Player Matchup

Cthulhu
Cthulhu
Auzzi102
Cthulhu
Level 127
God Stats
6W - 4L
1,492 SR
Queue Stats
61W - 51L
1,713 Elo+
Party 1
Hades
Hades
Deflects
Hades
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,483 Elo+
Party 1
Da Ji
Da Ji
Questin
Da Ji
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 48L
1,629 Elo+
Party 1
Artemis
Artemis
Rektifying
Artemis
Level 16
God Stats
2W - 4L
1,472 SR
Queue Stats
11W - 12L
1,674 Elo+
Party 1
Fafnir
Fafnir
fewm
Fafnir
Level 8
God Stats
5W - 5L
1,698 SR
Queue Stats
23W - 32L
1,598 Elo+
Party 1
Team Averages
Level 56
1,533 SR
1,619 Elo+

VS

Team Averages
Level 22
1,439 SR
1,604 Elo+
Sylvanus
Sylvanus
WTBelimS
Sylvanus
Level 17
God Stats
9W - 6L
1,481 SR
Queue Stats
153W - 120L
1,641 Elo+
Solo
Bellona
Bellona
pacojr12
Bellona
Level 20
God Stats
1W - 1L
1,209 SR
Queue Stats
25W - 22L
1,529 Elo+
Party 2
Neith
Neith
polimo22
Neith
Level 48
God Stats
5W - 1L
1,708 SR
Queue Stats
28W - 27L
1,605 Elo+
Party 2
Chaac
Chaac
vervvxvegvel
Chaac
Level 4
God Stats
5W - 5L
1,500 SR
Queue Stats
26W - 20L
1,660 Elo+
Solo
Jormungandr
Jormungandr
xXJCStrongXx
Jormungandr
Level 19
God Stats
1W - 0L
1,295 SR
Queue Stats
11W - 12L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Auzzi102
Cthulhu
11
3 / 1 / 1
7,061
588
6,484
8,171
4,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hades
Deflects
Hades
10
1 / 4 / 0
5,914
493
1,411
5,821
2,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Da Ji
Questin
Da Ji
9
1 / 3 / 2
5,669
472
5,027
7,988
2,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
Rektifying
Artemis
8
0 / 3 / 0
4,834
403
2,624
6,219
1,796
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fafnir
fewm
Fafnir
9
0 / 2 / 1
5,968
497
2,854
7,830
6,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
WTBelimS
Sylvanus
14
7 / 1 / 3
8,167
681
10,248
7,821
4,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bellona
pacojr12
Bellona
13
0 / 1 / 2
7,003
584
4,385
7,089
6,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
polimo22
Neith
10
1 / 1 / 3
5,816
485
4,403
5,435
2,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

14
4 / 1 / 3
7,849
654
5,283
8,253
5,363
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jormungandr
xXJCStrongXx
Jormungandr
9
1 / 1 / 2
5,251
438
2,215
4,433
3,004
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
5
Kills
13
13
Deaths
5
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Auzzi102
Cthulhu
3
1
1
3.5
L
Hades
Deflects
Hades
1
4
0
0.25
L
Da Ji
Questin
Da Ji
1
3
2
0.67
L
Artemis
Rektifying
Artemis
0
3
0
0
W
Sylvanus
WTBelimS
Sylvanus
7
1
3
8.5
L
Fafnir
fewm
Fafnir
0
2
1
0.25
W
Bellona
pacojr12
Bellona
0
1
2
1
W
Neith
polimo22
Neith
1
1
3
2.5
W
4
1
3
5.5
W
Jormungandr
xXJCStrongXx
Jormungandr
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,400
Damage
26,534
36,029
Taken
33,031
17,650
Mitigated
20,825
7,005
Healing
12,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Auzzi102
Cthulhu
6,484
708
92
1,557
8,171
4,695
0
1,732
6,439
36,838
0
L
Hades
Deflects
Hades
1,411
623
21
947
5,821
2,000
0
1,370
4,451
20,001
0
L
Da Ji
Questin
Da Ji
5,027
1,437
0
1,597
7,988
2,609
0
3,057
4,931
0
21,785
L
Artemis
Rektifying
Artemis
2,624
394
0
435
6,219
1,796
0
2,854
3,365
0
22,578
W
Sylvanus
WTBelimS
Sylvanus
10,248
2,848
876
3,572
7,821
4,400
82
1,122
6,639
51,396
11,413
L
Fafnir
fewm
Fafnir
2,854
897
0
2,356
7,830
6,550
0
3,019
4,811
15,529
0
W
Bellona
pacojr12
Bellona
4,385
1,457
0
564
7,089
6,049
896
2,482
4,255
0
45,925
W
Neith
polimo22
Neith
4,403
1,219
0
2,364
5,435
2,009
840
2,533
2,842
0
32,241
W
5,283
2,528
0
4,615
8,253
5,363
0
2,307
5,886
0
51,717
W
Jormungandr
xXJCStrongXx
Jormungandr
2,215
716
296
257
4,433
3,004
0
1,743
2,660
14,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,446
Gold Earned
34,086
243
Minions Killed
408
0
Camps Cleared
0
1,114,591
Distance Traveled
1,142,980
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,061
588
87
7
0
226,761
2
L
Hades
5,914
493
52
4
0
231,018
1
L
Da Ji
5,669
472
42
4
0
229,235
3
L
Artemis
4,834
403
44
4
0
201,642
3
W
Sylvanus
8,167
681
122
10
0
240,389
1
L
Fafnir
5,968
497
18
2
0
225,935
2
W
Bellona
7,003
584
96
8
0
231,978
2
W
Neith
5,816
485
65
5
0
203,943
4
W
Chaac
7,849
654
100
8
0
266,340
0
W
Jormungandr
5,251
438
25
2
0
200,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role