
L
Sun Wukong
Doinkl3rg
Sun Wukong
33,437
9,220
0
6,245
47,483
60,472
0
4,746
42,587
2,063
139,157
L
Bakasura
Relax521
Bakasura
19,436
13,050
0
2,644
27,487
13,526
365
3,755
23,602
0
127,765
W
25,822
4,943
224
5,112
21,163
8,966
45
9,520
11,363
98,394
0
L
Nemesis
Snva
Nemesis
5,882
1,999
0
4,136
24,587
12,465
0
4,388
20,030
0
46,027
W
Ah Muzen Cab
halfwhack
Ah Muzen Cab
37,907
18,876
0
14,697
33,125
15,942
6,754
11,813
20,710
0
259,484
W
Mercury
iR Fantasy
Mercury
20,297
7,913
0
3,937
27,465
17,305
3,372
6,421
20,079
0
231,836
W
Gilgamesh
ketaminefeind
Gilgamesh
11,871
1,953
0
5,366
35,295
39,901
275
9,746
24,724
0
88,620
L
42,305
5,207
214
16,474
34,059
27,206
879
8,892
24,829
199,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

105,613
Gold Earned
89,318
1,009
Minions Killed
1,051
0
Camps Cleared
0
3,122,056
Distance Traveled
3,065,717
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
22,925
655
215
6
0
636,162
1
L
Anhur
16,742
478
224
6
0
567,333
1
L
Sun Wukong
18,595
531
231
7
0
581,851
2
L
Bakasura
16,666
476
212
6
0
658,124
6
W
Nu Wa
18,539
530
130
4
0
569,433
4
L
Nemesis
13,720
392
82
2
0
582,715
4
W
Ah Muzen Cab
23,527
672
307
9
0
583,733
6
W
Mercury
22,249
636
253
7
0
743,522
3
W
Gilgamesh
18,373
525
104
3
0
589,206
2
L
Tiamat
23,595
674
302
9
0
675,694
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role