Player Matchup

Chang'e
Chang'e
Darkriderssj03
Chang'e
Level 140
God Stats
8W - 13L
1,327 SR
Queue Stats
143W - 156L
1,569 Elo+
Party 1
Cthulhu
Cthulhu
Kibby88
Cthulhu
Level 108
God Stats
4W - 1L
1,613 SR
Queue Stats
138W - 127L
1,635 Elo+
Party 3
Neith
Neith
MilesOates
Neith
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 43L
1,629 Elo+
Party 3
Sun Wukong
Sun Wukong
NNoobCR
Sun Wukong
Level 120
God Stats
9W - 5L
1,635 SR
Queue Stats
344W - 339L
1,622 Elo+
Party 1
Hun Batz
Hun Batz
darkrider454
Hun Batz
Level 122
God Stats
2W - 0L
1,765 SR
Queue Stats
29W - 25L
1,504 Elo+
Party 1
Team Averages
Level 120
1,568 SR
1,592 Elo+

VS

Team Averages
Level 91
1,610 SR
1,548 Elo+
Gilgamesh
Gilgamesh
BigGuyRy
Gilgamesh
Level 72
God Stats
31W - 10L
1,847 SR
Queue Stats
381W - 281L
1,628 Elo+
Party 2
Ullr
Ullr
Kkaipo
Ullr
Level 87
God Stats
4W - 4L
1,768 SR
Queue Stats
69W - 56L
1,582 Elo+
Party 2
Arachne
Arachne
Qispies
Arachne
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,539 Elo+
Party 2
Chronos
Chronos
SOGOldGregg
Chronos
Level 86
God Stats
4W - 9L
1,435 SR
Queue Stats
112W - 190L
1,494 Elo+
Party 2
King Arthur
King Arthur
aaronplay3
King Arthur
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 2
5,290
756
1,773
3,200
745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
Kibby88
Cthulhu
7
1 / 1 / 2
4,680
669
3,039
3,950
1,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
7
1 / 1 / 0
4,600
657
2,252
2,710
638
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
NNoobCR
Sun Wukong
9
1 / 1 / 0
5,133
733
693
3,383
1,612
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
darkrider454
Hun Batz
8
2 / 0 / 2
4,907
701
2,048
3,934
999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BigGuyRy
Gilgamesh
7
0 / 2 / 1
4,323
618
2,457
5,599
1,490
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ullr
Kkaipo
Ullr
8
1 / 1 / 0
4,422
632
1,727
2,690
815
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Arachne
Qispies
Arachne
7
1 / 3 / 1
4,268
610
1,077
3,967
1,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chronos
SOGOldGregg
Chronos
7
1 / 1 / 1
4,289
613
2,196
4,007
956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

King Arthur
aaronplay3
King Arthur
7
1 / 1 / 0
4,312
616
413
1,690
677
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
7
8
Kills
4
4
Deaths
8
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BigGuyRy
Gilgamesh
0
2
1
0.25
W
3
1
2
4
W
Cthulhu
Kibby88
Cthulhu
1
1
2
2
L
Ullr
Kkaipo
Ullr
1
1
0
1
W
Neith
1
1
0
1
W
Sun Wukong
NNoobCR
Sun Wukong
1
1
0
1
L
Arachne
Qispies
Arachne
1
3
1
0.5
L
Chronos
SOGOldGregg
Chronos
1
1
1
1.5
L
King Arthur
aaronplay3
King Arthur
1
1
0
1
W
Hun Batz
darkrider454
Hun Batz
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,805
Damage
7,870
17,177
Taken
17,953
5,406
Mitigated
5,369
6,788
Healing
6,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BigGuyRy
Gilgamesh
2,457
892
166
2,431
5,599
1,490
0
2,113
3,486
0
13,996
W
1,773
297
282
1,507
3,200
745
0
0
3,200
24,167
0
W
Cthulhu
Kibby88
Cthulhu
3,039
556
0
1,522
3,950
1,412
0
880
3,070
15,772
0
L
Ullr
Kkaipo
Ullr
1,727
1,112
0
1,089
2,690
815
0
869
1,761
0
20,467
W
Neith
2,252
1,034
0
852
2,710
638
0
936
1,774
0
17,846
W
Sun Wukong
NNoobCR
Sun Wukong
693
35
0
125
3,383
1,612
0
0
3,383
0
29,325
L
Arachne
Qispies
Arachne
1,077
491
0
1,092
3,967
1,431
36
625
3,298
0
14,346
L
Chronos
SOGOldGregg
Chronos
2,196
1,038
0
1,467
4,007
956
0
1,101
2,906
17,723
0
L
King Arthur
aaronplay3
King Arthur
413
0
0
20
1,690
677
0
0
1,690
0
11,099
W
Hun Batz
darkrider454
Hun Batz
2,048
622
0
2,500
3,934
999
0
380
3,554
0
21,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,610
Gold Earned
21,614
264
Minions Killed
178
0
Camps Cleared
0
790,579
Distance Traveled
675,209
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
4,323
618
28
4
0
168,303
0
W
Chang'e
5,290
756
68
10
0
166,051
3
W
Cthulhu
4,680
669
21
3
0
161,794
2
L
Ullr
4,422
632
41
6
0
136,849
1
W
Neith
4,600
657
46
7
0
136,571
1
W
Sun Wukong
5,133
733
78
11
0
153,376
2
L
Arachne
4,268
610
40
6
0
147,222
2
L
Chronos
4,289
613
42
6
0
133,465
0
L
King Arthur
4,312
616
27
4
0
89,370
0
W
Hun Batz
4,907
701
51
7
0
172,787
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role