Player Matchup

Medusa
Medusa
AdeelQasmi
Medusa
Level 5
God Stats
3W - 2L
1,832 SR
Queue Stats
9W - 9L
1,616 Elo+
Solo
The Morrigan
The Morrigan
LAHGBOY
The Morrigan
Level 29
God Stats
3W - 5L
1,455 SR
Queue Stats
51W - 35L
1,638 Elo+
Solo
Jormungandr
Jormungandr
MisterGepetto
Jormungandr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,722 Elo+
Solo
Nemesis
Nemesis
SlantedLeft
Nemesis
Level 28
God Stats
22W - 8L
1,537 SR
Queue Stats
192W - 153L
1,588 Elo+
Solo
Odin
Odin
WhoBoogie
Odin
Level 29
God Stats
3W - 5L
1,594 SR
Queue Stats
156W - 132L
1,669 Elo+
Solo
Team Averages
Level 22
1,584 SR
1,647 Elo+

VS

Team Averages
Level 20
1,642 SR
1,638 Elo+
Tyr
Tyr
KayKowe
Tyr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 41L
1,629 Elo+
Party 1
Ymir
Ymir
Olysseus
Ymir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 18L
1,592 Elo+
Solo
Danzaburou
Danzaburou
Porglord4001
Danzaburou
Level 15
God Stats
5W - 4L
1,865 SR
Queue Stats
24W - 27L
1,642 Elo+
Solo
Tiamat
Tiamat
heartskye
Tiamat
Level 29
God Stats
2W - 1L
1,406 SR
Queue Stats
43W - 36L
1,623 Elo+
Party 1
Ne Zha
Ne Zha
xHighwayman
Ne Zha
Level 8
God Stats
6W - 1L
1,938 SR
Queue Stats
22W - 16L
1,706 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AdeelQasmi
Medusa
16
5 / 7 / 3
10,229
568
12,687
15,375
4,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Morrigan
LAHGBOY
The Morrigan
14
4 / 7 / 2
9,569
532
6,845
12,111
4,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
MisterGepetto
Jormungandr
11
0 / 6 / 6
7,119
396
4,206
11,740
6,111
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Nemesis
SlantedLeft
Nemesis
13
2 / 6 / 4
8,689
483
6,229
11,715
5,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odin
15
2 / 4 / 1
9,370
521
10,481
12,929
10,275
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
14
1 / 2 / 6
9,258
514
6,680
14,324
10,463
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ymir
14
3 / 4 / 10
10,265
570
3,047
16,106
12,840
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Danzaburou
Porglord4001
Danzaburou
19
11 / 2 / 6
13,173
732
14,545
13,013
5,430
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
heartskye
Tiamat
16
5 / 2 / 9
9,894
550
8,514
8,198
4,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
17
9 / 3 / 10
10,651
592
14,583
13,852
5,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
70
13
Kills
29
30
Deaths
13
16
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Medusa
AdeelQasmi
Medusa
5
7
3
0.93
W
Tyr
1
2
6
2
L
The Morrigan
LAHGBOY
The Morrigan
4
7
2
0.71
L
Jormungandr
MisterGepetto
Jormungandr
0
6
6
0.5
W
Ymir
3
4
10
2
W
Danzaburou
Porglord4001
Danzaburou
11
2
6
7
L
Nemesis
SlantedLeft
Nemesis
2
6
4
0.67
L
Odin
2
4
1
0.63
W
Tiamat
heartskye
Tiamat
5
2
9
4.75
W
Ne Zha
9
3
10
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,448
Damage
47,369
63,870
Taken
65,493
30,558
Mitigated
38,799
8,173
Healing
24,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
AdeelQasmi
Medusa
12,687
6,946
0
4,401
15,375
4,706
858
1,193
14,092
0
73,327
W
Tyr
6,680
1,235
0
6,054
14,324
10,463
588
1,490
12,706
0
48,040
L
The Morrigan
LAHGBOY
The Morrigan
6,845
712
0
515
12,111
4,258
0
2,787
9,030
39,540
1,264
L
Jormungandr
MisterGepetto
Jormungandr
4,206
1,265
264
878
11,740
6,111
332
2,675
8,928
16,028
0
W
Ymir
3,047
591
0
1,848
16,106
12,840
124
2,582
13,424
48,446
0
W
Danzaburou
Porglord4001
Danzaburou
14,545
7,160
0
7,965
13,013
5,430
1,948
1,347
11,662
0
95,762
L
Nemesis
SlantedLeft
Nemesis
6,229
2,606
0
2,025
11,715
5,208
0
2,296
9,307
0
49,209
L
Odin
10,481
3,520
0
90
12,929
10,275
656
1,853
10,952
0
58,825
W
Tiamat
heartskye
Tiamat
8,514
665
0
2,452
8,198
4,936
557
2,133
5,867
48,733
0
W
Ne Zha
14,583
5,757
0
5,776
13,852
5,130
123
1,686
12,046
0
67,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,976
Gold Earned
53,241
456
Minions Killed
536
0
Camps Cleared
0
1,676,592
Distance Traveled
1,689,261
21
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,229
568
117
7
0
314,373
1
W
Tyr
9,258
514
103
6
0
343,732
6
L
The Morrigan
9,569
532
96
5
0
337,008
5
L
Jormungandr
7,119
396
24
1
0
347,444
4
W
Ymir
10,265
570
70
4
0
300,810
6
W
Danzaburou
13,173
732
158
9
0
314,470
8
L
Nemesis
8,689
483
90
5
0
354,553
6
L
Odin
9,370
521
129
7
0
323,214
5
W
Tiamat
9,894
550
101
6
0
344,745
1
W
Ne Zha
10,651
592
104
6
0
385,504
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role