Player Matchup

Set
Set
King wavy3181
Set
Level 68
God Stats
0W - 1L
1,260 SR
Queue Stats
111W - 116L
1,386 Elo+
Solo
Merlin
Merlin
PoliticalPlum
Merlin
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 63L
1,637 Elo+
Solo
Gilgamesh
Gilgamesh
choasdj19888
Gilgamesh
Level 146
God Stats
8W - 12L
1,238 SR
Queue Stats
286W - 323L
1,494 Elo+
Solo
Team Averages
Level 110
1,332 SR
1,505 Elo+

VS

Team Averages
Level 85
1,442 SR
1,432 Elo+
Gilgamesh
Gilgamesh
Strxp ap
Gilgamesh
Level 72
God Stats
3W - 3L
1,420 SR
Queue Stats
20W - 27L
1,344 Elo+
Solo
Neith
Neith
bigblu42
Neith
Level 55
God Stats
26W - 24L
1,462 SR
Queue Stats
101W - 107L
1,446 Elo+
Solo
Vulcan
Vulcan
xSiNzxIsteRx
Vulcan
Level 127
God Stats
14W - 26L
1,443 SR
Queue Stats
93W - 113L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 2
7,897
607
3,866
12,129
5,283
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

11
1 / 7 / 4
8,385
645
8,135
9,726
2,437
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
choasdj19888
Gilgamesh
12
3 / 8 / 0
9,822
756
7,413
16,555
9,336
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Strxp ap
Gilgamesh
13
10 / 2 / 6
10,560
812
7,906
13,770
7,676
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
bigblu42
Neith
15
6 / 2 / 14
11,010
847
9,707
7,520
2,947
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vulcan
15
6 / 1 / 13
11,222
863
14,211
6,456
2,696
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
55
5
Kills
22
22
Deaths
5
6
Assists
33
Player
Kills
Deaths
Assists
KDA
L
1
7
2
0.29
L
1
7
4
0.43
W
Gilgamesh
Strxp ap
Gilgamesh
10
2
6
6.5
W
Neith
bigblu42
Neith
6
2
14
6.5
L
Gilgamesh
choasdj19888
Gilgamesh
3
8
0
0.38
W
Vulcan
6
1
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,414
Damage
31,824
38,410
Taken
27,746
17,056
Mitigated
13,319
4,104
Healing
2,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,866
1,390
0
1,001
12,129
5,283
0
4,911
7,218
0
14,191
L
8,135
322
0
1,424
9,726
2,437
0
4,596
5,130
36,269
0
W
Gilgamesh
Strxp ap
Gilgamesh
7,906
2,005
185
565
13,770
7,676
580
4,421
9,349
0
20,759
W
Neith
bigblu42
Neith
9,707
6,085
0
1,538
7,520
2,947
1,079
2,072
5,448
0
40,173
L
Gilgamesh
choasdj19888
Gilgamesh
7,413
1,603
0
1,679
16,555
9,336
0
4,776
11,779
0
30,179
W
Vulcan
14,211
8,451
0
250
6,456
2,696
1,026
1,759
4,697
49,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,104
Gold Earned
32,792
121
Minions Killed
159
0
Camps Cleared
0
668,588
Distance Traveled
747,255
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,897
607
21
2
0
230,223
0
L
Merlin
8,385
645
52
4
0
198,348
0
W
Gilgamesh
10,560
812
22
2
0
245,977
2
W
Neith
11,010
847
80
6
0
237,531
1
L
Gilgamesh
9,822
756
48
4
0
240,017
2
W
Vulcan
11,222
863
57
4
0
263,747
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role