Player Matchup

Ares
Ares
Grim The Stoner
Ares
Level 19
God Stats
4W - 4L
1,726 SR
Queue Stats
265W - 369L
1,281 Elo+
Solo
Danzaburou
Danzaburou
Helo mocki
Danzaburou
Level 7
God Stats
1W - 1L
1,259 SR
Queue Stats
5W - 10L
1,255 Elo+
Solo
Baron Samedi
Baron Samedi
xGuttax727
Baron Samedi
Level 28
God Stats
74W - 51L
1,579 SR
Queue Stats
270W - 294L
1,435 Elo+
Solo
Team Averages
Level 18
1,521 SR
1,324 Elo+

VS

Team Averages
Level 21
1,415 SR
1,399 Elo+
Kukulkan
Kukulkan
BobDaBuilder81
Kukulkan
Level 13
God Stats
3W - 6L
1,232 SR
Queue Stats
39W - 45L
1,377 Elo+
Solo
Zeus
Zeus
CaliSurferBear
Zeus
Level 25
God Stats
8W - 6L
1,458 SR
Queue Stats
83W - 104L
1,357 Elo+
Solo
Sun Wukong
Sun Wukong
Mitsurugi Seki
Sun Wukong
Level 26
God Stats
1W - 3L
1,554 SR
Queue Stats
4W - 8L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 7
9,949
663
6,353
11,143
11,562
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Helo mocki
Danzaburou
11
0 / 3 / 5
9,692
646
3,573
12,692
5,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
xGuttax727
Baron Samedi
16
9 / 3 / 3
12,196
813
14,025
13,043
6,623
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
4 / 6 / 5
10,694
713
9,187
11,877
5,825
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

7
1 / 3 / 1
8,102
540
3,446
4,072
1,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Mitsurugi Seki
Sun Wukong
12
4 / 3 / 2
9,496
633
7,321
13,270
8,007
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
17
11
Kills
9
11
Deaths
12
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
4
6
5
1.08
L
1
3
1
0.5
W
2
5
7
1.1
W
Danzaburou
Helo mocki
Danzaburou
0
3
5
0.83
L
Sun Wukong
Mitsurugi Seki
Sun Wukong
4
3
2
1.67
W
Baron Samedi
xGuttax727
Baron Samedi
9
3
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,951
Damage
19,954
36,878
Taken
29,219
23,902
Mitigated
15,227
7,991
Healing
2,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
9,187
823
0
663
11,877
5,825
0
9,038
2,839
39,607
0
L
3,446
158
0
0
4,072
1,395
0
3,206
866
9,984
0
W
6,353
538
0
0
11,143
11,562
388
4,594
6,381
20,389
0
W
Danzaburou
Helo mocki
Danzaburou
3,573
737
0
2,180
12,692
5,717
636
5,403
7,159
0
25,375
L
Sun Wukong
Mitsurugi Seki
Sun Wukong
7,321
1,456
192
2,049
13,270
8,007
0
8,170
5,100
0
31,585
W
Baron Samedi
xGuttax727
Baron Samedi
14,025
173
1,133
4,678
13,043
6,623
1,558
2,258
10,643
61,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,837
Gold Earned
28,292
156
Minions Killed
122
0
Camps Cleared
0
711,417
Distance Traveled
594,064
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,694
713
74
5
0
244,861
2
L
Zeus
8,102
540
20
1
0
97,066
1
W
Ares
9,949
663
27
2
0
248,460
1
W
Danzaburou
9,692
646
43
3
0
227,827
7
L
Sun Wukong
9,496
633
28
2
0
252,137
2
W
Baron Samedi
12,196
813
86
6
0
235,130
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role